From: Marek Olšák Date: Sat, 4 Aug 2012 01:15:29 +0000 (+0200) Subject: gallium/u_blitter: implement X and Y texture flipping X-Git-Tag: accepted/2.0alpha-wayland/20121114.171706~575 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=dc5e61d8842501e0b67907e360392eb355c8b73d;p=profile%2Fivi%2Fmesa.git gallium/u_blitter: implement X and Y texture flipping --- diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 7283a14..4cc3aa4 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -972,10 +972,26 @@ void util_blitter_clear_depth_custom(struct blitter_context *blitter, } static -boolean is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2, - unsigned dx1, unsigned dx2, unsigned dy1, unsigned dy2) +boolean is_overlap(unsigned dstx, unsigned dsty, unsigned dstz, + const struct pipe_box *srcbox) { - return sx1 < dx2 && sx2 > dx1 && sy1 < dy2 && sy2 > dy1; + struct pipe_box src = *srcbox; + + if (src.width < 0) { + src.x += src.width; + src.width = -src.width; + } + if (src.height < 0) { + src.y += src.height; + src.height = -src.height; + } + if (src.depth < 0) { + src.z += src.depth; + src.depth = -src.depth; + } + return src.x < dstx+src.width && src.x+src.width > dstx && + src.y < dsty+src.height && src.y+src.height > dsty && + src.z < dstz+src.depth && src.z+src.depth > dstz; } void util_blitter_default_dst_texture(struct pipe_surface *dst_templ, @@ -1117,8 +1133,8 @@ void util_blitter_copy_texture_view(struct blitter_context *blitter, struct pipe_context *pipe = ctx->base.pipe; struct pipe_framebuffer_state fb_state; enum pipe_texture_target src_target = src->texture->target; - unsigned width = srcbox->width; - unsigned height = srcbox->height; + int abs_width = abs(srcbox->width); + int abs_height = abs(srcbox->height); boolean blit_stencil, blit_depth; const struct util_format_description *src_desc = util_format_description(src->format); @@ -1138,8 +1154,7 @@ void util_blitter_copy_texture_view(struct blitter_context *blitter, /* Sanity checks. */ if (dst->texture == src->texture && dst->u.tex.level == src->u.tex.first_level) { - assert(!is_overlap(srcbox->x, srcbox->x + width, srcbox->y, srcbox->y + height, - dstx, dstx + width, dsty, dsty + height)); + assert(!is_overlap(dstx, dsty, 0, srcbox)); } /* XXX should handle 3d regions */ assert(srcbox->depth == 1); @@ -1230,18 +1245,18 @@ void util_blitter_copy_texture_view(struct blitter_context *blitter, */ union pipe_color_union coord; get_texcoords(src, src_width0, src_height0, srcbox->x, srcbox->y, - srcbox->x+width, srcbox->y+height, coord.f); + srcbox->x+srcbox->width, srcbox->y+srcbox->height, coord.f); /* Draw. */ - blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0, + blitter->draw_rectangle(blitter, dstx, dsty, dstx+abs_width, dsty+abs_height, 0, UTIL_BLITTER_ATTRIB_TEXCOORD, &coord); } else { /* Draw the quad with the generic codepath. */ blitter_set_texcoords(ctx, src, src_width0, src_height0, srcbox->z, src_sample, srcbox->x, srcbox->y, - srcbox->x + width, srcbox->y + height); - blitter_draw(ctx, dstx, dsty, dstx+width, dsty+height, 0); + srcbox->x + srcbox->width, srcbox->y + srcbox->height); + blitter_draw(ctx, dstx, dsty, dstx+abs_width, dsty+abs_height, 0); } blitter_restore_vertex_states(ctx);