From: Jan Schmidt Date: Thu, 23 Nov 2017 12:01:52 +0000 (+1100) Subject: viv-fb: Don't destroy the native FB display X-Git-Tag: 1.19.3~507^2~4706 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=c91187c187d779ae7d6e6ec0a8ac206e7d9fde67;p=platform%2Fupstream%2Fgstreamer.git viv-fb: Don't destroy the native FB display It causes crashes in applications because the result of fbGetDisplay() might be in use elsewhere in the application and Vivante doesn't seem to do any refcounting --- diff --git a/gst-libs/gst/gl/viv-fb/gstgldisplay_viv_fb.c b/gst-libs/gst/gl/viv-fb/gstgldisplay_viv_fb.c index 48815e5..b90273e 100644 --- a/gst-libs/gst/gl/viv-fb/gstgldisplay_viv_fb.c +++ b/gst-libs/gst/gl/viv-fb/gstgldisplay_viv_fb.c @@ -59,8 +59,8 @@ gst_gl_display_viv_fb_finalize (GObject * object) { GstGLDisplayVivFB *display_viv_fb = GST_GL_DISPLAY_VIV_FB (object); - if (display_viv_fb->display) - fbDestroyDisplay (display_viv_fb->display); + // We don't destroy the FB Display - it causes crashes in applications + // because Vivante doesn't seem to do any refcounting G_OBJECT_CLASS (gst_gl_display_viv_fb_parent_class)->finalize (object); }