From: David Green Date: Thu, 17 Sep 2020 11:39:21 +0000 (+0100) Subject: [ARM] Additional tests for qr intrinsics in loops. NFC X-Git-Tag: llvmorg-13-init~11759 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=fece1489d10bb189fe46bd08385ff6b8954dc39c;p=platform%2Fupstream%2Fllvm.git [ARM] Additional tests for qr intrinsics in loops. NFC --- diff --git a/llvm/test/CodeGen/Thumb2/mve-qrintr.ll b/llvm/test/CodeGen/Thumb2/mve-qrintr.ll new file mode 100644 index 0000000..4fcfe37 --- /dev/null +++ b/llvm/test/CodeGen/Thumb2/mve-qrintr.ll @@ -0,0 +1,709 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -verify-machineinstrs %s -o - | FileCheck %s + +define void @vadd(i32* %s1, i32 %c0, i32 %N) { +; CHECK-LABEL: vadd: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB0_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB0_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vadd.i32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB0_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0 + %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast i32* %s1.addr.013 to <4 x i32>* + %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer) + %3 = tail call <4 x i32> @llvm.arm.mve.add.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, <4 x i1> %0, <4 x i32> %2) + tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vsub(i32* %s1, i32 %c0, i32 %N) { +; CHECK-LABEL: vsub: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB1_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB1_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vsub.i32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB1_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0 + %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast i32* %s1.addr.013 to <4 x i32>* + %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer) + %3 = tail call <4 x i32> @llvm.arm.mve.sub.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, <4 x i1> %0, <4 x i32> %2) + tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vmul(i32* %s1, i32 %c0, i32 %N) { +; CHECK-LABEL: vmul: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB2_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB2_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vmul.i32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB2_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0 + %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast i32* %s1.addr.013 to <4 x i32>* + %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer) + %3 = tail call <4 x i32> @llvm.arm.mve.mul.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, <4 x i1> %0, <4 x i32> %2) + tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vqadd(i32* %s1, i32 %c0, i32 %N) { +; CHECK-LABEL: vqadd: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB3_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB3_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vqadd.s32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB3_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0 + %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast i32* %s1.addr.013 to <4 x i32>* + %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer) + %3 = tail call <4 x i32> @llvm.arm.mve.qadd.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, i32 0, <4 x i1> %0, <4 x i32> %2) + tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vqsub(i32* %s1, i32 %c0, i32 %N) { +; CHECK-LABEL: vqsub: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB4_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB4_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vqsub.s32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB4_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0 + %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast i32* %s1.addr.013 to <4 x i32>* + %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer) + %3 = tail call <4 x i32> @llvm.arm.mve.qsub.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, i32 0, <4 x i1> %0, <4 x i32> %2) + tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vhadd(i32* %s1, i32 %c0, i32 %N) { +; CHECK-LABEL: vhadd: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB5_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB5_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vhadd.s32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB5_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0 + %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast i32* %s1.addr.013 to <4 x i32>* + %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer) + %3 = tail call <4 x i32> @llvm.arm.mve.hadd.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, i32 0, <4 x i1> %0, <4 x i32> %2) + tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vhsub(i32* %s1, i32 %c0, i32 %N) { +; CHECK-LABEL: vhsub: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB6_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB6_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vhsub.s32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB6_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0 + %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast i32* %s1.addr.013 to <4 x i32>* + %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer) + %3 = tail call <4 x i32> @llvm.arm.mve.hsub.