From: Emil Velikov Date: Fri, 27 Nov 2015 13:12:59 +0000 (+0000) Subject: mesa: remove len argument from _mesa_shader_debug() X-Git-Tag: upstream/17.1.0~14136 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=d37ebed470c6c37abfc6fe42079bff027ff58e9d;p=platform%2Fupstream%2Fmesa.git mesa: remove len argument from _mesa_shader_debug() There was only a single user which was using strlen(buf). As this function is not user facing (i.e. we don't need to feed back original length via a callback), we can simplify things. Suggested-by: Timothy Arceri Signed-off-by: Emil Velikov Reviewed-by: Timothy Arceri --- diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 7138925..29cf0c6 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -477,7 +477,7 @@ _mesa_glsl_msg(const YYLTYPE *locp, _mesa_glsl_parse_state *state, struct gl_context *ctx = state->ctx; /* Report the error via GL_ARB_debug_output. */ - _mesa_shader_debug(ctx, type, &msg_id, msg, strlen(msg)); + _mesa_shader_debug(ctx, type, &msg_id, msg); ralloc_strcat(&state->info_log, "\n"); } diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index f3e34c6..1f69d0d 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -63,7 +63,7 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, void _mesa_shader_debug(struct gl_context *, GLenum, GLuint *, - const char *, int) + const char *) { } diff --git a/src/glsl/standalone_scaffolding.h b/src/glsl/standalone_scaffolding.h index a9ca5e4..f853a18 100644 --- a/src/glsl/standalone_scaffolding.h +++ b/src/glsl/standalone_scaffolding.h @@ -52,7 +52,7 @@ _mesa_clear_shader_program_data(struct gl_shader_program *); extern "C" void _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id, - const char *msg, int len); + const char *msg); static inline gl_shader_stage _mesa_shader_enum_to_shader_stage(GLenum v) diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index 366b119..85e5bbd1b 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -1599,20 +1599,19 @@ _mesa_log(const char *fmtString, ...) * \param ctx GL context. * \param type The namespace to which this message belongs. * \param id The message ID within the given namespace. - * \param msg The message to output. Need not be null-terminated. - * \param len The length of 'msg'. If negative, 'msg' must be null-terminated. + * \param msg The message to output. Must be null-terminated. */ void -_mesa_shader_debug( struct gl_context *ctx, GLenum type, GLuint *id, - const char *msg, int len ) +_mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id, + const char *msg) { enum mesa_debug_source source = MESA_DEBUG_SOURCE_SHADER_COMPILER; enum mesa_debug_severity severity = MESA_DEBUG_SEVERITY_HIGH; + int len; debug_get_id(id); - if (len < 0) - len = strlen(msg); + len = strlen(msg); /* Truncate the message if necessary. */ if (len >= MAX_DEBUG_MESSAGE_LENGTH) diff --git a/src/mesa/main/errors.h b/src/mesa/main/errors.h index 81e47a8..f291976 100644 --- a/src/mesa/main/errors.h +++ b/src/mesa/main/errors.h @@ -115,7 +115,7 @@ _mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname); extern void _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id, - const char *msg, int len); + const char *msg); void GLAPIENTRY _mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,