From: Brian Paul Date: Wed, 16 Feb 2011 21:20:14 +0000 (-0700) Subject: svga: flush when transitioning between HW and SW rendering paths X-Git-Tag: mesa-7.11-rc1~2032 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=c8f8d7d873269bd2e01f088725f754f9413102b5;p=platform%2Fupstream%2Fmesa.git svga: flush when transitioning between HW and SW rendering paths To avoid mixing HW and SW rendering with the same vertex buffer. --- diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 6fd0bdb..4d4f503 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -367,6 +367,9 @@ struct svga_context /** List of buffers with queued transfers */ struct list_head dirty_buffers; + + /** Was the previous draw done with the SW path? */ + boolean prev_draw_swtnl; }; /* A flag for each state_tracker state object: diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c index 001ec36..d98b9b0 100644 --- a/src/gallium/drivers/svga/svga_pipe_draw.c +++ b/src/gallium/drivers/svga/svga_pipe_draw.c @@ -157,6 +157,14 @@ svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) if (!u_trim_pipe_prim( info->mode, &count )) return; + if (svga->state.sw.need_swtnl != svga->prev_draw_swtnl) { + /* We're switching between SW and HW drawing. Do a flush to avoid + * mixing HW and SW rendering with the same vertex buffer. + */ + pipe->flush(pipe, ~0, NULL); + svga->prev_draw_swtnl = svga->state.sw.need_swtnl; + } + /* * Mark currently bound target surfaces as dirty * doesn't really matter if it is done before drawing.