From: Taehyub Kim Date: Mon, 21 Jun 2021 09:07:12 +0000 (+0900) Subject: RiveAnimationView: add more APIs for setting animation and modifying path and node... X-Git-Tag: dali_2.0.34~3^2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=cff2a9302e0605430be7faf9b523b6d7e1bf92f3;p=platform%2Fcore%2Fuifw%2Fdali-extension.git RiveAnimationView: add more APIs for setting animation and modifying path and node properties. Change-Id: Iae9c03faa7214c514cd27b46eb296366ef3dca87 --- diff --git a/dali-extension/devel-api/rive-animation-view/rive-animation-view.cpp b/dali-extension/devel-api/rive-animation-view/rive-animation-view.cpp index 508b8c5..a8cf0c4 100644 --- a/dali-extension/devel-api/rive-animation-view/rive-animation-view.cpp +++ b/dali-extension/devel-api/rive-animation-view/rive-animation-view.cpp @@ -88,6 +88,41 @@ void RiveAnimationView::PauseAnimation() Extension::GetImplementation(*this).PauseAnimation(); } +void RiveAnimationView::EnableAnimation(const std::string& animationName, bool enable) +{ + Extension::GetImplementation(*this).EnableAnimation(animationName, enable); +} + +void RiveAnimationView::SetShapeFillColor(const std::string& fillName, Vector4 color) +{ + Extension::GetImplementation(*this).SetShapeFillColor(fillName, color); +} + +void RiveAnimationView::SetShapeStrokeColor(const std::string& strokeName, Vector4 color) +{ + Extension::GetImplementation(*this).SetShapeStrokeColor(strokeName, color); +} + +void RiveAnimationView::SetNodeOpacity(const std::string& nodeName, float opacity) +{ + Extension::GetImplementation(*this).SetNodeOpacity(nodeName, opacity); +} + +void RiveAnimationView::SetNodeScale(const std::string& nodeName, Vector2 scale) +{ + Extension::GetImplementation(*this).SetNodeScale(nodeName, scale); +} + +void RiveAnimationView::SetNodeRotation(const std::string& nodeName, Degree degree) +{ + Extension::GetImplementation(*this).SetNodeRotation(nodeName, degree); +} + +void RiveAnimationView::SetNodePosition(const std::string& nodeName, Vector2 position) +{ + Extension::GetImplementation(*this).SetNodePosition(nodeName, position); +} + RiveAnimationView::AnimationSignalType& RiveAnimationView::AnimationFinishedSignal() { return Extension::GetImplementation(*this).AnimationFinishedSignal(); diff --git a/dali-extension/devel-api/rive-animation-view/rive-animation-view.h b/dali-extension/devel-api/rive-animation-view/rive-animation-view.h index d52077f..f0bf489 100644 --- a/dali-extension/devel-api/rive-animation-view/rive-animation-view.h +++ b/dali-extension/devel-api/rive-animation-view/rive-animation-view.h @@ -172,6 +172,62 @@ public: void PauseAnimation(); /** + * @brief Enables the animation state of given animation. + * + * @param[in] animationName The animation name + * @param[in] enable The state of animation + */ + void EnableAnimation(const std::string& animationName, bool enable); + + /** + * @brief Sets the shape fill color of given fill name. + * + * @param[in] fillName The fill name + * @param[in] color The rgba color + */ + void SetShapeFillColor(const std::string& fillName, Vector4 color); + + /** + * @brief Sets the shape stroke color of given stroke name. + * + * @param[in] strokeName The stroke name + * @param[in] color The rgba color + */ + void SetShapeStrokeColor(const std::string& strokeName, Vector4 color); + + /** + * @brief Sets the opacity of given node. + * + * @param[in] nodeName The node name + * @param[in] opacity The opacity of given node + */ + void SetNodeOpacity(const std::string& nodeName, float opacity); + + /** + * @brief Sets the scale of given node. + * + * @param[in] nodeName The node name + * @param[in] scale The scale of given node + */ + void SetNodeScale(const std::string& nodeName, Vector2 scale); + + /** + * @brief Sets the rotation of given node. + * + * @param[in] nodeName The node name + * @param[in] degree The degree of given node + */ + void SetNodeRotation(const std::string& nodeName, Degree degree); + + /** + * @brief Sets the position of given node. + * + * @param[in] nodeName The node name + * @param[in] position The position of given node + */ + void SetNodePosition(const std::string& nodeName, Vector2 position); + + /** * @brief Connects to this signal to be notified when animations have finished. * * @return A signal object to connect with diff --git a/dali-extension/internal/rive-animation-view/animation-renderer/rive-animation-renderer.cpp b/dali-extension/internal/rive-animation-view/animation-renderer/rive-animation-renderer.cpp index 0e841d0..0d9904c 100644 --- a/dali-extension/internal/rive-animation-view/animation-renderer/rive-animation-renderer.cpp +++ b/dali-extension/internal/rive-animation-view/animation-renderer/rive-animation-renderer.cpp @@ -27,8 +27,13 @@ #include #include #include // for strlen() +#include #include #include +#include +#include +#include +#include // INTERNAL INCLUDES #include @@ -65,7 +70,6 @@ RiveAnimationRenderer::RiveAnimationRenderer() mFile(nullptr), mArtboard(nullptr), mAnimation(nullptr), - mAnimationInstance(nullptr), mStartFrameNumber(0), mTotalFrameNumber(0), mWidth(0), @@ -84,10 +88,7 @@ RiveAnimationRenderer::~RiveAnimationRenderer() { Dali::Mutex::ScopedLock lock(mMutex); - if(mAnimationInstance) - { - delete mAnimationInstance; - } + ClearRiveAnimations(); if(mFile) { @@ -100,6 +101,11 @@ RiveAnimationRenderer::~RiveAnimationRenderer() DALI_LOG_INFO(gRiveAnimationLogFilter, Debug::Verbose, "RiveAnimationRenderer::~RiveAnimationRenderer: this = %p\n", this); } +void RiveAnimationRenderer::ClearRiveAnimations() +{ + mAnimations.clear(); +} + void RiveAnimationRenderer::LoadRiveFile(const std::string& filename) { std::streampos length = 0; @@ -128,16 +134,18 @@ void RiveAnimationRenderer::LoadRiveFile(const std::string& filename) mArtboard = mFile->artboard(); mArtboard->advance(0.0f); - if(mAnimationInstance) + ClearRiveAnimations(); + + for(unsigned int i = 0; i < mArtboard->animationCount(); i++) { - delete mAnimationInstance; - mAnimationInstance = nullptr; + auto animation = mArtboard->animation(i); + const std::string& name = animation->name(); + mAnimations.emplace_back(Animation(new rive::LinearAnimationInstance(animation), name, false)); } mAnimation = mArtboard->firstAnimation(); if(mAnimation) { - mAnimationInstance = new rive::LinearAnimationInstance(mAnimation); mStartFrameNumber = mAnimation->enableWorkArea() ? mAnimation->workStart() : 0; mTotalFrameNumber = mAnimation->enableWorkArea() ? mAnimation->workEnd() : mAnimation->duration(); mTotalFrameNumber -= mStartFrameNumber; @@ -229,7 +237,7 @@ void RiveAnimationRenderer::SetSize(uint32_t width, uint32_t height) bool RiveAnimationRenderer::Render(uint32_t frameNumber) { Dali::Mutex::ScopedLock lock(mMutex); - if(!mTbmQueue || !mTargetSurface || !mArtboard || !mAnimationInstance) + if(!mTbmQueue || !mTargetSurface || !mArtboard || mAnimations.empty()) { return false; } @@ -289,10 +297,15 @@ bool RiveAnimationRenderer::Render(uint32_t frameNumber) frameNumber = mStartFrameNumber + frameNumber; double elapsed = (float)frameNumber / 60.0f; - mAnimationInstance->time(elapsed); - mAnimationInstance->advance(0.0); - mAnimationInstance->apply(mArtboard); - + for (auto& animation : mAnimations) + { + if(animation.enable) + { + animation.instance->time(elapsed); + animation.instance->advance(0.0); + animation.instance->apply(mArtboard); + } + } mArtboard->advance(0.0); rive::TvgRenderer