From: Heeyong Song Date: Mon, 20 Dec 2021 08:43:16 +0000 (+0900) Subject: [Tizen] Do not call gl functions during shutdown X-Git-Tag: accepted/tizen/6.5/unified/20220104.122940~2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=refs%2Fchanges%2F19%2F268319%2F5;p=platform%2Fcore%2Fuifw%2Fdali-adaptor.git [Tizen] Do not call gl functions during shutdown Change-Id: I6cdf26a348fab30e4c767207cb9b9fceac17225a --- diff --git a/dali/internal/graphics/gles-impl/egl-graphics-controller.h b/dali/internal/graphics/gles-impl/egl-graphics-controller.h index a792eea..6c316b0 100644 --- a/dali/internal/graphics/gles-impl/egl-graphics-controller.h +++ b/dali/internal/graphics/gles-impl/egl-graphics-controller.h @@ -136,6 +136,16 @@ public: // Final flush Flush(); + ClearTextureUpdateQueue(); + + // Remove all create queue and command queue. + // Note that all memory are already deallocated at Final flush. + mCreateTextureQueue = {}; + mCreateBufferQueue = {}; + mCreateFramebufferQueue = {}; + mTextureMipmapGenerationRequests = {}; + mCommandQueue = {}; + if(mContext) { mContext->GlContextDestroyed(); @@ -440,6 +450,26 @@ public: } /** + * @brief Clears the texture update queue + */ + void ClearTextureUpdateQueue() + { + // Remove remained CPU-allocated texture memory + while(!mTextureUpdateRequests.empty()) + { + auto& request = mTextureUpdateRequests.front(); + auto& source = request.second; + + if(source.sourceType == Graphics::TextureUpdateSourceInfo::Type::MEMORY) + { + // free staging memory + free(source.memorySource.memory); + } + mTextureUpdateRequests.pop(); + } + } + + /** * @brief Flushes all pending updates * * Function flushes all pending resource constructions, @@ -447,26 +477,29 @@ public: */ void Flush() { - if(!mCreateTextureQueue.empty() || - !mCreateBufferQueue.empty() || - !mCreateFramebufferQueue.empty() || - !mTextureUpdateRequests.empty() || - !mTextureMipmapGenerationRequests.empty()) + if(DALI_LIKELY(!mIsShuttingDown)) { - mGraphics->ActivateResourceContext(); - } + if(!mCreateTextureQueue.empty() || + !mCreateBufferQueue.empty() || + !mCreateFramebufferQueue.empty() || + !mTextureUpdateRequests.empty() || + !mTextureMipmapGenerationRequests.empty()) + { + mGraphics->ActivateResourceContext(); + } - // Process creations - ProcessCreateQueues(); + // Process creations + ProcessCreateQueues(); - // Process updates - ProcessTextureUpdateQueue(); + // Process updates + ProcessTextureUpdateQueue(); - // Process texture mipmap generation requests - ProcessTextureMipmapGenerationQueue(); + // Process texture mipmap generation requests + ProcessTextureMipmapGenerationQueue(); - // Process main command queue - ProcessCommandQueues(); + // Process main command queue + ProcessCommandQueues(); + } // Reset texture cache in the contexts while destroying textures ResetTextureCache();