From: Gregory Hainaut Date: Fri, 3 May 2013 17:44:11 +0000 (+0200) Subject: meta/sso: Update meta to save and restore SSO state. X-Git-Tag: upstream/10.3~2931 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=de4f85f52d0002cfd0105e932141cfdb108f1a61;p=platform%2Fupstream%2Fmesa.git meta/sso: Update meta to save and restore SSO state. save and restore _Shader/Pipeline binding point. Rational we don't want any conflict when the program will be unattached. V2: formatting improvement V3 (idr): * Build fix. The original patch added calls to _mesa_use_shader_program with 4 parameters, but the fourth parameter isn't added to that function until a much later patch. Just drop that parameter for now. Reviewed-by: Ian Romanick Reviewed-by: Eric Anholt --- diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 0abdfb2..dbc6ab2 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -53,6 +53,7 @@ #include "main/mipmap.h" #include "main/multisample.h" #include "main/objectlabel.h" +#include "main/pipelineobj.h" #include "main/pixel.h" #include "main/pbo.h" #include "main/polygon.h" @@ -535,6 +536,14 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) _mesa_set_enable(ctx, GL_FRAGMENT_SHADER_ATI, GL_FALSE); } + if (ctx->Extensions.ARB_separate_shader_objects) { + /* Warning it must be done before _mesa_UseProgram call */ + _mesa_reference_pipeline_object(ctx, &save->_Shader, ctx->_Shader); + _mesa_reference_pipeline_object(ctx, &save->Pipeline, + ctx->Pipeline.Current); + _mesa_BindProgramPipeline(0); + } + for (i = 0; i < MESA_SHADER_STAGES; i++) { _mesa_reference_shader_program(ctx, &save->Shader[i], ctx->_Shader->CurrentProgram[i]); @@ -880,6 +889,14 @@ _mesa_meta_end(struct gl_context *ctx) save->ATIFragmentShaderEnabled); } + /* Warning it must be done before _mesa_use_shader_program call */ + if (ctx->Extensions.ARB_separate_shader_objects) { + _mesa_reference_pipeline_object(ctx, &ctx->_Shader, save->_Shader); + _mesa_reference_pipeline_object(ctx, &ctx->Pipeline.Current, + save->Pipeline); + _mesa_reference_pipeline_object(ctx, &save->Pipeline, NULL); + } + if (ctx->Extensions.ARB_vertex_shader) { _mesa_use_shader_program(ctx, GL_VERTEX_SHADER, save->Shader[MESA_SHADER_VERTEX]); @@ -899,6 +916,7 @@ _mesa_meta_end(struct gl_context *ctx) for (i = 0; i < MESA_SHADER_STAGES; i++) _mesa_reference_shader_program(ctx, &save->Shader[i], NULL); _mesa_reference_shader_program(ctx, &save->ActiveShader, NULL); + _mesa_reference_pipeline_object(ctx, &save->_Shader, NULL); } if (state & MESA_META_STENCIL_TEST) { diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index e2ccb93..4faae0b 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -121,6 +121,8 @@ struct save_state GLboolean ATIFragmentShaderEnabled; struct gl_shader_program *Shader[MESA_SHADER_STAGES]; struct gl_shader_program *ActiveShader; + struct gl_pipeline_object *_Shader; + struct gl_pipeline_object *Pipeline; /** MESA_META_STENCIL_TEST */ struct gl_stencil_attrib Stencil;