From: Daniel Stone Date: Tue, 17 Mar 2020 21:52:28 +0000 (+0000) Subject: wayland-backend: Fully damage initial SHM buffer X-Git-Tag: upstream/9.0.0~72 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=cb481a66cd3e27845fa5cfe8a775e5d178c6c3b5;p=platform%2Fupstream%2Fweston.git wayland-backend: Fully damage initial SHM buffer In order to start the repaint loop, the Wayland backend tries to damage the full SHM buffer, but doesn't actually damage the full area if we have a frame. Store the buffer's width and height alongside the buffer itself, so we can damage the full area when required. Signed-off-by: Daniel Stone --- diff --git a/libweston/backend-wayland/wayland.c b/libweston/backend-wayland/wayland.c index 42af0c80..83145c93 100644 --- a/libweston/backend-wayland/wayland.c +++ b/libweston/backend-wayland/wayland.c @@ -180,6 +180,8 @@ struct wayland_shm_buffer { struct wl_buffer *buffer; void *data; size_t size; + int width; + int height; pixman_region32_t damage; /**< in global coords */ int frame_damaged; @@ -339,6 +341,8 @@ wayland_output_get_shm_buffer(struct wayland_output *output) sb->frame_damaged = 1; sb->data = data; + sb->width = width; + sb->height = height; sb->size = height * stride; pool = wl_shm_create_pool(shm, fd, sb->size); @@ -410,8 +414,7 @@ draw_initial_frame(struct wayland_output *output) wl_surface_attach(output->parent.surface, sb->buffer, 0, 0); wl_surface_damage(output->parent.surface, 0, 0, - output->base.current_mode->width, - output->base.current_mode->height); + sb->width, sb->height); } #ifdef ENABLE_EGL