From: Nicolai Hähnle Date: Tue, 26 Apr 2016 17:59:29 +0000 (-0500) Subject: st/mesa: move PBO buffer address calculation to st_pbo.c X-Git-Tag: upstream/17.1.0~9065 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=e16800226e16137f3a3371151ff2fa9a3ad13df3;p=platform%2Fupstream%2Fmesa.git st/mesa: move PBO buffer address calculation to st_pbo.c Reviewed-by: Brian Paul Reviewed-by: Marek Olšák --- diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index ab791ef..bf0dd4d 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1073,34 +1073,14 @@ reinterpret_formats(enum pipe_format *src_format, enum pipe_format *dst_format) static bool try_pbo_upload_common(struct gl_context *ctx, struct pipe_surface *surface, - int xoffset, int yoffset, - unsigned upload_width, unsigned upload_height, - struct pipe_resource *buffer, - enum pipe_format src_format, - intptr_t buf_offset, - unsigned bytes_per_pixel, - unsigned stride, - unsigned image_height) + const struct st_pbo_addresses *addr, + enum pipe_format src_format) { struct st_context *st = st_context(ctx); struct cso_context *cso = st->cso_context; struct pipe_context *pipe = st->pipe; - unsigned depth = surface->u.tex.last_layer - surface->u.tex.first_layer + 1; - unsigned skip_pixels = 0; bool success = false; - /* Check alignment. */ - { - unsigned ofs = (buf_offset * bytes_per_pixel) % ctx->Const.TextureBufferOffsetAlignment; - if (ofs != 0) { - if (ofs % bytes_per_pixel != 0) - return false; - - skip_pixels = ofs / bytes_per_pixel; - buf_offset -= skip_pixels; - } - } - /* Create the shaders */ if (!st->pbo.vs) { st->pbo.vs = st_pbo_create_vs(st); @@ -1108,7 +1088,7 @@ try_pbo_upload_common(struct gl_context *ctx, return false; } - if (depth != 1 && st->pbo.use_gs && !st->pbo.gs) { + if (addr->depth != 1 && st->pbo.use_gs && !st->pbo.gs) { st->pbo.gs = st_pbo_create_gs(st); if (!st->pbo.gs) return false; @@ -1137,31 +1117,22 @@ try_pbo_upload_common(struct gl_context *ctx, /* Set up the sampler_view */ { - unsigned first_element = buf_offset; - unsigned last_element = buf_offset + skip_pixels + upload_width - 1 - + (upload_height - 1 + (depth - 1) * image_height) * stride; struct pipe_sampler_view templ; struct pipe_sampler_view *sampler_view; struct pipe_sampler_state sampler = {0}; const struct pipe_sampler_state *samplers[1] = {&sampler}; - /* This should be ensured by Mesa before calling our callbacks */ - assert((last_element + 1) * bytes_per_pixel <= buffer->width0); - - if (last_element - first_element > ctx->Const.MaxTextureBufferSize - 1) - goto fail; - memset(&templ, 0, sizeof(templ)); templ.target = PIPE_BUFFER; templ.format = src_format; - templ.u.buf.first_element = first_element; - templ.u.buf.last_element = last_element; + templ.u.buf.first_element = addr->first_element; + templ.u.buf.last_element = addr->last_element; templ.swizzle_r = PIPE_SWIZZLE_X; templ.swizzle_g = PIPE_SWIZZLE_Y; templ.swizzle_b = PIPE_SWIZZLE_Z; templ.swizzle_a = PIPE_SWIZZLE_W; - sampler_view = pipe->create_sampler_view(pipe, buffer, &templ); + sampler_view = pipe->create_sampler_view(pipe, addr->buffer, &templ); if (sampler_view == NULL) goto fail; @@ -1177,10 +1148,10 @@ try_pbo_upload_common(struct gl_context *ctx, struct pipe_vertex_buffer vbo; struct pipe_vertex_element velem; - float x0 = (float) xoffset / surface->width * 2.0f - 1.0f; - float y0 = (float) yoffset / surface->height * 2.0f - 1.0f; - float x1 = (float) (xoffset + upload_width) / surface->width * 2.0f - 1.0f; - float y1 = (float) (yoffset + upload_height) / surface->height * 2.0f - 1.0f; + float x0 = (float) addr->xoffset / surface->width * 2.0f - 1.0f; + float y0 = (float) addr->yoffset / surface->height * 2.0f - 1.0f; + float x1 = (float) (addr->xoffset + addr->width) / surface->width * 2.0f - 1.0f; + float y1 = (float) (addr->yoffset + addr->height) / surface->height * 2.0f - 1.0f; float *verts = NULL; @@ -1217,38 +1188,25 @@ try_pbo_upload_common(struct gl_context *ctx, } /* Upload constants */ - /* Note: the user buffer must be valid until draw time */ - struct { - int32_t xoffset; - int32_t yoffset; - int32_t stride; - int32_t image_size; - } constants; - { struct pipe_constant_buffer cb; - constants.xoffset = -xoffset + skip_pixels; - constants.yoffset = -yoffset; - constants.stride = stride; - constants.image_size = stride * image_height; - if (st->constbuf_uploader) { cb.buffer = NULL; cb.user_buffer = NULL; - u_upload_data(st->constbuf_uploader, 0, sizeof(constants), + u_upload_data(st->constbuf_uploader, 0, sizeof(addr->constants), ctx->Const.UniformBufferOffsetAlignment, - &constants, &cb.buffer_offset, &cb.buffer); + &addr->constants, &cb.buffer_offset, &cb.buffer); if (!cb.buffer) goto fail; u_upload_unmap(st->constbuf_uploader); } else { cb.buffer = NULL; - cb.user_buffer = &constants; + cb.user_buffer = &addr->constants; cb.buffer_offset = 0; } - cb.buffer_size = sizeof(constants); + cb.buffer_size = sizeof(addr->constants); cso_set_constant_buffer(cso, PIPE_SHADER_FRAGMENT, 0, &cb); @@ -1287,7 +1245,7 @@ try_pbo_upload_common(struct gl_context *ctx, /* Set up the shaders */ cso_set_vertex_shader_handle(cso, st->pbo.vs); - cso_set_geometry_shader_handle(cso, depth != 1 ? st->pbo.gs : NULL); + cso_set_geometry_shader_handle(cso, addr->depth != 1 ? st->pbo.gs : NULL); cso_set_tessctrl_shader_handle(cso, NULL); @@ -1298,11 +1256,11 @@ try_pbo_upload_common(struct gl_context *ctx, /* Disable stream output */ cso_set_stream_outputs(cso, 0, NULL, 0); - if (depth == 1) { + if (addr->depth == 1) { cso_draw_arrays(cso, PIPE_PRIM_TRIANGLE_STRIP, 0, 4); } else { cso_draw_arrays_instanced(cso, PIPE_PRIM_TRIANGLE_STRIP, - 0, 4, 0, depth); + 0, 4, 0, addr->depth); } success = true; @@ -1331,12 +1289,10 @@ try_pbo_upload(struct gl_context *ctx, GLuint dims, struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_surface *surface = NULL; + struct st_pbo_addresses addr; enum pipe_format src_format; const struct util_format_description *desc; GLenum gl_target = texImage->TexObject->Target; - intptr_t buf_offset; - unsigned bytes_per_pixel; - unsigned stride, image_height; bool success; if (!st->pbo.upload_enabled) @@ -1348,9 +1304,6 @@ try_pbo_upload(struct gl_context *ctx, GLuint dims, height = 1; zoffset = yoffset; yoffset = 0; - image_height = 1; - } else { - image_height = unpack->ImageHeight > 0 ? unpack->ImageHeight : height; } if (depth != 1 && !st->pbo.layers) @@ -1394,40 +1347,17 @@ try_pbo_upload(struct gl_context *ctx, GLuint dims, return false; } - /* Check if the offset satisfies the alignment requirements */ - buf_offset = (intptr_t) pixels; - bytes_per_pixel = desc->block.bits / 8; + /* Compute buffer addresses */ + addr.xoffset = xoffset; + addr.yoffset = yoffset; + addr.width = width; + addr.height = height; + addr.depth = depth; + addr.bytes_per_pixel = desc->block.bits / 8; - if (buf_offset % bytes_per_pixel) { + if (!st_pbo_addresses_pixelstore(st, gl_target, dims == 3, unpack, pixels, + &addr)) return false; - } - - /* Convert to texels */ - buf_offset = buf_offset / bytes_per_pixel; - - /* Compute the stride, taking unpack->Alignment into account */ - { - unsigned pixels_per_row = unpack->RowLength > 0 ? - unpack->RowLength : width; - unsigned bytes_per_row = pixels_per_row * bytes_per_pixel; - unsigned remainder = bytes_per_row % unpack->Alignment; - unsigned offset_rows; - - if (remainder > 0) - bytes_per_row += (unpack->Alignment - remainder); - - if (bytes_per_row % bytes_per_pixel) { - return false; - } - - stride = bytes_per_row / bytes_per_pixel; - - offset_rows = unpack->SkipRows; - if (dims == 3) - offset_rows += image_height * unpack->SkipImages; - - buf_offset += unpack->SkipPixels + stride * offset_rows; - } /* Set up the surface */ { @@ -1448,12 +1378,7 @@ try_pbo_upload(struct gl_context *ctx, GLuint dims, return false; } - success = try_pbo_upload_common(ctx, surface, - xoffset, yoffset, width, height, - st_buffer_object(unpack->BufferObj)->buffer, - src_format, - buf_offset, - bytes_per_pixel, stride, image_height); + success = try_pbo_upload_common(ctx, surface, &addr, src_format); pipe_surface_reference(&surface, NULL); @@ -1760,8 +1685,8 @@ st_CompressedTexSubImage(struct gl_context *ctx, GLuint dims, struct pipe_resource *dst = stImage->pt; struct pipe_surface *surface = NULL; struct compressed_pixelstore store; + struct st_pbo_addresses addr; enum pipe_format copy_format; - unsigned bytes_per_block; unsigned bw, bh; intptr_t buf_offset; bool success = false; @@ -1790,11 +1715,11 @@ st_CompressedTexSubImage(struct gl_context *ctx, GLuint dims, } /* Choose the pipe format for the upload. */ - bytes_per_block = util_format_get_blocksize(dst->format); + addr.bytes_per_pixel = util_format_get_blocksize(dst->format); bw = util_format_get_blockwidth(dst->format); bh = util_format_get_blockheight(dst->format); - switch (bytes_per_block) { + switch (addr.bytes_per_pixel) { case 8: copy_format = PIPE_FORMAT_R16G16B16A16_UINT; break; @@ -1818,17 +1743,29 @@ st_CompressedTexSubImage(struct gl_context *ctx, GLuint dims, /* Interpret the pixelstore settings. */ _mesa_compute_compressed_pixelstore(dims, texImage->TexFormat, w, h, d, &ctx->Unpack, &store); - assert(store.CopyBytesPerRow % bytes_per_block == 0); - assert(store.SkipBytes % bytes_per_block == 0); + assert(store.CopyBytesPerRow % addr.bytes_per_pixel == 0); + assert(store.SkipBytes % addr.bytes_per_pixel == 0); /* Compute the offset into the buffer */ buf_offset = (intptr_t)data + store.SkipBytes; - if (buf_offset % bytes_per_block) { + if (buf_offset % addr.bytes_per_pixel) { goto fallback; } - buf_offset = buf_offset / bytes_per_block; + buf_offset = buf_offset / addr.bytes_per_pixel; + + addr.xoffset = x / bw; + addr.yoffset = y / bh; + addr.width = store.CopyBytesPerRow / addr.bytes_per_pixel; + addr.height = store.CopyRowsPerSlice; + addr.depth = d; + addr.pixels_per_row = store.TotalBytesPerRow / addr.bytes_per_pixel; + addr.image_height = store.TotalRowsPerSlice; + + if (!st_pbo_addresses_setup(st, st_buffer_object(ctx->Unpack.BufferObj)->buffer, + buf_offset, &addr)) + goto fallback; /* Set up the surface. */ { @@ -1849,16 +1786,7 @@ st_CompressedTexSubImage(struct gl_context *ctx, GLuint dims, goto fallback; } - success = try_pbo_upload_common(ctx, surface, - x / bw, y / bh, - store.CopyBytesPerRow / bytes_per_block, - store.CopyRowsPerSlice, - st_buffer_object(ctx->Unpack.BufferObj)->buffer, - copy_format, - buf_offset, - bytes_per_block, - store.TotalBytesPerRow / bytes_per_block, - store.TotalRowsPerSlice); + success = try_pbo_upload_common(ctx, surface, &addr, copy_format); pipe_surface_reference(&surface, NULL); diff --git a/src/mesa/state_tracker/st_pbo.c b/src/mesa/state_tracker/st_pbo.c index 97fef65..15d82ba 100644 --- a/src/mesa/state_tracker/st_pbo.c +++ b/src/mesa/state_tracker/st_pbo.c @@ -30,6 +30,7 @@ #include "state_tracker/st_context.h" #include "state_tracker/st_pbo.h" +#include "state_tracker/st_cb_bufferobjects.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -37,6 +38,118 @@ #include "cso_cache/cso_context.h" #include "tgsi/tgsi_ureg.h" +/* Final setup of buffer addressing information. + * + * buf_offset is in pixels. + * + * Returns false if something (e.g. alignment) prevents PBO upload/download. + */ +bool +st_pbo_addresses_setup(struct st_context *st, + struct pipe_resource *buf, intptr_t buf_offset, + struct st_pbo_addresses *addr) +{ + unsigned skip_pixels; + + /* Check alignment against texture buffer requirements. */ + { + unsigned ofs = (buf_offset * addr->bytes_per_pixel) % st->ctx->Const.TextureBufferOffsetAlignment; + if (ofs != 0) { + if (ofs % addr->bytes_per_pixel != 0) + return false; + + skip_pixels = ofs / addr->bytes_per_pixel; + buf_offset -= skip_pixels; + } else { + skip_pixels = 