From: Daniel Vetter Date: Mon, 15 Aug 2016 08:41:47 +0000 (+0200) Subject: Merge remote-tracking branch 'airlied/drm-next' into drm-intel-next-queued X-Git-Tag: v4.14-rc1~674^2~37^2~1545 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=cc9263874b42bf98209dce0afe698b550648e770;p=platform%2Fkernel%2Flinux-rpi.git Merge remote-tracking branch 'airlied/drm-next' into drm-intel-next-queued Backmerge because too many conflicts, and also we need to get at the latest struct fence patches from Gustavo. Requested by Chris Wilson. Signed-off-by: Daniel Vetter --- cc9263874b42bf98209dce0afe698b550648e770 diff --cc drivers/gpu/drm/i915/intel_display.c index 21ec74e,c6f27ab..c5c0c35 --- a/drivers/gpu/drm/i915/intel_display.c +++ b/drivers/gpu/drm/i915/intel_display.c @@@ -2456,177 -2383,6 +2456,177 @@@ static u32 _intel_compute_tile_offset(c return offset_aligned; } +u32 intel_compute_tile_offset(int *x, int *y, + const struct intel_plane_state *state, + int plane) +{ + const struct drm_i915_private *dev_priv = to_i915(state->base.plane->dev); + const struct drm_framebuffer *fb = state->base.fb; + unsigned int rotation = state->base.rotation; + int pitch = intel_fb_pitch(fb, plane, rotation); + u32 alignment; + + /* AUX_DIST needs only 4K alignment */ + if (fb->pixel_format == DRM_FORMAT_NV12 && plane == 1) + alignment = 4096; + else + alignment = intel_surf_alignment(dev_priv, fb->modifier[plane]); + + return _intel_compute_tile_offset(dev_priv, x, y, fb, plane, pitch, + rotation, alignment); +} + +/* Convert the fb->offset[] linear offset into x/y offsets */ +static void intel_fb_offset_to_xy(int *x, int *y, + const struct drm_framebuffer *fb, int plane) +{ + unsigned int cpp = drm_format_plane_cpp(fb->pixel_format, plane); + unsigned int pitch = fb->pitches[plane]; + u32 linear_offset = fb->offsets[plane]; + + *y = linear_offset / pitch; + *x = linear_offset % pitch / cpp; +} + +static unsigned int intel_fb_modifier_to_tiling(uint64_t fb_modifier) +{ + switch (fb_modifier) { + case I915_FORMAT_MOD_X_TILED: + return I915_TILING_X; + case I915_FORMAT_MOD_Y_TILED: + return I915_TILING_Y; + default: + return I915_TILING_NONE; + } +} + +static int +intel_fill_fb_info(struct drm_i915_private *dev_priv, + struct drm_framebuffer *fb) +{ + struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb); + struct intel_rotation_info *rot_info = &intel_fb->rot_info; + u32 gtt_offset_rotated = 0; + unsigned int max_size = 0; + uint32_t format = fb->pixel_format; + int i, num_planes = drm_format_num_planes(format); + unsigned int tile_size = intel_tile_size(dev_priv); + + for (i = 0; i < num_planes; i++) { + unsigned int width, height; + unsigned int cpp, size; + u32 offset; + int x, y; + + cpp = drm_format_plane_cpp(format, i); + width = drm_format_plane_width(fb->width, format, i); + height = drm_format_plane_height(fb->height, format, i); + + intel_fb_offset_to_xy(&x, &y, fb, i); + + /* + * The fence (if used) is aligned to the start of the object + * so having the framebuffer wrap around across the edge of the + * fenced region doesn't really work. We have no API to configure + * the fence start offset within the object (nor could we probably + * on gen2/3). So it's just easier if we just require that the + * fb layout agrees with the fence layout. We already check that the + * fb stride matches the fence stride elsewhere. + */ + if (i915_gem_object_is_tiled(intel_fb->obj) && + (x + width) * cpp > fb->pitches[i]) { + DRM_DEBUG("bad fb plane %d offset: 0x%x\n", + i, fb->offsets[i]); + return -EINVAL; + } + + /* + * First pixel of the framebuffer from + * the start of the normal gtt mapping. + */ + intel_fb->normal[i].x = x; + intel_fb->normal[i].y = y; + + offset = _intel_compute_tile_offset(dev_priv, &x, &y, + fb, 0, fb->pitches[i], - BIT(DRM_ROTATE_0), tile_size); ++ DRM_ROTATE_0, tile_size); + offset /= tile_size; + + if (fb->modifier[i] != DRM_FORMAT_MOD_NONE) { + unsigned int tile_width, tile_height; + unsigned int pitch_tiles; + struct drm_rect r; + + intel_tile_dims(dev_priv, &tile_width, &tile_height, + fb->modifier[i], cpp); + + rot_info->plane[i].offset = offset; + rot_info->plane[i].stride = DIV_ROUND_UP(fb->pitches[i], tile_width * cpp); + rot_info->plane[i].width = DIV_ROUND_UP(x + width, tile_width); + rot_info->plane[i].height = DIV_ROUND_UP(y + height, tile_height); + + intel_fb->rotated[i].pitch = + rot_info->plane[i].height * tile_height; + + /* how many tiles does this plane need */ + size = rot_info->plane[i].stride * rot_info->plane[i].height; + /* + * If the plane isn't horizontally tile aligned, + * we need one more tile. + */ + if (x != 0) + size++; + + /* rotate the x/y offsets to match the GTT view */ + r.x1 = x; + r.y1 = y; + r.x2 = x + width; + r.y2 = y + height; + drm_rect_rotate(&r, + rot_info->plane[i].width * tile_width, + rot_info->plane[i].height * tile_height, - BIT(DRM_ROTATE_270)); ++ DRM_ROTATE_270); + x = r.x1; + y = r.y1; + + /* rotate the tile dimensions to match the GTT view */ + pitch_tiles = intel_fb->rotated[i].pitch / tile_height; + swap(tile_width, tile_height); + + /* + * We only keep the x/y offsets, so push all of the + * gtt offset into the x/y offsets. + */ + _intel_adjust_tile_offset(&x, &y, tile_size, + tile_width, tile_height, pitch_tiles, + gtt_offset_rotated * tile_size, 0); + + gtt_offset_rotated += rot_info->plane[i].width * rot_info->plane[i].height; + + /* + * First pixel of the framebuffer from + * the start of the rotated gtt mapping. + */ + intel_fb->rotated[i].x = x; + intel_fb->rotated[i].y = y; + } else { + size = DIV_ROUND_UP((y + height) * fb->pitches[i] + + x * cpp, tile_size); + } + + /* how many tiles in total needed in the bo */ + max_size = max(max_size, offset + size); + } + + if (max_size * tile_size > to_intel_framebuffer(fb)->obj->base.size) { + DRM_DEBUG("fb too big for bo (need %u bytes, have %zu bytes)\n", + max_size * tile_size, to_intel_framebuffer(fb)->obj->base.size); + return -EINVAL; + } + + return 0; +} + static int i9xx_format_to_fourcc(int format) { switch (format) { @@@ -2848,169 -2604,6 +2848,169 @@@ valid_fb &obj->frontbuffer_bits); } +static int skl_max_plane_width(const struct drm_framebuffer *fb, int plane, + unsigned int rotation) +{ + int cpp = drm_format_plane_cpp(fb->pixel_format, plane); + + switch (fb->modifier[plane]) { + case DRM_FORMAT_MOD_NONE: + case I915_FORMAT_MOD_X_TILED: + switch (cpp) { + case 8: + return 4096; + case 4: + case 2: + case 1: + return 8192; + default: + MISSING_CASE(cpp); + break; + } + break; + case I915_FORMAT_MOD_Y_TILED: + case I915_FORMAT_MOD_Yf_TILED: + switch (cpp) { + case 8: + return 2048; + case 4: + return 4096; + case 2: + case 1: + return 8192; + default: + MISSING_CASE(cpp); + break; + } + break; + default: + MISSING_CASE(fb->modifier[plane]); + } + + return 2048; +} + +static int skl_check_main_surface(struct intel_plane_state *plane_state) +{ + const struct drm_i915_private *dev_priv = to_i915(plane_state->base.plane->dev); + const struct drm_framebuffer *fb = plane_state->base.fb; + unsigned int rotation = plane_state->base.rotation; - int x = plane_state->src.x1 >> 16; - int y = plane_state->src.y1 >> 16; - int w = drm_rect_width(&plane_state->src) >> 16; - int h = drm_rect_height(&plane_state->src) >> 16; ++ int x = plane_state->base.src.x1 >> 16; ++ int y = plane_state->base.src.y1 >> 16; ++ int w = drm_rect_width(&plane_state->base.src) >> 16; ++ int h = drm_rect_height(&plane_state->base.src) >> 16; + int max_width = skl_max_plane_width(fb, 0, rotation); + int max_height = 4096; + u32 alignment, offset, aux_offset = plane_state->aux.offset; + + if (w > max_width || h > max_height) { + DRM_DEBUG_KMS("requested Y/RGB source size %dx%d too big (limit %dx%d)\n", + w, h, max_width, max_height); + return -EINVAL; + } + + intel_add_fb_offsets(&x, &y, plane_state, 0); + offset = intel_compute_tile_offset(&x, &y, plane_state, 0); + + alignment = intel_surf_alignment(dev_priv, fb->modifier[0]); + + /* + * AUX surface offset is specified as the distance from the + * main surface offset, and it must be non-negative. Make + * sure that is what we will get. + */ + if (offset > aux_offset) + offset = intel_adjust_tile_offset(&x, &y, plane_state, 0, + offset, aux_offset & ~(alignment - 1)); + + /* + * When using an X-tiled surface, the plane blows up + * if the x offset + width exceed the stride. + * + * TODO: linear and Y-tiled seem fine, Yf untested, + */ + if (fb->modifier[0] == I915_FORMAT_MOD_X_TILED) { + int cpp = drm_format_plane_cpp(fb->pixel_format, 0); + + while ((x + w) * cpp > fb->pitches[0]) { + if (offset == 0) { + DRM_DEBUG_KMS("Unable to find suitable display surface offset\n"); + return -EINVAL; + } + + offset = intel_adjust_tile_offset(&x, &y, plane_state, 0, + offset, offset - alignment); + } + } + + plane_state->main.offset = offset; + plane_state->main.x = x; + plane_state->main.y = y; + + return 0; +} + +static int skl_check_nv12_aux_surface(struct intel_plane_state *plane_state) +{ + const struct drm_framebuffer *fb = plane_state->base.fb; + unsigned int rotation = plane_state->base.rotation; + int max_width = skl_max_plane_width(fb, 1, rotation); + int max_height = 4096; - int x = plane_state->src.x1 >> 17; - int y = plane_state->src.y1 >> 17; - int w = drm_rect_width(&plane_state->src) >> 17; - int h = drm_rect_height(&plane_state->src) >> 17; ++ int x = plane_state->base.src.x1 >> 17; ++ int y = plane_state->base.src.y1 >> 17; ++ int w = drm_rect_width(&plane_state->base.src) >> 17; ++ int h = drm_rect_height(&plane_state->base.src) >> 17; + u32 offset; + + intel_add_fb_offsets(&x, &y, plane_state, 1); + offset = intel_compute_tile_offset(&x, &y, plane_state, 1); + + /* FIXME not quite sure how/if these apply to the chroma plane */ + if (w > max_width || h > max_height) { + DRM_DEBUG_KMS("CbCr source size %dx%d too big (limit %dx%d)\n", + w, h, max_width, max_height); + return -EINVAL; + } + + plane_state->aux.offset = offset; + plane_state->aux.x = x; + plane_state->aux.y = y; + + return 0; +} + +int skl_check_plane_surface(struct intel_plane_state *plane_state) +{ + const struct drm_framebuffer *fb = plane_state->base.fb; + unsigned int rotation = plane_state->base.rotation; + int ret; + + /* Rotate src coordinates to match rotated GTT view */ + if (intel_rotation_90_or_270(rotation)) - drm_rect_rotate(&plane_state->src, - fb->width, fb->height, BIT(DRM_ROTATE_270)); ++ drm_rect_rotate(&plane_state->base.src, ++ fb->width, fb->height, DRM_ROTATE_270); + + /* + * Handle the AUX surface first since + * the main surface setup depends on it. + */ + if (fb->pixel_format == DRM_FORMAT_NV12) { + ret = skl_check_nv12_aux_surface(plane_state); + if (ret) + return ret; + } else { + plane_state->aux.offset = ~0xfff; + plane_state->aux.x = 0; + plane_state->aux.y = 0; + } + + ret = skl_check_main_surface(plane_state); + if (ret) + return ret; + + return 0; +} + static void i9xx_update_primary_plane(struct drm_plane *primary, const struct intel_crtc_state *crtc_state, const struct intel_plane_state *plane_state) @@@ -3025,8 -2618,9 +3025,8 @@@ u32 dspcntr; i915_reg_t reg = DSPCNTR(plane); unsigned int rotation = plane_state->base.rotation; - int x = plane_state->src.x1 >> 16; - int y = plane_state->src.y1 >> 16; - int cpp = drm_format_plane_cpp(fb->pixel_format, 0); + int x = plane_state->base.src.x1 >> 16; + int y = plane_state->base.src.y1 >> 16; dspcntr = DISPPLANE_GAMMA_ENABLE; @@@ -3084,13 -2677,18 +3084,13 @@@ if (IS_G4X(dev)) dspcntr |= DISPPLANE_TRICKLE_FEED_DISABLE; - linear_offset = y * fb->pitches[0] + x * cpp; + intel_add_fb_offsets(&x, &y, plane_state, 0); - if (INTEL_INFO(dev)->gen >= 4) { + if (INTEL_INFO(dev)->gen >= 4) intel_crtc->dspaddr_offset = - intel_compute_tile_offset(&x, &y, fb, 0, - fb->pitches[0], rotation); - linear_offset -= intel_crtc->dspaddr_offset; - } else { - intel_crtc->dspaddr_offset = linear_offset; - } + intel_compute_tile_offset(&x, &y, plane_state, 0); - if (rotation == BIT(DRM_ROTATE_180)) { + if (rotation == DRM_ROTATE_180) { dspcntr |= DISPPLANE_ROTATE_180; x += (crtc_state->pipe_src_w - 1); @@@ -3148,8 -2747,9 +3148,8 @@@ static void ironlake_update_primary_pla u32 dspcntr; i915_reg_t reg = DSPCNTR(plane); unsigned int rotation = plane_state->base.rotation; - int x = plane_state->src.x1 >> 16; - int y = plane_state->src.y1 >> 16; - int cpp = drm_format_plane_cpp(fb->pixel_format, 0); + int x = plane_state->base.src.x1 >> 16; + int y = plane_state->base.src.y1 >> 16; dspcntr = DISPPLANE_GAMMA_ENABLE; dspcntr |= DISPLAY_PLANE_ENABLE; @@@ -3186,12 -2786,12 +3186,12 @@@ if (!IS_HASWELL(dev) && !IS_BROADWELL(dev)) dspcntr |= DISPPLANE_TRICKLE_FEED_DISABLE; - linear_offset = y * fb->pitches[0] + x * cpp; + intel_add_fb_offsets(&x, &y, plane_state, 0); + intel_crtc->dspaddr_offset = - intel_compute_tile_offset(&x, &y, fb, 0, - fb->pitches[0], rotation); - linear_offset -= intel_crtc->dspaddr_offset; + intel_compute_tile_offset(&x, &y, plane_state, 0); + - if (rotation == BIT(DRM_ROTATE_180)) { + if (rotation == DRM_ROTATE_180) { dspcntr |= DISPPLANE_ROTATE_180; if (!IS_HASWELL(dev) && !IS_BROADWELL(dev)) { @@@ -3386,20 -2979,22 +3386,20 @@@ static void skylake_update_primary_plan struct drm_i915_private *dev_priv = to_i915(dev); struct intel_crtc *intel_crtc = to_intel_crtc(crtc_state->base.crtc); struct drm_framebuffer *fb = plane_state->base.fb; - struct drm_i915_gem_object *obj = intel_fb_obj(fb); int pipe = intel_crtc->pipe; - u32 plane_ctl, stride_div, stride; - u32 tile_height, plane_offset, plane_size; + u32 plane_ctl; unsigned int rotation = plane_state->base.rotation; - int x_offset, y_offset; - u32 surf_addr; + u32 stride = skl_plane_stride(fb, 0, rotation); + u32 surf_addr = plane_state->main.offset; int scaler_id = plane_state->scaler_id; - int src_x = plane_state->base.src.x1 >> 16; - int src_y = plane_state->base.src.y1 >> 16; + int src_x = plane_state->main.x; + int src_y = plane_state->main.y; - int src_w = drm_rect_width(&plane_state->src) >> 16; - int src_h = drm_rect_height(&plane_state->src) >> 16; - int dst_x = plane_state->dst.x1; - int dst_y = plane_state->dst.y1; - int dst_w = drm_rect_width(&plane_state->dst); - int dst_h = drm_rect_height(&plane_state->dst); + int src_w = drm_rect_width(&plane_state->base.src) >> 16; + int src_h = drm_rect_height(&plane_state->base.src) >> 16; + int dst_x = plane_state->base.dst.x1; + int dst_y = plane_state->base.dst.y1; + int dst_w = drm_rect_width(&plane_state->base.dst); + int dst_h = drm_rect_height(&plane_state->base.dst); plane_ctl = PLANE_CTL_ENABLE | PLANE_CTL_PIPE_GAMMA_ENABLE | @@@ -3482,10 -3093,12 +3482,10 @@@ static void intel_update_primary_planes for_each_crtc(dev, crtc) { struct intel_plane *plane = to_intel_plane(crtc->primary); - struct intel_plane_state *plane_state; - - drm_modeset_lock_crtc(crtc, &plane->base); - plane_state = to_intel_plane_state(plane->base.state); + struct intel_plane_state *plane_state = + to_intel_plane_state(plane->base.state); - if (plane_state->visible) + if (plane_state->base.visible) plane->update_plane(&plane->base, to_intel_crtc_state(crtc->state), plane_state); @@@ -14568,9 -14106,7 +14559,8 @@@ intel_check_primary_plane(struct drm_pl struct intel_crtc_state *crtc_state, struct intel_plane_state *state) { + struct drm_i915_private *dev_priv = to_i915(plane->dev); struct drm_crtc *crtc = state->base.crtc; - struct drm_framebuffer *fb = state->base.fb; int min_scale = DRM_PLANE_HELPER_NO_SCALING; int max_scale = DRM_PLANE_HELPER_NO_SCALING; bool can_position = false; @@@ -14585,25 -14120,10 +14575,23 @@@ can_position = true; } - ret = drm_plane_helper_check_update(plane, crtc, fb, &state->src, - &state->dst, &state->clip, - state->base.rotation, - return drm_plane_helper_check_state(&state->base, - &state->clip, -- min_scale, max_scale, - can_position, true, - &state->visible); - can_position, true); ++ ret = drm_plane_helper_check_state(&state->base, ++ &state->clip, ++ min_scale, max_scale, ++ can_position, true); + if (ret) + return ret; + - if (!fb) ++ if (!state->base.fb) + return 0; + + if (INTEL_GEN(dev_priv) >= 9) { + ret = skl_check_plane_surface(state); + if (ret) + return ret; + } + + return 0; } static void intel_begin_crtc_commit(struct drm_crtc *crtc, diff --cc drivers/gpu/drm/i915/intel_drv.h index bb34d54,c29a429..9539f0e --- a/drivers/gpu/drm/i915/intel_drv.h +++ b/drivers/gpu/drm/i915/intel_drv.h @@@ -348,20 -338,8 +348,17 @@@ struct intel_atomic_state struct intel_plane_state { struct drm_plane_state base; - struct drm_rect src; - struct drm_rect dst; struct drm_rect clip; - bool visible; + struct { + u32 offset; + int x, y; + } main; + struct { + u32 offset; + int x, y; + } aux; + /* * scaler_id * = -1 : not using a scaler diff --cc drivers/gpu/drm/i915/intel_sprite.c index c2e2c31,cbdca7e4..366900d --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@@ -203,21 -203,23 +203,21 @@@ skl_update_plane(struct drm_plane *drm_ struct drm_i915_private *dev_priv = to_i915(dev); struct intel_plane *intel_plane = to_intel_plane(drm_plane); struct drm_framebuffer *fb = plane_state->base.fb; - struct drm_i915_gem_object *obj = intel_fb_obj(fb); const int pipe = intel_plane->pipe; const int plane = intel_plane->plane + 1; - u32 plane_ctl, stride_div, stride; + u32 plane_ctl; const struct drm_intel_sprite_colorkey *key = &plane_state->ckey; - u32 surf_addr; - u32 tile_height, plane_offset, plane_size; + u32 surf_addr = plane_state->main.offset; unsigned int rotation = plane_state->base.rotation; - int x_offset, y_offset; + u32 stride = skl_plane_stride(fb, 0, rotation); - int crtc_x = plane_state->dst.x1; - int crtc_y = plane_state->dst.y1; - uint32_t crtc_w = drm_rect_width(&plane_state->dst); - uint32_t crtc_h = drm_rect_height(&plane_state->dst); + int crtc_x = plane_state->base.dst.x1; + int crtc_y = plane_state->base.dst.y1; + uint32_t crtc_w = drm_rect_width(&plane_state->base.dst); + uint32_t crtc_h = drm_rect_height(&plane_state->base.dst); - uint32_t x = plane_state->base.src.x1 >> 16; - uint32_t y = plane_state->base.src.y1 >> 16; + uint32_t x = plane_state->main.x; + uint32_t y = plane_state->main.y; - uint32_t src_w = drm_rect_width(&plane_state->src) >> 16; - uint32_t src_h = drm_rect_height(&plane_state->src) >> 16; + uint32_t src_w = drm_rect_width(&plane_state->base.src) >> 16; + uint32_t src_h = drm_rect_height(&plane_state->base.src) >> 16; plane_ctl = PLANE_CTL_ENABLE | PLANE_CTL_PIPE_GAMMA_ENABLE | @@@ -345,15 -369,16 +345,15 @@@ vlv_update_plane(struct drm_plane *dpla u32 sprctl; u32 sprsurf_offset, linear_offset; unsigned int rotation = dplane->state->rotation; - int cpp = drm_format_plane_cpp(fb->pixel_format, 0); const struct drm_intel_sprite_colorkey *key = &plane_state->ckey; - int crtc_x = plane_state->dst.x1; - int crtc_y = plane_state->dst.y1; - uint32_t crtc_w = drm_rect_width(&plane_state->dst); - uint32_t crtc_h = drm_rect_height(&plane_state->dst); - uint32_t x = plane_state->src.x1 >> 16; - uint32_t y = plane_state->src.y1 >> 16; - uint32_t src_w = drm_rect_width(&plane_state->src) >> 16; - uint32_t src_h = drm_rect_height(&plane_state->src) >> 16; + int crtc_x = plane_state->base.dst.x1; + int crtc_y = plane_state->base.dst.y1; + uint32_t crtc_w = drm_rect_width(&plane_state->base.dst); + uint32_t crtc_h = drm_rect_height(&plane_state->base.dst); + uint32_t x = plane_state->base.src.x1 >> 16; + uint32_t y = plane_state->base.src.y1 >> 16; + uint32_t src_w = drm_rect_width(&plane_state->base.src) >> 16; + uint32_t src_h = drm_rect_height(&plane_state->base.src) >> 16; sprctl = SP_ENABLE; @@@ -415,10 -440,12 +415,10 @@@ crtc_w--; crtc_h--; - linear_offset = y * fb->pitches[0] + x * cpp; - sprsurf_offset = intel_compute_tile_offset(&x, &y, fb, 0, - fb->pitches[0], rotation); - linear_offset -= sprsurf_offset; + intel_add_fb_offsets(&x, &y, plane_state, 0); + sprsurf_offset = intel_compute_tile_offset(&x, &y, plane_state, 0); - if (rotation == BIT(DRM_ROTATE_180)) { + if (rotation == DRM_ROTATE_180) { sprctl |= SP_ROTATE_180; x += src_w; @@@ -484,15 -511,16 +484,15 @@@ ivb_update_plane(struct drm_plane *plan u32 sprctl, sprscale = 0; u32 sprsurf_offset, linear_offset; unsigned int rotation = plane_state->base.rotation; - int cpp = drm_format_plane_cpp(fb->pixel_format, 0); const struct drm_intel_sprite_colorkey *key = &plane_state->ckey; - int crtc_x = plane_state->dst.x1; - int crtc_y = plane_state->dst.y1; - uint32_t crtc_w = drm_rect_width(&plane_state->dst); - uint32_t crtc_h = drm_rect_height(&plane_state->dst); - uint32_t x = plane_state->src.x1 >> 