From: Brian Paul
+If you're new to this and not sure what you're doing, grab all three packages. +
+ +The packages are available in .tar.gz, .tar.bz2 and .zip formats. -Other organizations might offer additional package formats. +Other sites might offer additional package formats.
-After unpacking you'll have these directories: +After unpacking you'll have these files and directories (among others):
Makefile - top-level Makefile for most systems @@ -106,6 +110,7 @@ docs/ - documentation src/ - source code for libraries src/mesa - sources for the main Mesa library and device drivers src/glu - libGLU source code +src/glx - sources for building libGL with full GLX and DRI support src/glw - Xt/Motif/OpenGL widget codediff --git a/docs/install.html b/docs/install.html index 77e2e0a..12f7841 100644 --- a/docs/install.html +++ b/docs/install.html @@ -32,6 +32,7 @@ a software renderer using Xlib to do all rendering. The libGL.so library will be a self-contained rendering library that will allow you to run OpenGL/GLX applications on any X server (regardless of whether it supports the GLX X server extension). +You will not be able to use hardware 3D acceleration.
To compile stand-alone Mesa type make in the top-level directory. You'll see a list of supported system configurations. @@ -126,7 +127,7 @@ Later, if you want to rebuild for a different configuration run
When compilation has finished, look in the top-level lib/
-directory.
+(or lib64/
) directory.
You'll see a set of library files similar to this:
@@ -278,14 +279,16 @@ already installed, you'll have to choose different directories, like-To install Mesa's headers and libraries, run
make install
-You'll be prompted to enter alternative directories for the headers -and libraries. +To install Mesa's headers and libraries, runmake install
. +But first, check the Mesa/configs/default file and examine the values +of the INSTALL_DIR and DRI_DRIVER_INSTALL_DIR variables. +Change them if needed, then runmake install
-Note: at runtime, you can set the LD_LIBRARY_PATH (on Linux) to switch -between the Mesa libs and another vendor libs whenever you want. +Note: at runtime you can use the LD_LIBRARY_PATH environment variable +(on Linux at least) to switch +between the Mesa libraries and other vendor's libraries whenever you want. This is a handy way to compare multiple OpenGL implementations.