0; + } + } + + assert(buf_offset >= 0); + + addr->buffer = buf; + addr->first_element = buf_offset; + addr->last_element = buf_offset + skip_pixels + addr->width - 1 + + (addr->height - 1 + (addr->depth - 1) * addr->image_height) * addr->pixels_per_row; + + if (addr->last_element - addr->first_element > st->ctx->Const.MaxTextureBufferSize - 1) + return false; + + /* This should be ensured by Mesa before calling our callbacks */ + assert((addr->last_element + 1) * addr->bytes_per_pixel <= buf->width0); + + addr->constants.xoffset = -addr->xoffset + skip_pixels; + addr->constants.yoffset = -addr->yoffset; + addr->constants.stride = addr->pixels_per_row; + addr->constants.image_size = addr->pixels_per_row * addr->image_height; + + return true; +} + +/* Validate and fill buffer addressing information based on GL pixelstore + * attributes. + * + * Returns false if some aspect of the addressing (e.g. alignment) prevents + * PBO upload/download. + */ +bool +st_pbo_addresses_pixelstore(struct st_context *st, + GLenum gl_target, bool skip_images, + const struct gl_pixelstore_attrib *store, + const void *pixels, + struct st_pbo_addresses *addr) +{ + struct pipe_resource *buf = st_buffer_object(store->BufferObj)->buffer; + intptr_t buf_offset = (intptr_t) pixels; + + if (buf_offset % addr->bytes_per_pixel) + return false; + + /* Convert to texels */ + buf_offset = buf_offset / addr->bytes_per_pixel; + + /* Determine image height */ + if (gl_target == GL_TEXTURE_1D_ARRAY) { + addr->image_height = 1; + } else { + addr->image_height = store->ImageHeight > 0 ? store->ImageHeight : addr->height; + } + + /* Compute the stride, taking store->Alignment into account */ + { + unsigned pixels_per_row = store->RowLength > 0 ? + store->RowLength : addr->width; + unsigned bytes_per_row = pixels_per_row * addr->bytes_per_pixel; + unsigned remainder = bytes_per_row % store->Alignment; + unsigned offset_rows; + + if (remainder > 0) + bytes_per_row += store->Alignment - remainder; + + if (bytes_per_row % addr->bytes_per_pixel) + return false; + + addr->pixels_per_row = bytes_per_row / addr->bytes_per_pixel; + + offset_rows = store->SkipRows; + if (skip_images) + offset_rows += addr->image_height * store->SkipImages; + + buf_offset += store->SkipPixels + addr->pixels_per_row * offset_rows; + } + + if (!st_pbo_addresses_setup(st, buf, buf_offset, addr)) + return false; + + /* Support GL_PACK_INVERT_MESA */ + if (store->Invert) { + addr->constants.xoffset += (addr->height - 1) * addr->constants.stride; + addr->constants.stride = -addr->constants.stride; + } + + return true; +} + void * st_pbo_create_vs(struct st_context *st) { diff --git a/src/mesa/state_tracker/st_pbo.h b/src/mesa/state_tracker/st_pbo.h index 7ba426f..392278e 100644 --- a/src/mesa/state_tracker/st_pbo.h +++ b/src/mesa/state_tracker/st_pbo.h @@ -24,8 +24,51 @@ #ifndef ST_PBO_H #define ST_PBO_H +struct gl_pixelstore_attrib; + struct st_context; +struct st_pbo_addresses { + int xoffset; + int yoffset; + unsigned width; + unsigned height; + unsigned depth; + + unsigned bytes_per_pixel; + + /* Everything below is filled in by st_pbo_from_pixelstore */ + unsigned pixels_per_row; + unsigned image_height; + + /* Everything below is filled in by st_pbo_setup_buffer */ + + /* Buffer and view. */ + struct pipe_resource *buffer; /* non-owning pointer */ + unsigned first_element; + unsigned last_element; + + /* Constant buffer for the fragment shader. */ + struct { + int32_t xoffset; + int32_t yoffset; + int32_t stride; + int32_t image_size; + } constants; +}; + +bool +st_pbo_addresses_setup(struct st_context *st, + struct pipe_resource *buf, intptr_t buf_offset, + struct st_pbo_addresses *addr); + +bool +st_pbo_addresses_pixelstore(struct st_context *st, + GLenum gl_target, bool skip_images, + const struct gl_pixelstore_attrib *store, + const void *pixels, + struct st_pbo_addresses *addr); + void * st_pbo_create_vs(struct st_context *st);