From: Joonbum Ko Date: Thu, 13 Aug 2020 04:31:16 +0000 (+0900) Subject: DSRenderViewDaliImpl: set the default position to (0, 0, 0). X-Git-Tag: accepted/tizen/unified/20200820.213435~62 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=refs%2Fchanges%2F13%2F241813%2F1;p=platform%2Fcore%2Fuifw%2Flibds.git DSRenderViewDaliImpl: set the default position to (0, 0, 0). Change-Id: Ife301798923d452e5a9c2e14e7f76ec6847dd266 Signed-off-by: Joonbum Ko --- diff --git a/src/DSRender/DSRenderViewDaliImpl.cpp b/src/DSRender/DSRenderViewDaliImpl.cpp index 4940a3b..82d1cf3 100644 --- a/src/DSRender/DSRenderViewDaliImpl.cpp +++ b/src/DSRender/DSRenderViewDaliImpl.cpp @@ -95,10 +95,10 @@ DSRenderViewDaliImpl::DSRenderViewDaliImpl(std::shared_ptr window, Dal __textureViewActor.AddRenderer(__renderer); - // belows for testing // + // Actor's default properties __textureViewActor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT); __textureViewActor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT); - __textureViewActor.SetProperty(Actor::Property::POSITION, Vector3( 0.0f, 100.f, 0.0f )); + __textureViewActor.SetProperty(Actor::Property::POSITION, Vector3( 0.0f, 0.0f, 0.0f )); offscreenWindow.Add(__textureViewActor);