From: Ian Romanick Date: Thu, 20 Jun 2019 22:48:48 +0000 (-0700) Subject: glsl: Don't increase the iteration count when there are no terminators X-Git-Tag: upstream/19.3.0~5160 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=ee1c69faddb3624ace6548dafaff50549a031380;p=platform%2Fupstream%2Fmesa.git glsl: Don't increase the iteration count when there are no terminators Incrementing the iteration count was intended to fix an off-by-one error when the first terminator was superseded by a later terminator. If there is no first terminator or later terminator, there is no off-by-one error. Incrementing the loop count creates one. This can be seen in loops like: do { if (something) { // No breaks or continues here. } } while (false); Reviewed-by: Timothy Arceri Tested-by: Abel Briggs Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110953 Fixes: 646621c66da ("glsl: make loop unrolling more like the nir unrolling path") --- diff --git a/src/compiler/glsl/loop_unroll.cpp b/src/compiler/glsl/loop_unroll.cpp index 874f418..7e97c3c 100644 --- a/src/compiler/glsl/loop_unroll.cpp +++ b/src/compiler/glsl/loop_unroll.cpp @@ -180,6 +180,11 @@ loop_unroll_visitor::simple_unroll(ir_loop *ir, int iterations) void *const mem_ctx = ralloc_parent(ir); loop_variable_state *const ls = this->state->get(ir); + /* If there are no terminators, then the loop iteration count must be 1. + * This is the 'do { } while (false);' case. + */ + assert(!ls->terminators.is_empty() || iterations == 1); + ir_instruction *first_ir = (ir_instruction *) ir->body_instructions.get_head(); @@ -221,7 +226,8 @@ loop_unroll_visitor::simple_unroll(ir_loop *ir, int iterations) * the loop, or it the exit branch contains instructions. This ensures we * execute any instructions before the terminator or in its exit branch. */ - if (limit_if != first_ir->as_if() || exit_branch_has_instructions) + if (!ls->terminators.is_empty() && + (limit_if != first_ir->as_if() || exit_branch_has_instructions)) iterations++; for (int i = 0; i < iterations; i++) {