From: Christopher Michael Date: Wed, 16 Jan 2019 14:49:13 +0000 (-0500) Subject: test_efl_anim_interpolator: Minor formatting fixes X-Git-Tag: submit/tizen/20190128.112154~115 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=db3baa90fc4a8ef74959b8f478fe7eb162dc14ad;p=platform%2Fupstream%2Fefl.git test_efl_anim_interpolator: Minor formatting fixes NB: No functional changes Reviewed-by: Derek Foreman Differential Revision: https://phab.enlightenment.org/D7643 --- diff --git a/src/bin/elementary/test_efl_anim_interpolator.c b/src/bin/elementary/test_efl_anim_interpolator.c index 2eb30f6..ff5162e 100644 --- a/src/bin/elementary/test_efl_anim_interpolator.c +++ b/src/bin/elementary/test_efl_anim_interpolator.c @@ -78,12 +78,12 @@ static void _anim_ended_cb(void *data, const Efl_Event *event) { App_Data *ad = data; + int i; printf("Animation has been ended!\n"); ad->running_anim_cnt--; - int i; for (i = 0; i < INTERP_NUM; i++) { if (ad->anim_obj[i] == event->object) @@ -123,8 +123,8 @@ static void _anim_start_all(void *data, Evas_Object *obj, void *event_info EINA_UNUSED) { App_Data *ad = data; - int i; + for (i = 0; i < INTERP_NUM; i++) { //Let Animation Object start animation @@ -145,13 +145,16 @@ _win_del_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUS void test_efl_anim_interpolator(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED) { + int i; + App_Data *ad = calloc(1, sizeof(App_Data)); if (!ad) return; const char *modes[] = {"LINEAR", "SINUSOIDAL", "DECELERATE", "ACCELERATE", "DIVISOR_INTERP", "BOUNCE", "SPRING"}; - Evas_Object *win = elm_win_add(NULL, "Efl Animation Interpolator", ELM_WIN_BASIC); + Evas_Object *win = + elm_win_add(NULL, "Efl Animation Interpolator", ELM_WIN_BASIC); elm_win_title_set(win, "Efl Animation Interpolator"); elm_win_autodel_set(win, EINA_TRUE); evas_object_smart_callback_add(win, "delete,request", _win_del_cb, ad); @@ -162,10 +165,10 @@ test_efl_anim_interpolator(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, evas_object_resize(start_all_btn, WIN_W, BTN_H); evas_object_move(start_all_btn, 0, (WIN_H - BTN_H)); evas_object_show(start_all_btn); - evas_object_smart_callback_add(start_all_btn, "clicked", _anim_start_all, ad); + evas_object_smart_callback_add(start_all_btn, "clicked", + _anim_start_all, ad); ad->start_all_btn = start_all_btn; - int i; for (i = 0; i < INTERP_NUM; i++) { Evas_Object *label = elm_label_add(win); @@ -184,7 +187,8 @@ test_efl_anim_interpolator(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, evas_object_smart_callback_add(btn, "clicked", _anim_start, ad); ad->btn[i] = btn; - Efl_Canvas_Animation *anim = efl_add(EFL_CANVAS_ANIMATION_TRANSLATE_CLASS, win); + Efl_Canvas_Animation *anim = + efl_add(EFL_CANVAS_ANIMATION_TRANSLATE_CLASS, win); efl_animation_translate_set(anim, 0, 0, (WIN_W - BTN_W), 0); efl_animation_duration_set(anim, 2.0); efl_animation_final_state_keep_set(anim, EINA_FALSE); @@ -194,19 +198,23 @@ test_efl_anim_interpolator(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, ad->anim[i] = anim; //Create Animation Object from Animation - Efl_Canvas_Animation_Player *anim_obj = efl_add(EFL_CANVAS_ANIMATION_PLAYER_CLASS, win, - efl_animation_player_animation_set(efl_added, anim), - efl_animation_player_target_set(efl_added, btn)); + Efl_Canvas_Animation_Player *anim_obj = + efl_add(EFL_CANVAS_ANIMATION_PLAYER_CLASS, win, + efl_animation_player_animation_set(efl_added, anim), + efl_animation_player_target_set(efl_added, btn)); ad->anim_obj[i] = anim_obj; //Register callback called when animation starts - efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_STARTED, _anim_started_cb, ad); + efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_STARTED, + _anim_started_cb, ad); //Register callback called when animation ends - efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_ENDED, _anim_ended_cb, ad); + efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_ENDED, + _anim_ended_cb, ad); //Register callback called while animation is executed - efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_RUNNING, _anim_running_cb, NULL); + efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_RUNNING, + _anim_running_cb, NULL); } ad->running_anim_cnt = 0;