From: Heeyong Song Date: Tue, 13 Feb 2018 01:34:14 +0000 (+0900) Subject: [Tizen] Prevent using an empty textureset X-Git-Tag: accepted/tizen/unified/20181012.083546~2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=d7f86f89bee616ddd77e5fa2f5e88278686a44b2;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git [Tizen] Prevent using an empty textureset Change-Id: Id47720179996ff3107bb506ea873f50b254ff895 --- diff --git a/dali-toolkit/internal/text/text-scroller.cpp b/dali-toolkit/internal/text/text-scroller.cpp index 4ca011e..ed3b0c0 100644 --- a/dali-toolkit/internal/text/text-scroller.cpp +++ b/dali-toolkit/internal/text/text-scroller.cpp @@ -274,7 +274,11 @@ void TextScroller::SetParameters( Actor scrollingTextActor, Renderer renderer, T // Reset to the original shader and texture before scrolling mRenderer.SetShader(mShader); - mRenderer.SetTextures( mTextureSet ); + + if( mTextureSet ) + { + mRenderer.SetTextures( mTextureSet ); + } } mShader = mRenderer.GetShader();