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, i32 0, <4 x i1> %0, <4 x i32> %2) + tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vqdmull(i32* %s1, i32 %c0, i32 %N) { +; CHECK-LABEL: vqdmull: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB7_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.16 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB7_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrh.s32 q1, [r0] +; CHECK-NEXT: vqdmullb.s16 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB7_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %conv = trunc i32 %c0 to i16 + %.splatinsert = insertelement <8 x i16> undef, i16 %conv, i32 0 + %.splat = shufflevector <8 x i16> %.splatinsert, <8 x i16> undef, <8 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast i32* %s1.addr.013 to <4 x i16>* + %2 = tail call <4 x i16> @llvm.masked.load.v4i16.p0v4i16(<4 x i16>* %1, i32 2, <4 x i1> %0, <4 x i16> zeroinitializer) + %3 = sext <4 x i16> %2 to <4 x i32> + %4 = bitcast <4 x i32> %3 to <8 x i16> + %5 = tail call <4 x i32> @llvm.arm.mve.vqdmull.predicated.v4i32.v8i16.v4i1(<8 x i16> %4, <8 x i16> %.splat, i32 0, <4 x i1> %0, <4 x i32> %3) + %6 = bitcast i32* %s1.addr.013 to <4 x i32>* + tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %5, <4 x i32>* %6, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vqdmulh(i32* %s1, i32 %c0, i32 %N) { +; CHECK-LABEL: vqdmulh: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB8_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB8_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vqdmulh.s32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB8_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0 + %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast i32* %s1.addr.013 to <4 x i32>* + %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer) + %3 = tail call <4 x i32> @llvm.arm.mve.qdmulh.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, <4 x i1> %0, <4 x i32> %2) + tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vqrdmulh(i32* %s1, i32 %c0, i32 %N) { +; CHECK-LABEL: vqrdmulh: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB9_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB9_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vqrdmulh.s32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB9_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0 + %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast i32* %s1.addr.013 to <4 x i32>* + %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer) + %3 = tail call <4 x i32> @llvm.arm.mve.qrdmulh.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, <4 x i1> %0, <4 x i32> %2) + tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vaddf(float* %s1, float %c0, i32 %N) { +; CHECK-LABEL: vaddf: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB10_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB10_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vadd.f32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB10_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x float> undef, float %c0, i32 0 + %.splat = shufflevector <4 x float> %.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast float* %s1.addr.013 to <4 x float>* + %2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer) + %3 = tail call fast <4 x float> @llvm.arm.mve.add.predicated.v4f32.v4i1(<4 x float> %2, <4 x float> %.splat, <4 x i1> %0, <4 x float> %2) + tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds float, float* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vsubf(float* %s1, float %c0, i32 %N) { +; CHECK-LABEL: vsubf: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB11_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB11_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vsub.f32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB11_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x float> undef, float %c0, i32 0 + %.splat = shufflevector <4 x float> %.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast float* %s1.addr.013 to <4 x float>* + %2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer) + %3 = tail call fast <4 x float> @llvm.arm.mve.sub.predicated.v4f32.v4i1(<4 x float> %2, <4 x float> %.splat, <4 x i1> %0, <4 x float> %2) + tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds float, float* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vmulf(float* %s1, float %c0, i32 %N) { +; CHECK-LABEL: vmulf: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r2, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB12_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r1 +; CHECK-NEXT: dlstp.32 lr, r2 +; CHECK-NEXT: .LBB12_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r0] +; CHECK-NEXT: vmul.f32 q1, q1, q0 +; CHECK-NEXT: vstrw.32 q1, [r0], #16 +; CHECK-NEXT: letp lr, .LBB12_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp11 = icmp sgt i32 %N, 0 + br i1 %cmp11, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %.splatinsert = insertelement <4 x float> undef, float %c0, i32 0 + %.splat = shufflevector <4 x float> %.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.013 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012) + %1 = bitcast float* %s1.addr.013 to <4 x float>* + %2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer) + %3 = tail call fast <4 x float> @llvm.arm.mve.mul.predicated.v4f32.v4i1(<4 x float> %2, <4 x float> %.splat, <4 x i1> %0, <4 x float> %2) + tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %1, i32 4, <4 x i1> %0) + %add.ptr = getelementptr inbounds float, float* %s1.addr.013, i32 4 + %sub = add nsw i32 %N.addr.012, -4 + %cmp = icmp sgt i32 %N.addr.012, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vfma(float* %s1, float* %s2, float %c0, i32 %N) { +; CHECK-LABEL: vfma: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r3, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB13_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r2 +; CHECK-NEXT: dlstp.32 lr, r3 +; CHECK-NEXT: .LBB13_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vldrw.u32 q1, [r1] +; CHECK-NEXT: vldrw.u32 q2, [r0] +; CHECK-NEXT: vfma.f32 q2, q1, q0 +; CHECK-NEXT: vstrw.32 q2, [r0], #16 +; CHECK-NEXT: letp lr, .LBB13_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp12 = icmp sgt i32 %N, 0 + br i1 %cmp12, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %0 = bitcast float* %s2 to <4 x float>* + %.splatinsert = insertelement <4 x float> undef, float %c0, i32 0 + %.splat = shufflevector <4 x float> %.