16; - uint32_t y = plane_state->src.y1 >> 16; - uint32_t src_w = drm_rect_width(&plane_state->src) >> 16; - uint32_t src_h = drm_rect_height(&plane_state->src) >> 16; + int crtc_x = plane_state->base.dst.x1; + int crtc_y = plane_state->base.dst.y1; + uint32_t crtc_w = drm_rect_width(&plane_state->base.dst); + uint32_t crtc_h = drm_rect_height(&plane_state->base.dst); + uint32_t x = plane_state->base.src.x1 >> 16; + uint32_t y = plane_state->base.src.y1 >> 16; + uint32_t src_w = drm_rect_width(&plane_state->base.src) >> 16; + uint32_t src_h = drm_rect_height(&plane_state->base.src) >> 16; sprctl = SPRITE_ENABLE; @@@ -545,10 -573,12 +545,10 @@@ if (crtc_w != src_w || crtc_h != src_h) sprscale = SPRITE_SCALE_ENABLE | (src_w << 16) | src_h; - linear_offset = y * fb->pitches[0] + x * cpp; - sprsurf_offset = intel_compute_tile_offset(&x, &y, fb, 0, - fb->pitches[0], rotation); - linear_offset -= sprsurf_offset; + intel_add_fb_offsets(&x, &y, plane_state, 0); + sprsurf_offset = intel_compute_tile_offset(&x, &y, plane_state, 0); - if (rotation == BIT(DRM_ROTATE_180)) { + if (rotation == DRM_ROTATE_180) { sprctl |= SPRITE_ROTATE_180; /* HSW and BDW does this automagically in hardware */ @@@ -622,15 -652,16 +622,15 @@@ ilk_update_plane(struct drm_plane *plan u32 dvscntr, dvsscale; u32 dvssurf_offset, linear_offset; unsigned int rotation = plane_state->base.rotation; - int cpp = drm_format_plane_cpp(fb->pixel_format, 0); const struct drm_intel_sprite_colorkey *key = &plane_state->ckey; - int crtc_x = plane_state->dst.x1; - int crtc_y = plane_state->dst.y1; - uint32_t crtc_w = drm_rect_width(&plane_state->dst); - uint32_t crtc_h = drm_rect_height(&plane_state->dst); - uint32_t x = plane_state->src.x1 >> 16; - uint32_t y = plane_state->src.y1 >> 16; - uint32_t src_w = drm_rect_width(&plane_state->src) >> 16; - uint32_t src_h = drm_rect_height(&plane_state->src) >> 16; + int crtc_x = plane_state->base.dst.x1; + int crtc_y = plane_state->base.dst.y1; + uint32_t crtc_w = drm_rect_width(&plane_state->base.dst); + uint32_t crtc_h = drm_rect_height(&plane_state->base.dst); + uint32_t x = plane_state->base.src.x1 >> 16; + uint32_t y = plane_state->base.src.y1 >> 16; + uint32_t src_w = drm_rect_width(&plane_state->base.src) >> 16; + uint32_t src_h = drm_rect_height(&plane_state->base.src) >> 16; dvscntr = DVS_ENABLE; @@@ -679,10 -710,12 +679,10 @@@ if (crtc_w != src_w || crtc_h != src_h) dvsscale = DVS_SCALE_ENABLE | (src_w << 16) | src_h; - linear_offset = y * fb->pitches[0] + x * cpp; - dvssurf_offset = intel_compute_tile_offset(&x, &y, fb, 0, - fb->pitches[0], rotation); - linear_offset -= dvssurf_offset; + intel_add_fb_offsets(&x, &y, plane_state, 0); + dvssurf_offset = intel_compute_tile_offset(&x, &y, plane_state, 0); - if (rotation == BIT(DRM_ROTATE_180)) { + if (rotation == DRM_ROTATE_180) { dvscntr |= DVS_ROTATE_180; x += src_w; @@@ -753,10 -785,19 +753,20 @@@ intel_check_sprite_plane(struct drm_pla int hscale, vscale; int max_scale, min_scale; bool can_scale; + int ret; + src->x1 = state->base.src_x; + src->y1 = state->base.src_y; + src->x2 = state->base.src_x + state->base.src_w; + src->y2 = state->base.src_y + state->base.src_h; + + dst->x1 = state->base.crtc_x; + dst->y1 = state->base.crtc_y; + dst->x2 = state->base.crtc_x + state->base.crtc_w; + dst->y2 = state->base.crtc_y + state->base.crtc_h; + if (!fb) { - state->visible = false; + state->base.visible = false; return 0; }