From: Keith Whitwell Date: Mon, 20 Nov 2006 11:49:58 +0000 (+0000) Subject: Don't perform dangling attribute check on POS attribute. It can't by X-Git-Tag: 062012170305~19910^2~19^2~9 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=dd60eaa6d9f61735141976db0e83d25176ac73c7;p=profile%2Fivi%2Fmesa.git Don't perform dangling attribute check on POS attribute. It can't by definition dangle (every vertex has a position). However save->currentsz isn't properly maintained for this attribute, as there is no current position value to track. Based on patch from Haihao Xiang. --- diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 8ceba2b..efe018b 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -527,7 +527,7 @@ static void _save_upgrade_vertex( GLcontext *ctx, /* Need to note this and fix up at runtime (or loopback): */ - if (save->currentsz[attr][0] == 0) { + if (attr != VBO_ATTRIB_POS && save->currentsz[attr][0] == 0) { assert(oldsz == 0); save->dangling_attr_ref = GL_TRUE; }