renderer(mSwCanvas.get()); @@ -350,6 +363,97 @@ void RiveAnimationRenderer::GetDefaultSize(uint32_t& width, uint32_t& height) co height = mDefaultHeight; } +void RiveAnimationRenderer::EnableAnimation(const std::string& animationName, bool enable) +{ + Dali::Mutex::ScopedLock lock(mMutex); + + for(auto& animation : mAnimations) + { + if(animation.name == animationName) + { + animation.enable = enable; + return; + } + } +} + +void RiveAnimationRenderer::SetShapeFillColor(const std::string& fillName, Vector4 color) +{ + Dali::Mutex::ScopedLock lock(mMutex); + + auto colorInstance = mArtboard->find(fillName.c_str()); + if(!colorInstance) + { + return; + } + colorInstance->paint()->as()->colorValue(rive::colorARGB(color.a, color.r, color.g, color.b)); +} + +void RiveAnimationRenderer::SetShapeStrokeColor(const std::string& strokeName, Vector4 color) +{ + Dali::Mutex::ScopedLock lock(mMutex); + + auto colorInstance = mArtboard->find(strokeName.c_str()); + if(!colorInstance) + { + return; + } + colorInstance->paint()->as()->colorValue(rive::colorARGB(color.a, color.r, color.g, color.b)); +} + +void RiveAnimationRenderer::SetNodeOpacity(const std::string& nodeName, float opacity) +{ + Dali::Mutex::ScopedLock lock(mMutex); + + auto node = mArtboard->find(nodeName.c_str()); + if(!node) + { + return; + } + auto nodeInstance = node->as(); + nodeInstance->opacity(opacity); +} + +void RiveAnimationRenderer::SetNodeScale(const std::string& nodeName, Vector2 scale) +{ + Dali::Mutex::ScopedLock lock(mMutex); + + auto node = mArtboard->find(nodeName.c_str()); + if(!node) + { + return; + } + auto nodeInstance = node->as(); + nodeInstance->scaleX(scale.x); + nodeInstance->scaleY(scale.y); +} + +void RiveAnimationRenderer::SetNodeRotation(const std::string& nodeName, Degree degree) +{ + Dali::Mutex::ScopedLock lock(mMutex); + auto node = mArtboard->find(nodeName.c_str()); + if(!node) + { + return; + } + auto nodeInstance = node->as(); + nodeInstance->rotation(degree.degree); +} + +void RiveAnimationRenderer::SetNodePosition(const std::string& nodeName, Vector2 position) +{ + Dali::Mutex::ScopedLock lock(mMutex); + + auto node = mArtboard->find(nodeName.c_str()); + if(!node) + { + return; + } + auto nodeInstance = node->as(); + nodeInstance->x(position.x); + nodeInstance->y(position.y); +} + void RiveAnimationRenderer::IgnoreRenderedFrame() { Dali::Mutex::ScopedLock lock(mMutex); diff --git a/dali-extension/internal/rive-animation-view/animation-renderer/rive-animation-renderer.h b/dali-extension/internal/rive-animation-view/animation-renderer/rive-animation-renderer.h index 98225af..05ae829 100755 --- a/dali-extension/internal/rive-animation-view/animation-renderer/rive-animation-renderer.h +++ b/dali-extension/internal/rive-animation-view/animation-renderer/rive-animation-renderer.h @@ -125,6 +125,62 @@ public: void GetDefaultSize(uint32_t& width, uint32_t& height) const; /** + * @brief Enables the animation state of given rive animation. + * + * @param[in] animationName The animation name + * @param[in] enable The state of animation + */ + void EnableAnimation(const std::string& animationName, bool enable); + + /** + * @brief Sets the shape fill color of given fill name. + * + * @param[in] fillName The fill name + * @param[in] color The rgba color + */ + void SetShapeFillColor(const std::string& fillName, Vector4 color); + + /** + * @brief Sets the shape stroke color of given stroke name. + * + * @param[in] strokeName The stroke name + * @param[in] color The rgba color + */ + void SetShapeStrokeColor(const std::string& strokeName, Vector4 color); + + /** + * @brief