From: Mark Lobodzinski Date: Tue, 7 Nov 2017 16:00:48 +0000 (-0700) Subject: build: Update BUILD.md to specify VS2015 X-Git-Tag: sdk-1.0.68.0~259 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=cca41b11486b38216de73770c9f7b8d370706cbe;p=platform%2Fupstream%2FVulkan-LoaderAndValidationLayers.git build: Update BUILD.md to specify VS2015 Change-Id: I9180304a8089db057af68cbf86b73118e1d29c16 --- diff --git a/BUILD.md b/BUILD.md index 8b884c9..61bdb5a 100644 --- a/BUILD.md +++ b/BUILD.md @@ -187,7 +187,7 @@ cmake -H. -Bbuild -DCMAKE_BUILD_TYPE=Debug -DDEMOS_WSI_SELECTION=XLIB Windows 7+ with additional required software packages: -- Microsoft Visual Studio 2013 Professional. Note: it is possible that lesser/older versions may work, but that has not been tested. +- Microsoft Visual Studio 2015 Professional. Note: it is possible that lesser/older versions may work, but that has not been tested. - [CMake](http://www.cmake.org/download/). Notes: - Tell the installer to "Add CMake to the system PATH" environment variable. - [Python 3](https://www.python.org/downloads). Notes: @@ -202,7 +202,7 @@ Windows 7+ with additional required software packages: - Install each a 32-bit and a 64-bit version, as the 64-bit installer does not install the 32-bit libraries and tools. - glslang is required for demos and tests. - [You can download and configure it (in a peer directory) here](https://github.com/KhronosGroup/glslang/blob/master/README.md) - - A windows batch file has been included that will pull and build the correct version. Run it from Developer Command Prompt for VS2013 like so: + - A windows batch file has been included that will pull and build the correct version. Run it from Developer Command Prompt for VS2015 like so: - update\_external\_sources.bat --build-glslang (Note: see **Loader and Validation Layer Dependencies** below for other options) ## Windows Build - MSVC @@ -211,7 +211,7 @@ Before building on Windows, you may want to modify the customize section in load set the version numbers and build description for your build. Doing so will set the information displayed for the Properties->Details tab of the loader vulkan-1.dll file that is built. -Build all Windows targets after installing required software and cloning the Loader and Validation Layer repo as described above by completing the following steps in a "Developer Command Prompt for VS2013" window (Note that the update\_external\_sources script used below builds external tools into predefined locations. See **Loader and Validation Layer Dependencies** for more information and other options): +Build all Windows targets after installing required software and cloning the Loader and Validation Layer repo as described above by completing the following steps in a "Developer Command Prompt for VS2015" window (Note that the update\_external\_sources script used below builds external tools into predefined locations. See **Loader and Validation Layer Dependencies** for more information and other options): ``` cd Vulkan-LoaderAndValidationLayers # cd to the root of the cloned git repository update_external_sources.bat @@ -320,7 +320,7 @@ cd build-android ndk-build -j $(sysctl -n hw.ncpu) ``` #### Windows -Follow the setup steps for Windows above, then from Developer Command Prompt for VS2013: +Follow the setup steps for Windows above, then from Developer Command Prompt for VS2015: ``` cd build-android update_external_sources_android.bat