From: Brian Date: Wed, 31 Oct 2007 17:08:07 +0000 (-0600) Subject: plug st_invalidate_state() into ctx->Driver.UpdateState X-Git-Tag: 062012170305~17580^2~390^2~3572 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=d775509fb7736aac2d4c7903a93c0d7cb8015a91;p=profile%2Fivi%2Fmesa.git plug st_invalidate_state() into ctx->Driver.UpdateState Start lifting Mesa stuff up out of winsys/driver code. --- diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index c739823..95c5eec 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -51,12 +51,20 @@ #include "pipe/cso_cache/cso_cache.h" +/** + * Called via ctx->Driver.UpdateState() + */ void st_invalidate_state(GLcontext * ctx, GLuint new_state) { struct st_context *st = st_context(ctx); st->dirty.mesa |= new_state; st->dirty.st |= ST_NEW_MESA; + + /* This is the only core Mesa module we depend upon. + * No longer use swrast, swsetup, tnl. + */ + _vbo_InvalidateState(ctx, new_state); } @@ -149,4 +157,6 @@ void st_init_driver_functions(struct dd_function_table *functions) st_init_texture_functions(functions); st_init_flush_functions(functions); st_init_string_functions(functions); + + functions->UpdateState = st_invalidate_state; }