From: Samuel Pitoiset Date: Wed, 25 Apr 2018 16:15:52 +0000 (+0200) Subject: ac: fix texture query LOD for 1D textures on GFX9 X-Git-Tag: upstream/19.0.0~5440 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=d38425ce872c4a00cfb691ae9dceca6a07afc516;p=platform%2Fupstream%2Fmesa.git ac: fix texture query LOD for 1D textures on GFX9 1D textures are allocated as 2D which means we only need one coordinate for texture query LOD. Fixes: 625dcbbc456 ("amd/common: pass address components individually to ac_build_image_intrinsic") Cc: 18.1 Signed-off-by: Samuel Pitoiset Reviewed-by: Nicolai Hähnle --- diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 900c1c4..e4ae6ef 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -1309,6 +1309,14 @@ static LLVMValueRef build_tex_intrinsic(struct ac_nir_context *ctx, } } + /* Fixup for GFX9 which allocates 1D textures as 2D. */ + if (instr->op == nir_texop_lod && ctx->ac.chip_class >= GFX9) { + if ((args->dim == ac_image_2darray || + args->dim == ac_image_2d) && !args->coords[1]) { + args->coords[1] = ctx->ac.i32_0; + } + } + args->attributes = AC_FUNC_ATTR_READNONE; return ac_build_image_opcode(&ctx->ac, args); }