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.014 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.013 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %1 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.013) + %2 = bitcast float* %s1.addr.014 to <4 x float>* + %3 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %2, i32 4, <4 x i1> %1, <4 x float> zeroinitializer) + %4 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %0, i32 4, <4 x i1> %1, <4 x float> zeroinitializer) + %5 = tail call fast <4 x float> @llvm.arm.mve.fma.predicated.v4f32.v4i1(<4 x float> %4, <4 x float> %.splat, <4 x float> %3, <4 x i1> %1) + tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %5, <4 x float>* %2, i32 4, <4 x i1> %1) + %add.ptr = getelementptr inbounds float, float* %s1.addr.014, i32 4 + %sub = add nsw i32 %N.addr.013, -4 + %cmp = icmp sgt i32 %N.addr.013, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +define void @vfmas(float* %s1, float* %s2, float %c0, i32 %N) { +; CHECK-LABEL: vfmas: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .save {r7, lr} +; CHECK-NEXT: push {r7, lr} +; CHECK-NEXT: cmp r3, #1 +; CHECK-NEXT: it lt +; CHECK-NEXT: poplt {r7, pc} +; CHECK-NEXT: .LBB14_1: @ %while.body.lr.ph +; CHECK-NEXT: vdup.32 q0, r2 +; CHECK-NEXT: dlstp.32 lr, r3 +; CHECK-NEXT: .LBB14_2: @ %while.body +; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 +; CHECK-NEXT: vmov q3, q0 +; CHECK-NEXT: vldrw.u32 q1, [r1] +; CHECK-NEXT: vldrw.u32 q2, [r0] +; CHECK-NEXT: vfma.f32 q3, q2, q1 +; CHECK-NEXT: vstrw.32 q3, [r0], #16 +; CHECK-NEXT: letp lr, .LBB14_2 +; CHECK-NEXT: @ %bb.3: @ %while.end +; CHECK-NEXT: pop {r7, pc} +entry: + %cmp12 = icmp sgt i32 %N, 0 + br i1 %cmp12, label %while.body.lr.ph, label %while.end + +while.body.lr.ph: ; preds = %entry + %0 = bitcast float* %s2 to <4 x float>* + %.splatinsert = insertelement <4 x float> undef, float %c0, i32 0 + %.splat = shufflevector <4 x float> %.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer + br label %while.body + +while.body: ; preds = %while.body.lr.ph, %while.body + %s1.addr.014 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ] + %N.addr.013 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ] + %1 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.013) + %2 = bitcast float* %s1.addr.014 to <4 x float>* + %3 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %2, i32 4, <4 x i1> %1, <4 x float> zeroinitializer) + %4 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %0, i32 4, <4 x i1> %1, <4 x float> zeroinitializer) + %5 = tail call fast <4 x float> @llvm.arm.mve.fma.predicated.v4f32.v4i1(<4 x float> %3, <4 x float> %4, <4 x float> %.splat, <4 x i1> %1) + tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %5, <4 x float>* %2, i32 4, <4 x i1> %1) + %add.ptr = getelementptr inbounds float, float* %s1.addr.014, i32 4 + %sub = add nsw i32 %N.addr.013, -4 + %cmp = icmp sgt i32 %N.addr.013, 4 + br i1 %cmp, label %while.body, label %while.end + +while.end: ; preds = %while.body, %entry + ret void +} + +declare <4 x i1> @llvm.arm.mve.vctp32(i32) +declare <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>*, i32 immarg, <4 x i1>, <4 x i32>) +declare <4 x i32> @llvm.arm.mve.add.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>) +declare void @llvm.masked.store.v4i32.p0v4i32(<4 x i32>, <4 x i32>*, i32 immarg, <4 x i1>) +declare <4 x i32> @llvm.arm.mve.sub.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>) +declare <4 x i32> @llvm.arm.mve.mul.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>) +declare <4 x i32> @llvm.arm.mve.qadd.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>) +declare <4 x i32> @llvm.arm.mve.qsub.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>) +declare <4 x i32> @llvm.arm.mve.hadd.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>) +declare <4 x i32> @llvm.arm.mve.hsub.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>) +declare <4 x i16> @llvm.masked.load.v4i16.p0v4i16(<4 x i16>*, i32 immarg, <4 x i1>, <4 x i16>) +declare <4 x i32> @llvm.arm.mve.vqdmull.predicated.v4i32.v8i16.v4i1(<8 x i16>, <8 x i16>, i32, <4 x i1>, <4 x i32>) +declare <4 x i32> @llvm.arm.mve.qdmulh.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>) +declare <4 x i32> @llvm.arm.mve.qrdmulh.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>) +declare <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>*, i32 immarg, <4 x i1>, <4 x float>) +declare <4 x float> @llvm.arm.mve.add.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x i1>, <4 x float>) +declare void @llvm.masked.store.v4f32.p0v4f32(<4 x float>, <4 x float>*, i32 immarg, <4 x i1>) +declare <4 x float> @llvm.arm.mve.sub.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x i1>, <4 x float>) +declare <4 x float> @llvm.arm.mve.mul.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x i1>, <4 x float>) +declare <4 x float> @llvm.arm.mve.fma.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x float>, <4 x i1>)