From: Peter Gal Date: Mon, 28 Sep 2015 16:37:01 +0000 (+0200) Subject: ShaderRenderCase: X-Git-Tag: upstream/0.1.0~812^2~521^2~6^2~27 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=fe8e812eb4ac0d387de52875abb70eb5d7debfca;p=platform%2Fupstream%2FVK-GL-CTS.git ShaderRenderCase: * Use vulkan/data dir instead of data/ * Also list .hpp files in CMakeLists.txt --- diff --git a/external/vulkancts/modules/vulkan/CMakeLists.txt b/external/vulkancts/modules/vulkan/CMakeLists.txt index 838ab03..b1f4c32 100644 --- a/external/vulkancts/modules/vulkan/CMakeLists.txt +++ b/external/vulkancts/modules/vulkan/CMakeLists.txt @@ -59,4 +59,4 @@ endif () add_deqp_module(deqp-vk "${DEQP_VK_SRCS}" "${DEQP_VK_LIBS}" vktTestPackageEntry.cpp) -add_data_dir(deqp-vk ../../data/vulkan/data data) +add_data_dir(deqp-vk ../../data/vulkan vulkan) diff --git a/external/vulkancts/modules/vulkan/shaderrendercase/CMakeLists.txt b/external/vulkancts/modules/vulkan/shaderrendercase/CMakeLists.txt index bc38cc2..eb388aa 100644 --- a/external/vulkancts/modules/vulkan/shaderrendercase/CMakeLists.txt +++ b/external/vulkancts/modules/vulkan/shaderrendercase/CMakeLists.txt @@ -4,11 +4,15 @@ include_directories( set(DEQP_VK_SHADERRENDERCASE_SRCS vktShaderRenderCase.cpp + vktShaderRenderCase.hpp vktShaderRenderCaseTests.cpp + vktShaderRenderCaseTests.hpp vktTexture.cpp + vktTexture.hpp vktShaderDiscardTests.cpp + vktShaderDiscardTests.hpp ) set(DEQP_VK_SHADERRENDERCASE_LIBS diff --git a/external/vulkancts/modules/vulkan/shaderrendercase/vktShaderDiscardTests.cpp b/external/vulkancts/modules/vulkan/shaderrendercase/vktShaderDiscardTests.cpp index edbdf2d..40416fd 100644 --- a/external/vulkancts/modules/vulkan/shaderrendercase/vktShaderDiscardTests.cpp +++ b/external/vulkancts/modules/vulkan/shaderrendercase/vktShaderDiscardTests.cpp @@ -100,7 +100,7 @@ ShaderDiscardCaseInstance::ShaderDiscardCaseInstance (Context& context, { if (m_usesTexture) { - m_brickTexture = Texture2D::create(m_context, m_context.getTestContext().getArchive(), "data/brick.png"); + m_brickTexture = Texture2D::create(m_context, m_context.getTestContext().getArchive(), "vulkan/data/brick.png"); m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE,