From: José Fonseca Date: Fri, 2 Dec 2011 07:56:54 +0000 (+0000) Subject: Try to do the right thing with EGL symbols. X-Git-Tag: 2.0_alpha^2~435^2~2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=e9b573d7ad3a929bc2b5a171bdcec93dbe199561;p=tools%2Fapitrace.git Try to do the right thing with EGL symbols. --- diff --git a/glproc_egl.cpp b/glproc_egl.cpp index 08556ec..4ceb2ff 100644 --- a/glproc_egl.cpp +++ b/glproc_egl.cpp @@ -41,7 +41,7 @@ #if defined(_WIN32) HINSTANCE __libGlHandle = NULL; #else -void *__libGlHandle = RTLD_NEXT; +void *__libGlHandle = NULL; #endif @@ -57,34 +57,44 @@ void *__libGlHandle = RTLD_NEXT; #else /* - * Lookup a EGL or GLES symbol + * Lookup a public EGL/GL/GLES symbol + * + * The spec states that eglGetProcAddress should only be used for non-core + * (extensions) entry-points. Core entry-points should be taken directly from + * the API specific libraries. + * + * We cannot tell here which API a symbol is meant for here (as some are + * exported by many). So this code assumes that the appropriate shared + * libraries have been loaded previously (either dlopened with RTLD_GLOBAL, or + * as part of the executable dependencies), and that their symbols available + * for quering via dlsym(RTLD_NEXT, ...). */ -static inline void * -__libegl_sym(const char *symbol) -{ - void *proc; - - /* Always try dlsym before eglGetProcAddress as spec 3.10 says - * implementation may choose to also export extension functions - * publicly. - */ - proc = dlsym(__libGlHandle, symbol); - if (!proc && symbol[0] == 'g' && symbol[1] == 'l') - proc = (void *) __eglGetProcAddress(symbol); - - return proc; -} - void * __getPublicProcAddress(const char *procName) { - return __libegl_sym(procName); + return dlsym(RTLD_NEXT, procName); } +/* + * Lookup a private EGL/GL/GLES symbol + * + * Private symbols should always be available through eglGetProcAddress, and + * they are guaranteed to work with any context bound (regardless of the API). + * + * However, per issue#57, eglGetProcAddress returns garbage on some + * implementations, and the spec states that implementations may choose to also + * export extension functions publicly, so we always attempt dlsym before + * eglGetProcAddress to mitigate that. + */ void * __getPrivateProcAddress(const char *procName) { - return __libegl_sym(procName); + void *proc; + proc = dlsym(RTLD_NEXT, procName); + if (!proc && procName[0] == 'g' && procName[1] == 'l') + proc = (void *) __eglGetProcAddress(procName); + + return proc; } #endif diff --git a/glws_egl_xlib.cpp b/glws_egl_xlib.cpp index eb284ab..211cb62 100644 --- a/glws_egl_xlib.cpp +++ b/glws_egl_xlib.cpp @@ -220,8 +220,23 @@ public: } }; +/** + * Load the symbols from the specified shared object into global namespace, so + * that they can be later found by dlsym(RTLD_NEXT, ...); + */ +static void +load(const char *filename) +{ + if (!dlopen(filename, RTLD_GLOBAL | RTLD_LAZY)) { + std::cerr << "error: unable to open " << filename << "\n"; + exit(1); + } +} + void init(void) { + load("libEGL.so.1"); + display = XOpenDisplay(NULL); if (!display) { std::cerr << "error: unable to open display " << XDisplayName(NULL) << "\n"; @@ -230,13 +245,6 @@ init(void) { screen = DefaultScreen(display); - __libGlHandle = dlopen("libEGL.so", RTLD_GLOBAL | RTLD_LAZY); - if (!__libGlHandle) { - std::cerr << "error: unable to open libEGL.so\n"; - XCloseDisplay(display); - exit(1); - } - eglDisplay = eglGetDisplay(display); if (eglDisplay == EGL_NO_DISPLAY) { std::cerr << "error: unable to get EGL display\n"; @@ -328,12 +336,15 @@ createContext(const Visual *_visual, Context *shareContext, Profile profile) switch (profile) { case PROFILE_COMPAT: + load("libGL.so.1"); eglBindAPI(EGL_OPENGL_API); break; case PROFILE_ES1: + load("libGLESv1_CM.so.1"); eglBindAPI(EGL_OPENGL_ES_API); break; case PROFILE_ES2: + load("libGLESv2.so.1"); eglBindAPI(EGL_OPENGL_ES_API); attribs.add(EGL_CONTEXT_CLIENT_VERSION, 2); break;