From: Ian Romanick Date: Tue, 20 Sep 2011 23:07:04 +0000 (-0700) Subject: mesa/es: Remove redundant texture target validation X-Git-Tag: accepted/2.0alpha-wayland/20121114.171706~462 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=e39ea674d0a51bdd10205a1c554f5e25df09156f;p=profile%2Fivi%2Fmesa.git mesa/es: Remove redundant texture target validation Mesa doesn't check the parameter passed to glMultiTexCoord*. It does, however, mask the texture value to prevent out-of-bounds writes. This patch will promote this non-conformant behavior to OpenGL ES 1. I don't think anyone will care, and the gets some silly code out of a hot path. Signed-off-by: Ian Romanick Reviewed-by: Kenneth Graunke Reviewed-by: Brian Paul --- diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml index 68e6535..b957db4 100644 --- a/src/mesa/main/APIspec.xml +++ b/src/mesa/main/APIspec.xml @@ -2345,10 +2345,6 @@ - - - -