From: Jason Ekstrand Date: Fri, 15 Jul 2016 23:44:53 +0000 (-0700) Subject: nir: Add a pass for lowering away constant initializers X-Git-Tag: upstream/17.1.0~4099 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=f5232db9e5fb00efc094c5dd071da4be88527568;p=platform%2Fupstream%2Fmesa.git nir: Add a pass for lowering away constant initializers Reviewed-by: Iago Toral Quiroga --- diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index 6a7dcd8..17b15de 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -199,6 +199,7 @@ NIR_FILES = \ nir/nir_lower_clamp_color_outputs.c \ nir/nir_lower_clip.c \ nir/nir_lower_clip_cull_distance_arrays.c \ + nir/nir_lower_constant_initializers.c \ nir/nir_lower_double_ops.c \ nir/nir_lower_double_packing.c \ nir/nir_lower_drawpixels.c \ diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 9e8ed2c..fd6d48e 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2340,6 +2340,8 @@ void nir_lower_io_types(nir_shader *shader); void nir_lower_vars_to_ssa(nir_shader *shader); bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes); +bool nir_lower_constant_initializers(nir_shader *shader, + nir_variable_mode modes); void nir_move_vec_src_uses_to_dest(nir_shader *shader); bool nir_lower_vec_to_movs(nir_shader *shader); diff --git a/src/compiler/nir/nir_lower_constant_initializers.c b/src/compiler/nir/nir_lower_constant_initializers.c new file mode 100644 index 0000000..f4d4d70 --- /dev/null +++ b/src/compiler/nir/nir_lower_constant_initializers.c @@ -0,0 +1,112 @@ +/* + * Copyright © 2016 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "nir.h" +#include "nir_builder.h" + +static bool +deref_apply_constant_initializer(nir_deref_var *deref, void *state) +{ + struct nir_builder *b = state; + + nir_load_const_instr *initializer = + nir_deref_get_const_initializer_load(b->shader, deref); + nir_builder_instr_insert(b, &initializer->instr); + + nir_store_deref_var(b, deref, &initializer->def, 0xf); + + return true; +} + +static bool +lower_const_initializer(struct nir_builder *b, struct exec_list *var_list) +{ + bool progress = false; + + b->cursor = nir_before_cf_list(&b->impl->body); + + nir_foreach_variable(var, var_list) { + if (!var->constant_initializer) + continue; + + progress = true; + + nir_deref_var deref; + deref.deref.deref_type = nir_deref_type_var, + deref.deref.child = NULL; + deref.deref.type = var->type, + deref.var = var; + + nir_deref_foreach_leaf(&deref, deref_apply_constant_initializer, b); + + var->constant_initializer = NULL; + } + + return progress; +} + +bool +nir_lower_constant_initializers(nir_shader *shader, nir_variable_mode modes) +{ + bool progress = false; + + nir_builder builder; + if (modes & ~nir_var_local) + nir_builder_init(&builder, nir_shader_get_entrypoint(shader)); + + if (modes & nir_var_shader_out) + progress |= lower_const_initializer(&builder, &shader->outputs); + + if (modes & nir_var_global) + progress |= lower_const_initializer(&builder, &shader->globals); + + if (modes & nir_var_system_value) + progress |= lower_const_initializer(&builder, &shader->system_values); + + if (progress) { + nir_foreach_function(function, shader) { + if (function->impl) { + nir_metadata_preserve(function->impl, nir_metadata_block_index | + nir_metadata_dominance | + nir_metadata_live_ssa_defs); + } + } + } + + if (modes & nir_var_local) { + nir_foreach_function(function, shader) { + if (!function->impl) + continue; + + nir_builder_init(&builder, function->impl); + if (lower_const_initializer(&builder, &function->impl->locals)) { + nir_metadata_preserve(function->impl, nir_metadata_block_index | + nir_metadata_dominance | + nir_metadata_live_ssa_defs); + progress = true; + } + } + } + + return progress; +}