Sets the opacity of given node. + * + * @param[in] nodeName The node name + * @param[in] opacity The opacity of given node + */ + void SetNodeOpacity(const std::string& nodeName, float opacity); + + /** + * @brief Sets the scale of given node. + * + * @param[in] nodeName The node name + * @param[in] scale The scale of given node + */ + void SetNodeScale(const std::string& nodeName, Vector2 scale); + + /** + * @brief Sets the rotation of given node. + * + * @param[in] nodeName The node name + * @param[in] degree The degree of given node + */ + void SetNodeRotation(const std::string& nodeName, Degree degree); + + /** + * @brief Sets the position of given node. + * + * @param[in] nodeName The node name + * @param[in] position The position of given node + */ + void SetNodePosition(const std::string& nodeName, Vector2 position); + + /** * @brief Ignores a rendered frame which is not shown yet. */ void IgnoreRenderedFrame(); @@ -146,6 +202,23 @@ protected: // Implementation of RiveAnimationRendererEventHandler private: /** + * @brief Structure used to manage rive animations. + */ + struct Animation + { + public: + Animation(rive::LinearAnimationInstance *animationInstance, const std::string& animationName, bool animationEnable) + : instance(animationInstance), + name(animationName), + enable(animationEnable) + { + } + std::unique_ptr instance; + const std::string& name; + bool enable; + }; + + /** * @brief Set shader for NativeImageSourceQueue with custom sampler type and prefix. */ void SetShader(); @@ -160,6 +233,11 @@ private: */ void LoadRiveFile(const std::string& filename); + /** + * @brief Clear Loaded Animations. + */ + void ClearRiveAnimations(); + private: std::string mUrl; ///< The content file path @@ -174,8 +252,8 @@ private: std::unique_ptr mSwCanvas; ///< ThorVG SW canvas handle rive::File *mFile; ///< Rive file handle rive::Artboard *mArtboard; ///< Rive artboard handle + std::vector mAnimations; ///< Rive animations rive::LinearAnimation *mAnimation; ///< Rive animation handle - rive::LinearAnimationInstance *mAnimationInstance; ///< Rive animation instance uint32_t mStartFrameNumber; ///< The start frame number uint32_t mTotalFrameNumber; ///< The total frame number uint32_t mWidth; ///< The width of the surface diff --git a/dali-extension/internal/rive-animation-view/rive-animation-task.cpp b/dali-extension/internal/rive-animation-view/rive-animation-task.cpp index eec39f8..b3a87ff 100644 --- a/dali-extension/internal/rive-animation-view/rive-animation-task.cpp +++ b/dali-extension/internal/rive-animation-view/rive-animation-task.cpp @@ -190,6 +190,41 @@ void RiveAnimationTask::PauseAnimation() } } +void RiveAnimationTask::EnableAnimation(const std::string& animationName, bool enable) +{ + mVectorRenderer->EnableAnimation(animationName, enable); +} + +void RiveAnimationTask::SetShapeFillColor(const std::string& fillName, Vector4 color) +{ + mVectorRenderer->SetShapeFillColor(fillName, color); +} + +void RiveAnimationTask::SetShapeStrokeColor(const std::string& strokeName, Vector4 color) +{ + mVectorRenderer->SetShapeStrokeColor(strokeName, color); +} + +void RiveAnimationTask::SetNodeOpacity(const std::string& nodeName, float opacity) +{ + mVectorRenderer->SetNodeOpacity(nodeName, opacity); +} + +void RiveAnimationTask::SetNodeScale(const std::string& nodeName, Vector2 scale) +{ + mVectorRenderer->SetNodeScale(nodeName, scale); +} + +void RiveAnimationTask::SetNodeRotation(const std::string& nodeName, Degree degree) +{ + mVectorRenderer->SetNodeRotation(nodeName, degree); +} + +void RiveAnimationTask::SetNodePosition(const std::string& nodeName, Vector2 position) +{ + mVectorRenderer->SetNodePosition(nodeName, position); +} + void RiveAnimationTask::SetAnimationFinishedCallback(EventThreadCallback* callback) { ConditionalWait::ScopedLock lock(mConditionalWait); @@ -362,6 +397,62 @@ void RiveAnimationTask::ApplyAnimationData() } } + if(mAnimationData[index].resendFlag & RiveAnimationTask::RESEND_ENABLE_ANIMATION) + { + for(auto& animation : mAnimationData[index].animations) + { + EnableAnimation(animation.first, animation.second); + } + } + + if(mAnimationData[index].resendFlag & RiveAnimationTask::RESEND_FILL_COLOR) + { + for(auto& fillColor : mAnimationData[index].fillColors) + { + SetShapeFillColor(fillColor.first, fillColor.second); + } + } + + if(mAnimationData[index].resendFlag & RiveAnimationTask::RESEND_STROKE_COLOR) + { + for(auto& strokeColor : mAnimationData[index].strokeColors) + { + SetShapeStrokeColor(strokeColor.first, strokeColor.second); + } + } + + if(mAnimationData[index].resendFlag & RiveAnimationTask::RESEND_OPACITY) + { + for(auto& opacity : mAnimationData[index].opacities) + { + SetNodeOpacity(opacity.first, opacity.second); + } + } + + if(mAnimationData[index].resendFlag & RiveAnimationTask::RESEND_SCALE) + { + for(auto& scale : mAnimationData[index].scales) + { + SetNodeScale(scale.first, scale.second); + } + } + + if(mAnimationData[index].resendFlag & RiveAnimationTask::RESEND_ROTATION) + { + for(auto& rotation : mAnimationData[index].rotations) + { + SetNodeRotation(rotation.first, rotation.second); + } + } + + if(mAnimationData[index].resendFlag & RiveAnimationTask::RESEND_POSITION) + { + for(auto& position : mAnimationData[index].positions) + { + SetNodePosition(position.first, position.second); + } + } + mAnimationData[index].resendFlag = 0; } diff --git a/dali-extension/internal/rive-animation-view/rive-animation-task.h b/dali-extension/internal/rive-animation-view/rive-animation-task.h index 0098b98..0181e38 100644 --- a/dali-extension/internal/rive-animation-view/rive-animation-task.h +++ b/dali-extension/internal/rive-animation-view/rive-animation-task.h @@ -53,13 +53,20 @@ public: */ enum ResendFlags { - RESEND_PLAY_RANGE = 1 << 0, - RESEND_LOOP_COUNT = 1 << 1, - RESEND_STOP_BEHAVIOR = 1 << 2, - RESEND_LOOPING_MODE = 1 << 3, - RESEND_CURRENT_FRAME = 1 << 4, - RESEND_SIZE = 1 << 5, - RESEND_PLAY_STATE = 1 << 6 + RESEND_PLAY_RANGE = 1 << 0, + RESEND_LOOP_COUNT = 1 << 1, + RESEND_STOP_BEHAVIOR = 1 << 2, + RESEND_LOOPING_MODE = 1 << 3, + RESEND_CURRENT_FRAME = 1 << 4, + RESEND_SIZE = 1 << 5, + RESEND_PLAY_STATE = 1 << 6, + RESEND_ENABLE_ANIMATION = 1 << 7, + RESEND_FILL_COLOR = 1 << 8, + RESEND_STROKE_COLOR = 1 << 9, + RESEND_OPACITY = 1 << 10, + RESEND_SCALE = 1 << 11, + RESEND_ROTATION = 1 << 12, + RESEND_POSITION = 1 << 13, }; /** @@ -69,26 +76,48 @@ public: { AnimationData() : resendFlag(0), - playState(), width(0), - height(0) + height(0), + playState() { } AnimationData& operator=(const AnimationData& rhs) { - resendFlag |= rhs.resendFlag; // OR resend flag - playState = rhs.playState; - width = rhs.width; - height = rhs.height; + resendFlag |= rhs.resendFlag; // OR resend flag + width = rhs.width; + height = rhs.height; + playState = rhs.playState; + animations.resize(rhs.animations.size()); + std::copy(rhs.animations.begin(), rhs.animations.end(), animations.begin()); + fillColors.resize(rhs.fillColors.size()); + std::copy(rhs.fillColors.begin(), rhs.fillColors.end(), fillColors.begin()); + strokeColors.resize(rhs.strokeColors.size()); + std::copy(rhs.strokeColors.begin(), rhs.strokeColors.end(), strokeColors.begin()); + opacities.resize(rhs.opacities.size()); + std::copy(rhs.opacities.begin(), rhs.opacities.end(), opacities.begin()); + scales.resize(rhs.scales.size()); + std::copy(rhs.scales.begin(), rhs.scales.end(), scales.begin()); + rotations.resize(rhs.rotations.size()); + std::copy(rhs.rotations.begin(), rhs.rotations.end(), rotations.begin()); + positions.resize(rhs.positions.size()); + std::copy(rhs.positions.begin(), rhs.positions.end(), positions.begin()); + return *this; } - uint32_t resendFlag; - Extension::RiveAnimationView::PlayState playState; - uint32_t width; - uint32_t height; - }; + uint32_t resendFlag; + uint32_t width; + uint32_t height; + Extension::RiveAnimationView::PlayState playState; + std::vector> animations; + std::vector> fillColors; + std::vector> strokeColors; + std::vector> opacities; + std::vector> scales; + std::vector> rotations; + std::vector> positions; + }; /** * @brief Constructor. @@ -179,6 +208,62 @@ private: void PauseAnimation(); /** + * @brief Enables the animation state of given rive animation. + * + * @param[in] animationName The animation name + * @param[in] enable The state of animation + */ + void EnableAnimation(const std::string& animationName, bool enable); + + /** + * @brief Sets the shape fill color of given fill name. + * + * @param[in] fillName The fill name + * @param[in] color The rgba color + */ + void SetShapeFillColor(const std::string& fillName, Vector4 color); + + /** + * @brief Sets the shape stroke color of given stroke name. + * + * @param[in] strokeName The stroke name + * @param[in] color The rgba color + */ + void SetShapeStrokeColor(const std::string& strokeName, Vector4 color); + + /** + * @brief Sets the opacity of given node. + * + * @param[in] nodeName The node name + * @param[in] opacity The opacity of given node + */ + void SetNodeOpacity(const std::string& nodeName, float opacity); + + /** + * @brief Sets the scale of given node. + * + * @param[in] nodeName The node name + * @param[in] scale The scale of given node + */ + void SetNodeScale(const std::string& nodeName, Vector2 scale); + + /** + * @brief Sets the rotation of given node. + * + * @param[in] nodeName The node name + * @param[in] degree The degree of given node + */ + void SetNodeRotation(const std::string& nodeName, Degree degree); + + /** + * @brief Sets the position of given node. + * + * @param[in] nodeName The node name + * @param[in] position The position of given node + */ + void SetNodePosition(const std::string& nodeName, Vector2 position); + + /** * @brief Sets the target image size. * * @param[in] width The target image width diff --git a/dali-extension/internal/rive-animation-view/rive-animation-view-impl.cpp b/dali-extension/internal/rive-animation-view/rive-animation-view-impl.cpp index 86db74d..c9da73d 100644 --- a/dali-extension/internal/rive-animation-view/rive-animation-view-impl.cpp +++ b/dali-extension/internal/rive-animation-view/rive-animation-view-impl.cpp @@ -355,6 +355,62 @@ void RiveAnimationView::PauseAnimation() TriggerVectorRasterization(); } +void RiveAnimationView::EnableAnimation(const std::string& animationName, bool enable) +{ + mAnimationData.animations.push_back(std::pair(animationName, enable)); + mAnimationData.resendFlag |= RiveAnimationTask::RESEND_ENABLE_ANIMATION; + + TriggerVectorRasterization(); +} + +void RiveAnimationView::SetShapeFillColor(const std::string& fillName, Vector4 color) +{ + mAnimationData.fillColors.push_back(std::pair(fillName, color)); + mAnimationData.resendFlag |= RiveAnimationTask::RESEND_FILL_COLOR; + + TriggerVectorRasterization(); +} + +void RiveAnimationView::SetShapeStrokeColor(const std::string& strokeName, Vector4 color) +{ + mAnimationData.strokeColors.push_back(std::pair(strokeName, color)); + mAnimationData.resendFlag |= RiveAnimationTask::RESEND_STROKE_COLOR; + + TriggerVectorRasterization(); +} + +void RiveAnimationView::SetNodeOpacity(const std::string& nodeName, float opacity) +{ + mAnimationData.opacities.push_back(std::pair(nodeName, opacity)); + mAnimationData.resendFlag |= RiveAnimationTask::RESEND_OPACITY; + + TriggerVectorRasterization(); +} + +void RiveAnimationView::SetNodeScale(const std::string& nodeName, Vector2 scale) +{ + mAnimationData.scales.push_back(std::pair(nodeName, scale)); + mAnimationData.resendFlag |= RiveAnimationTask::RESEND_SCALE; + + TriggerVectorRasterization(); +} + +void RiveAnimationView::SetNodeRotation(const std::string& nodeName, Degree degree) +{ + mAnimationData.rotations.push_back(std::pair(nodeName, degree)); + mAnimationData.resendFlag |= RiveAnimationTask::RESEND_ROTATION; + + TriggerVectorRasterization(); +} + +void RiveAnimationView::SetNodePosition(const std::string& nodeName, Vector2 position) +{ + mAnimationData.positions.push_back(std::pair(nodeName, position)); + mAnimationData.resendFlag |= RiveAnimationTask::RESEND_POSITION; + + TriggerVectorRasterization(); +} + Dali::Extension::RiveAnimationView::AnimationSignalType& RiveAnimationView::AnimationFinishedSignal() { return mFinishedSignal; @@ -432,6 +488,7 @@ void RiveAnimationView::SendAnimationData() if(mAnimationData.resendFlag) { mRiveAnimationTask->SetAnimationData(mAnimationData); + ClearAnimationsData(); if(mRenderer) { @@ -449,6 +506,17 @@ void RiveAnimationView::SendAnimationData() } } +void RiveAnimationView::ClearAnimationsData() +{ + mAnimationData.animations.clear(); + mAnimationData.fillColors.clear(); + mAnimationData.strokeColors.clear(); + mAnimationData.opacities.clear(); + mAnimationData.scales.clear(); + mAnimationData.rotations.clear(); + mAnimationData.positions.clear(); +} + void RiveAnimationView::SetVectorImageSize() { uint32_t width = static_cast(mSize.width * mScale.width); diff --git a/dali-extension/internal/rive-animation-view/rive-animation-view-impl.h b/dali-extension/internal/rive-animation-view/rive-animation-view-impl.h index 2ee61a7..557b313 100644 --- a/dali-extension/internal/rive-animation-view/rive-animation-view-impl.h +++ b/dali-extension/internal/rive-animation-view/rive-animation-view-impl.h @@ -74,6 +74,41 @@ public: void PauseAnimation(); /** + * @copydoc Dali::Extension::RiveAnimationView::EnableAnimation + */ + void EnableAnimation(const std::string& animationName, bool enable); + + /** + * @copydoc Dali::Extension::RiveAnimationView::SetShapeFillColor + */ + void SetShapeFillColor(const std::string& fillName, Vector4 color); + + /** + * @copydoc Dali::Extension::RiveAnimationView::SetShapeStrokeColor + */ + void SetShapeStrokeColor(const std::string& strokeName, Vector4 color); + + /** + * @copydoc Dali::Extension::RiveAnimationView::SetNodeOpacity + */ + void SetNodeOpacity(const std::string& nodeName, float opacity); + + /** + * @copydoc Dali::Extension::RiveAnimationView::SetNodeScale + */ + void SetNodeScale(const std::string& nodeName, Vector2 scale); + + /** + * @copydoc Dali::Extension::RiveAnimationView::SetNodeRotation + */ + void SetNodeRotation(const std::string& nodeName, Degree degree); + + /** + * @copydoc Dali::Extension::RiveAnimationView::SetNodePosition + */ + void SetNodePosition(const std::string& nodeName, Vector2 position); + + /** * @copydoc Dali::Extension::RiveAnimationView::AnimationFinishedSignal */ Dali::Extension::RiveAnimationView::AnimationSignalType& AnimationFinishedSignal(); @@ -152,6 +187,11 @@ private: void SendAnimationData(); /** + * @brief Clear animations data. + */ + void ClearAnimationsData(); + + /** * @brief Set the vector image size. */ void SetVectorImageSize();