From: djsollen Date: Wed, 6 Jul 2016 16:17:35 +0000 (-0700) Subject: Compile Vulkan when building for the Android framework. X-Git-Tag: accepted/tizen/5.0/unified/20181102.025319~116^2~965 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=d5fd2ff49067efebcd7e28fdc787ec21b2176152;p=platform%2Fupstream%2FlibSkiaSharp.git Compile Vulkan when building for the Android framework. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2129523002 Review-Url: https://codereview.chromium.org/2129523002 --- diff --git a/gyp/common_variables.gypi b/gyp/common_variables.gypi index 969e484..5163d88 100644 --- a/gyp/common_variables.gypi +++ b/gyp/common_variables.gypi @@ -82,6 +82,7 @@ 'skia_chrome_utils%': 0, 'skia_use_android_framework_defines%': 1, 'skia_use_system_json%': 1, + 'skia_vulkan%': 1, }, { 'skia_os%': '<(skia_os)', 'skia_chrome_utils%': 1, diff --git a/gyp/gpu.gyp b/gyp/gpu.gyp index 874db5c..c17789a 100644 --- a/gyp/gpu.gyp +++ b/gyp/gpu.gyp @@ -181,6 +181,12 @@ }, }], [ 'skia_vulkan', { + 'link_settings': { + 'libraries': [ '<(vulkan_lib_name)', ], + }, + 'dependencies': [ + 'shaderc.gyp:shaderc_combined', + ], 'conditions': [ [ 'skia_os == "win"', { 'variables': { @@ -225,21 +231,32 @@ 'library_dirs': [ '<(vulkan_sdk_path)/lib', ], }, }], + [ 'skia_android_framework', { + 'include_dirs': [ + 'frameworks/native/vulkan/include', + '../tools/viewer/sk_app', + '../tools/viewer/sk_app/android', + ], + 'direct_dependent_settings': { + 'include_dirs': [ + 'frameworks/native/vulkan/include', + '../tools/viewer/sk_app', + '../tools/viewer/sk_app/android', + ], + }, + 'dependencies!': [ + 'shaderc.gyp:shaderc_combined', + ], + 'sources': [ + # the gyp -> android.mk generator doesn't seem to like cpp files + # in directories outside of src, bench, or dm. Until this gets fixed + # I just start the path in the src directory. + '<(skia_src_path)/../tools/viewer/sk_app/WindowContext.cpp', + '<(skia_src_path)/../tools/viewer/sk_app/VulkanWindowContext.cpp', + '<(skia_src_path)/../tools/viewer/sk_app/android/VulkanWindowContext_android.cpp' + ], + }], ], - 'dependencies': [ - 'shaderc.gyp:shaderc_combined', - ], - 'include_dirs': [ - '../third_party/externals/shaderc2/libshaderc/include', - ], - 'direct_dependent_settings': { - 'include_dirs': [ - '../third_party/externals/shaderc2/libshaderc/include', - ], - }, - 'link_settings': { - 'libraries': [ '<(vulkan_lib_name)', ], - }, }, { 'sources!': [ '<@(skgpu_vk_sources)', diff --git a/gyp/shaderc.gyp b/gyp/shaderc.gyp index 31fd897..4a85411 100644 --- a/gyp/shaderc.gyp +++ b/gyp/shaderc.gyp @@ -17,6 +17,11 @@ 'libglslangosdependent', 'libglslang', ], + 'direct_dependent_settings': { + 'include_dirs': [ + '../third_party/externals/shaderc2/libshaderc/include', + ], + }, }, { 'target_name': 'libshaderc', diff --git a/platform_tools/android/gyp_gen/gypd_parser.py b/platform_tools/android/gyp_gen/gypd_parser.py index e992637..082d264 100644 --- a/platform_tools/android/gyp_gen/gypd_parser.py +++ b/platform_tools/android/gyp_gen/gypd_parser.py @@ -89,7 +89,7 @@ def parse_dictionary(var_dict, d, current_target_name, dest_dir): var_dict.LOCAL_CPPFLAGS.add(flag) for include in d.get('include_dirs', []): - if include.startswith('external'): + if include.startswith('external') or include.startswith('frameworks'): # This path is relative to the Android root. Leave it alone. rel_include = include else: diff --git a/src/gpu/vk/GrVkPipelineStateBuilder.h b/src/gpu/vk/GrVkPipelineStateBuilder.h index 5a4cfb8..2f78116 100644 --- a/src/gpu/vk/GrVkPipelineStateBuilder.h +++ b/src/gpu/vk/GrVkPipelineStateBuilder.h @@ -15,7 +15,6 @@ #include "GrVkUniformHandler.h" #include "GrVkVaryingHandler.h" -#include "shaderc/shaderc.h" #include "vk/GrVkDefines.h" class GrVkGpu; diff --git a/src/gpu/vk/GrVkProgramDesc.cpp b/src/gpu/vk/GrVkProgramDesc.cpp index 4619bcf..2154af6 100644 --- a/src/gpu/vk/GrVkProgramDesc.cpp +++ b/src/gpu/vk/GrVkProgramDesc.cpp @@ -17,8 +17,6 @@ #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLCaps.h" -#include "shaderc/shaderc.h" - static void add_texture_key(GrProcessorKeyBuilder* b, const GrProcessor& proc, const GrGLSLCaps& caps) { int numTextures = proc.numTextures();