From: Brian Date: Mon, 28 Jan 2008 19:46:05 +0000 (-0700) Subject: Cell: re-enable bounding boxes X-Git-Tag: 062012170305~17580^2~496^2~298^2~16^2~384^2~186 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=deaa895fe241cfeab6f390791d462390ff1d1560;p=profile%2Fivi%2Fmesa.git Cell: re-enable bounding boxes The geometry bounding box is used to restrict rasterization to just those tiles that are relevant. Note another dummy field had to be added to the cell_command_render struct. Apparently, every 4th word in a struct is susceptible to corruption in some circumstances. Might be a compiler bug. --- diff --git a/src/mesa/pipe/cell/common.h b/src/mesa/pipe/cell/common.h index d6e1dd4..5e32b20 100644 --- a/src/mesa/pipe/cell/common.h +++ b/src/mesa/pipe/cell/common.h @@ -122,7 +122,7 @@ struct cell_command_render uint dummy; /* XXX this dummy field works around a compiler bug */ uint num_indexes; uint vertex_buf; /**< which cell->buffer[] contains the vertex data */ - float xmin, ymin, xmax, ymax; + float xmin, dummy2, ymin, xmax, ymax; /* XXX another dummy field */ boolean inline_verts; } ALIGN16_ATTRIB; diff --git a/src/mesa/pipe/cell/ppu/cell_vbuf.c b/src/mesa/pipe/cell/ppu/cell_vbuf.c index b2a25d7..9f73728 100644 --- a/src/mesa/pipe/cell/ppu/cell_vbuf.c +++ b/src/mesa/pipe/cell/ppu/cell_vbuf.c @@ -180,6 +180,10 @@ cell_vbuf_draw(struct vbuf_render *vbr, if (v[1] > ymax) ymax = v[1]; } +#if 0 + printf("PPU Bounds %g, %g .. %g, %g\n", xmin, ymin, xmax, ymax); + fflush(stdout); +#endif if (cvbr->prim != PIPE_PRIM_TRIANGLES) return; /* only render tris for now */ diff --git a/src/mesa/pipe/cell/spu/spu_main.c b/src/mesa/pipe/cell/spu/spu_main.c index 62f6a35..c2b05ed 100644 --- a/src/mesa/pipe/cell/spu/spu_main.c +++ b/src/mesa/pipe/cell/spu/spu_main.c @@ -200,7 +200,7 @@ tile_bounding_box(const struct cell_command_render *render, uint *txmin, uint *tymin, uint *box_num_tiles, uint *box_width_tiles) { -#if 1 +#if 0 /* Debug: full-window bounding box */ uint txmax = spu.fb.width_tiles - 1; uint tymax = spu.fb.height_tiles - 1; @@ -223,13 +223,24 @@ tile_bounding_box(const struct cell_command_render *render, *box_num_tiles = *box_width_tiles * box_height_tiles; #endif #if 0 - printf("Render bounds: %g, %g ... %g, %g\n", + printf("SPU %u: bounds: %g, %g ... %g, %g\n", spu.init.id, render->xmin, render->ymin, render->xmax, render->ymax); - printf("Render tiles: %u, %u .. %u, %u\n", *txmin, *tymin, txmax, tymax); + printf("SPU %u: tiles: %u, %u .. %u, %u\n", + spu.init.id, *txmin, *tymin, txmax, tymax); + ASSERT(render->xmin <= render->xmax); + ASSERT(render->ymin <= render->ymax); #endif } +/** Check if the tile at (tx,ty) belongs to this SPU */ +static INLINE boolean +my_tile(uint tx, uint ty) +{ + return (spu.fb.width_tiles * ty + tx) % spu.init.num_spus == spu.init.id; +} + + /** * Render primitives * \param pos_incr returns value indicating how may words to skip after @@ -295,15 +306,9 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr) ** find tiles which intersect the prim bounding box **/ uint txmin, tymin, box_width_tiles, box_num_tiles; -#if 0 tile_bounding_box(render, &txmin, &tymin, &box_num_tiles, &box_width_tiles); -#else - txmin = 0; - tymin = 0; - box_num_tiles = spu.fb.width_tiles * spu.fb.height_tiles; - box_width_tiles = spu.fb.width_tiles; -#endif + /* make sure any pending clears have completed */ wait_on_mask(1 << TAG_SURFACE_CLEAR); /* XXX temporary */ @@ -312,13 +317,16 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr) /** ** loop over tiles, rendering tris **/ - for (i = spu.init.id; i < box_num_tiles; i += spu.init.num_spus) { + for (i = 0; i < box_num_tiles; i++) { const uint tx = txmin + i % box_width_tiles; const uint ty = tymin + i / box_width_tiles; ASSERT(tx < spu.fb.width_tiles); ASSERT(ty < spu.fb.height_tiles); + if (!my_tile(tx, ty)) + continue; + /* Start fetching color/z tiles. We'll wait for completion when * we need read/write to them later in triangle rasterization. */