From: Juan A. Suarez Romero Date: Wed, 15 Nov 2017 16:49:21 +0000 (+0000) Subject: mesa/teximage: add TEXTURE_CUBE_MAP_ARRAY target for CompressedTexImage3D X-Git-Tag: upstream/18.1.0~3858 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=ce221cbbcf25238771b9a59e06ce4995e08c091e;p=platform%2Fupstream%2Fmesa.git mesa/teximage: add TEXTURE_CUBE_MAP_ARRAY target for CompressedTexImage3D From section 8.7, page 179 of OpenGL ES 3.2 spec: An INVALID_OPERATION error is generated by CompressedTexImage3D if internalformat is one of the the formats in table 8.17 and target is not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D. An INVALID_OPERATION error is generated by CompressedTexImage3D if internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map Array” column of table 8.17 is not checked, or if internalformat is TEXTURE_3D and the “3D Tex.” column of table 8.17 is not checked. So far it was only considering TEXTURE_2D_ARRAY as valid target. But as "Cube Map Array" column is checked for all the cases, in practice we can consider also TEXTURE_CUBE_MAP_ARRAY. This fixes KHR-GLES32.core.texture_cube_map_array.etc2_texture Reviewed-by: Nanley Chery --- diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 4ec6148..3f3fcf6 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1412,8 +1412,26 @@ _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target, * * This should also be applicable for glTexStorage3D(). Other available * targets for these functions are: TEXTURE_3D and TEXTURE_CUBE_MAP_ARRAY. + * + * Section 8.7, page 179 of OpenGL ES 3.2 adds: + * + * An INVALID_OPERATION error is generated by CompressedTexImage3D + * if internalformat is one of the the formats in table 8.17 and target is + * not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D. + * + * An INVALID_OPERATION error is generated by CompressedTexImage3D + * if internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map + * Array” column of table 8.17 is not checked, or if internalformat + * is TEXTURE_- 3D and the “3D Tex.” column of table 8.17 is not + * checked. + * + * The instances of above should say . + * + * Such table 8.17 has checked "Cube Map Array" column for all the + * cases. So in practice, TEXTURE_CUBE_MAP_ARRAY is now valid for OpenGL ES 3.2 */ - if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx)) + if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx) && + !_mesa_is_gles32(ctx)) return write_error(error, GL_INVALID_OPERATION); target_can_be_compresed = _mesa_has_texture_cube_map_array(ctx); break;