From: Thomas Zimmermann Date: Thu, 3 Mar 2022 20:58:31 +0000 (+0100) Subject: drm/simpledrm: Use fbdev defaults for shadow buffering X-Git-Tag: v6.6.17~3937^2~23^2~2533 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=d7442505de9259f8b975232470378d399c25b2fa;p=platform%2Fkernel%2Flinux-rpi.git drm/simpledrm: Use fbdev defaults for shadow buffering Don't select shadow buffering for the fbdev console explicitly. The fbdev emulation's heuristic will enable it for any framebuffer with .dirty callback. Signed-off-by: Thomas Zimmermann Reviewed-by: Javier Martinez Canillas Link: https://patchwork.freedesktop.org/patch/msgid/20220303205839.28484-2-tzimmermann@suse.de --- diff --git a/drivers/gpu/drm/tiny/simpledrm.c b/drivers/gpu/drm/tiny/simpledrm.c index f5b8e86..768242a 100644 --- a/drivers/gpu/drm/tiny/simpledrm.c +++ b/drivers/gpu/drm/tiny/simpledrm.c @@ -801,7 +801,6 @@ static int simpledrm_device_init_modeset(struct simpledrm_device *sdev) dev->mode_config.max_width = max_width; dev->mode_config.min_height = mode->vdisplay; dev->mode_config.max_height = max_height; - dev->mode_config.prefer_shadow_fbdev = true; dev->mode_config.preferred_depth = sdev->format->cpp[0] * 8; dev->mode_config.funcs = &simpledrm_mode_config_funcs;