From: Brian Paul Date: Mon, 27 Mar 2000 15:46:12 +0000 (+0000) Subject: added missing glEnd() call (Tim Beckmann) X-Git-Tag: mesa-7.8~14806 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=d25df3515477d28b7f61d07b2f6a1e17668bcba5;p=platform%2Fupstream%2Fmesa.git added missing glEnd() call (Tim Beckmann) --- diff --git a/progs/demos/tessdemo.c b/progs/demos/tessdemo.c index a62f25b..b5a6d08 100644 --- a/progs/demos/tessdemo.c +++ b/progs/demos/tessdemo.c @@ -1,61 +1,10 @@ -/* $Id: tessdemo.c,v 1.5 2000/01/24 22:54:05 gareth Exp $ */ +/* $Id: tessdemo.c,v 1.6 2000/03/27 15:46:12 brianp Exp $ */ /* * A demo of the GLU polygon tesselation functions written by Bogdan Sikorski. - * This demo isn't built by the Makefile because it needs GLUT. After you've - * installed GLUT you can try this demo. - * Here's the command for IRIX, for example: - cc -g -ansi -prototypes -fullwarn -float -I../include -DSHM tess_demo.c -L../lib -lglut -lMesaGLU -lMesaGL -lm -lX11 -lXext -lXmu -lfpe -lXext -o tess_demo - */ - -/* * Updated for GLU 1.3 tessellation by Gareth Hughes */ -/* - * $Log: tessdemo.c,v $ - * Revision 1.5 2000/01/24 22:54:05 gareth - * Removed '#if 0' from second pass. - * - * Revision 1.4 2000/01/23 21:25:39 gareth - * Merged 3.2 updates, namely combine callback for intersecting - * contours. - * - * Revision 1.3.2.1 1999/11/16 11:09:09 gareth - * Added combine callback. Converted vertices from ints to floats. - * - * Revision 1.3 1999/11/04 04:00:42 gareth - * Updated demo for new GLU 1.3 tessellation. Added optimized rendering - * by saving the output of the tessellation into display lists. - * - * Revision 1.2 1999/09/19 20:09:00 tanner - * - * lots of autoconf updates - * - * Revision 1.1.1.1 1999/08/19 00:55:40 jtg - * Imported sources - * - * Revision 3.5 1999/03/28 18:24:37 brianp - * minor clean-up - * - * Revision 3.4 1999/02/14 03:37:07 brianp - * fixed callback problem - * - * Revision 3.3 1998/07/26 01:25:26 brianp - * removed include of gl.h and glu.h - * - * Revision 3.2 1998/06/29 02:37:30 brianp - * minor changes for Windows (Ted Jump) - * - * Revision 3.1 1998/06/09 01:53:49 brianp - * main() should return an int - * - * Revision 3.0 1998/02/14 18:42:29 brianp - * initial rev - * - */ - - #include #include #include @@ -398,6 +347,8 @@ void display( void ) } } + glEnd(); + glColor3f( 1.0, 1.0, 0.0 ); for ( i = 0 ; i <= contour_cnt ; i++ )