From: Jarkko Hietaniemi Date: Fri, 15 Dec 2000 19:49:49 +0000 (+0000) Subject: One more IVUV tweak from Nicholas Clark. X-Git-Tag: accepted/trunk/20130322.191538~33298 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=f9172815abf2357cc8661dd092b8830b9ecd8186;p=platform%2Fupstream%2Fperl.git One more IVUV tweak from Nicholas Clark. p4raw-id: //depot/perl@8139 --- diff --git a/sv.c b/sv.c index 3b3351c..1dafbf6 100644 --- a/sv.c +++ b/sv.c @@ -2067,17 +2067,32 @@ Perl_sv_2uv(pTHX_ register SV *sv) } else { #ifdef HAS_STRTOUL UV u; + char *num_begin = SvPVX(sv); int save_errno = errno; + + /* seems that strtoul taking numbers that start with - is + implementation dependant, and can't be relied upon. */ + if (numtype & IS_NUMBER_NEG) { + /* Not totally defensive. assumine that looks_like_num + didn't lie about a - sign */ + while (isSPACE(*num_begin)) + num_begin++; + if (*num_begin == '-') + num_begin++; + } + /* Is it an integer that we could convert with strtoul? So try it, and if it doesn't set errno then it's pukka. This should be faster than going atof and then thinking. */ if (((numtype & (IS_NUMBER_TO_INT_BY_STRTOL | IS_NUMBER_NOT_INT)) == IS_NUMBER_TO_INT_BY_STRTOL) && ((errno = 0), 1) /* always true */ - && ((u = Strtoul(SvPVX(sv), Null(char**), 10)), 1) /* ditto */ + && ((u = Strtoul(num_begin, Null(char**), 10)), 1) /* ditto */ && (errno == 0) - /* If known to be negative, check it didn't undeflow IV */ - && ((numtype & IS_NUMBER_NEG) ? ((IV)u <= 0) : 1)) { + /* If known to be negative, check it didn't undeflow IV + XXX possibly we should put more negative values as NVs + direct rather than go via atof below */ + && ((numtype & IS_NUMBER_NEG) ? (u <= (UV)IV_MIN) : 1)) { errno = save_errno; if (SvTYPE(sv) < SVt_PVIV) @@ -2086,14 +2101,9 @@ Perl_sv_2uv(pTHX_ register SV *sv) /* If it's negative must use IV. IV-over-UV optimisation */ - if (numtype & IS_NUMBER_NEG || u <= (UV) IV_MAX) { - /* strtoul is defined to return negated value if the - number starts with a minus sign. Assuming 2s - complement, this value will be in range for a negative - IV if casting the bit pattern to IV doesn't produce - a positive value. Allow -0 by checking it's <= 0 - hence (numtype & IS_NUMBER_NEG) test above - */ + if (numtype & IS_NUMBER_NEG) { + SvIVX(sv) = -(IV)u; + } else if (u <= (UV) IV_MAX) { SvIVX(sv) = (IV)u; } else { /* it didn't overflow, and it was positive. */