From: Chad Versace Date: Mon, 14 Feb 2011 19:16:42 +0000 (-0800) Subject: Revert "glsl: Fix constant-folding for reciprocal expressions" X-Git-Tag: 062012170305~7200 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=f2e9981e43b26ca101b774ea6af1f00617098246;p=profile%2Fivi%2Fmesa.git Revert "glsl: Fix constant-folding for reciprocal expressions" This reverts commit b3cf92aa916ee0537ee37723c23a9897ac9cd3e0. The reverted commit prevented constant-folding of reciprocal expressions when the reciprocated expression was 0. However, since the spec allows division by zero, constant-folding *is* permissible in this case. From Section 5.9 of the GLSL 1.20 spec: Dividing by zero does not cause an exception but does result in an unspecified value. --- diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index 2841fb3..7e00db6 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -288,24 +288,20 @@ ir_expression::constant_expression_value() break; case ir_unop_rcp: - /* FINISHME: Emit warning when division-by-zero is detected. */ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { switch (this->type->base_type) { case GLSL_TYPE_UINT: - if (op[0]->value.u[c] == 0.0) - return NULL; - data.u[c] = 1 / op[0]->value.u[c]; + if (op[0]->value.u[c] != 0.0) + data.u[c] = 1 / op[0]->value.u[c]; break; case GLSL_TYPE_INT: - if (op[0]->value.i[c] == 0.0) - return NULL; - data.i[c] = 1 / op[0]->value.i[c]; + if (op[0]->value.i[c] != 0.0) + data.i[c] = 1 / op[0]->value.i[c]; break; case GLSL_TYPE_FLOAT: - if (op[0]->value.f[c] == 0.0) - return NULL; - data.f[c] = 1.0F / op[0]->value.f[c]; + if (op[0]->value.f[c] != 0.0) + data.f[c] = 1.0F / op[0]->value.f[c]; break; default: assert(0);