From: Jan Henrik Weinstock Date: Sun, 4 Oct 2020 10:42:21 +0000 (+0200) Subject: SDL: enable OpenGL context creation X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=f16fcd4ce65c26428d8062a112e43f048ed0d7b8;p=sdk%2Femulator%2Fqemu.git SDL: enable OpenGL context creation We need to specify SDL_WINDOW_OPENGL if we want to create an OpenGL context on it, i.e. when using '-device virtio-gpu-pci,virgl=on' Signed-off-by: Jan Henrik Weinstock Message-id: b2ba98b3-2975-0d4d-1c56-f659923c714d@rwth-aachen.de Signed-off-by: Gerd Hoffmann --- diff --git a/ui/sdl2.c b/ui/sdl2.c index 1182d4a440..bc8b8ef4db 100644 --- a/ui/sdl2.c +++ b/ui/sdl2.c @@ -84,6 +84,11 @@ void sdl2_window_create(struct sdl2_console *scon) if (scon->hidden) { flags |= SDL_WINDOW_HIDDEN; } +#ifdef CONFIG_OPENGL + if (scon->opengl) { + flags |= SDL_WINDOW_OPENGL; + } +#endif scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,