From: Samuel Pitoiset Date: Tue, 1 Dec 2015 21:40:45 +0000 (+0100) Subject: nv50,nvc0: allow to create resources other than buffers X-Git-Tag: upstream/17.1.0~14090 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=ea33920f7ed3a4100c921db563dc998e0ca24aad;p=platform%2Fupstream%2Fmesa.git nv50,nvc0: allow to create resources other than buffers For the compute support, we might stick buffers as surfaces. This fixes an assertion when executing src/gallium/tests/trivial/compute. To avoid using these "restricted" surfaces as render targets, these assertions have been moved. Note that it's already handled for the framebuffer thing on nvc0. Signed-off-by: Samuel Pitoiset Reviewed-by: Ilia Mirkin --- diff --git a/src/gallium/drivers/nouveau/nv50/nv50_resource.c b/src/gallium/drivers/nouveau/nv50/nv50_resource.c index 325c19f..5d415ae7 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_resource.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_resource.c @@ -68,8 +68,6 @@ nv50_surface_create(struct pipe_context *pipe, struct pipe_resource *pres, const struct pipe_surface *templ) { - /* surfaces are assumed to be miptrees all over the place. */ - assert(pres->target != PIPE_BUFFER); if (unlikely(pres->target == PIPE_BUFFER)) return nv50_surface_from_buffer(pipe, pres, templ); return nv50_miptree_surface_new(pipe, pres, templ); diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c index 02a759c..1df6bd9 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c @@ -60,6 +60,8 @@ nv50_validate_fb(struct nv50_context *nv50) PUSH_DATA (push, mt->base.address + sf->offset); PUSH_DATA (push, nv50_format_table[sf->base.format].rt); if (likely(nouveau_bo_memtype(bo))) { + assert(sf->base.texture->target != PIPE_BUFFER); + PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode); PUSH_DATA (push, mt->layer_stride >> 2); BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2); diff --git a/src/gallium/drivers/nouveau/nv50/nv50_surface.c b/src/gallium/drivers/nouveau/nv50/nv50_surface.c index 8ba19d2..86be1b4 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_surface.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c @@ -286,6 +286,8 @@ nv50_clear_render_target(struct pipe_context *pipe, struct nouveau_bo *bo = mt->base.bo; unsigned z; + assert(dst->texture->target != PIPE_BUFFER); + BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); PUSH_DATAf(push, color->f[0]); PUSH_DATAf(push, color->f[1]); @@ -371,6 +373,7 @@ nv50_clear_depth_stencil(struct pipe_context *pipe, uint32_t mode = 0; unsigned z; + assert(dst->texture->target != PIPE_BUFFER); assert(nouveau_bo_memtype(bo)); /* ZETA cannot be linear */ if (clear_flags & PIPE_CLEAR_DEPTH) { diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_resource.c b/src/gallium/drivers/nouveau/nvc0/nvc0_resource.c index 15c803c..7fbc6e1 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_resource.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_resource.c @@ -37,8 +37,6 @@ nvc0_surface_create(struct pipe_context *pipe, struct pipe_resource *pres, const struct pipe_surface *templ) { - /* surfaces are assumed to be miptrees all over the place. */ - assert(pres->target != PIPE_BUFFER); if (unlikely(pres->target == PIPE_BUFFER)) return nv50_surface_from_buffer(pipe, pres, templ); return nvc0_miptree_surface_new(pipe, pres, templ); diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c index 6a4ae5b..f8e1efb 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c @@ -288,6 +288,8 @@ nvc0_clear_render_target(struct pipe_context *pipe, struct nv04_resource *res = nv04_resource(sf->base.texture); unsigned z; + assert(dst->texture->target != PIPE_BUFFER); + if (!PUSH_SPACE(push, 32 + sf->depth)) return; @@ -516,6 +518,8 @@ nvc0_clear_depth_stencil(struct pipe_context *pipe, int unk = mt->base.base.target == PIPE_TEXTURE_2D; unsigned z; + assert(dst->texture->target != PIPE_BUFFER); + if (!PUSH_SPACE(push, 32 + sf->depth)) return;