From: Ian Romanick Date: Sat, 9 Jul 2016 00:39:48 +0000 (-0700) Subject: glsl: Don't support integer types for operations that can't handle them X-Git-Tag: upstream/17.1.0~7342 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=cd8764737e8b0caedc8500ad0829ebff6d2a3a8f;p=platform%2Fupstream%2Fmesa.git glsl: Don't support integer types for operations that can't handle them ir_unop_fract already forbade integer types in ir_validate. ir_unop_rcp, ir_unop_rsq, and ir_unop_sqrt should also forbid them in ir_validate. Signed-off-by: Ian Romanick Reviewed-by: Matt Turner --- diff --git a/src/compiler/glsl/ir_constant_expression.cpp b/src/compiler/glsl/ir_constant_expression.cpp index 2d7895e..6f9d18d 100644 --- a/src/compiler/glsl/ir_constant_expression.cpp +++ b/src/compiler/glsl/ir_constant_expression.cpp @@ -729,12 +729,6 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case ir_unop_fract: for (unsigned c = 0; c < op[0]->type->components(); c++) { switch (this->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = 0; - break; - case GLSL_TYPE_INT: - data.i[c] = 0; - break; case GLSL_TYPE_FLOAT: data.f[c] = op[0]->value.f[c] - floor(op[0]->value.f[c]); break; @@ -823,14 +817,6 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case ir_unop_rcp: for (unsigned c = 0; c < op[0]->type->components(); c++) { switch (this->type->base_type) { - case GLSL_TYPE_UINT: - if (op[0]->value.u[c] != 0.0) - data.u[c] = 1 / op[0]->value.u[c]; - break; - case GLSL_TYPE_INT: - if (op[0]->value.i[c] != 0.0) - data.i[c] = 1 / op[0]->value.i[c]; - break; case GLSL_TYPE_FLOAT: if (op[0]->value.f[c] != 0.0) data.f[c] = 1.0F / op[0]->value.f[c]; diff --git a/src/compiler/glsl/ir_validate.cpp b/src/compiler/glsl/ir_validate.cpp index 3ded202..7e294f9 100644 --- a/src/compiler/glsl/ir_validate.cpp +++ b/src/compiler/glsl/ir_validate.cpp @@ -260,6 +260,8 @@ ir_validate::visit_leave(ir_expression *ir) case ir_unop_rcp: case ir_unop_rsq: case ir_unop_sqrt: + assert(ir->type->base_type == GLSL_TYPE_FLOAT || + ir->type->base_type == GLSL_TYPE_DOUBLE); assert(ir->type == ir->operands[0]->type); break;