From: Timur Kristóf Date: Fri, 27 Sep 2019 07:26:14 +0000 (+0200) Subject: amd/common: Add extern "C" to some headers that were missing it. X-Git-Tag: upstream/19.3.0~1261 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=c57503b93286ad3e8715f6d42a05b6de5fd7fdac;p=platform%2Fupstream%2Fmesa.git amd/common: Add extern "C" to some headers that were missing it. We'd like to include some of these in C++ code later. Specifically, ACO is written in C++ and we would like to use some of this code in ACO in order to avoid code duplication. Signed-off-by: Timur Kristóf Reviewed-by: Daniel Schürmann --- diff --git a/src/amd/common/ac_debug.h b/src/amd/common/ac_debug.h index 0d5c1dd..ffcba87 100644 --- a/src/amd/common/ac_debug.h +++ b/src/amd/common/ac_debug.h @@ -36,6 +36,10 @@ #define AC_MAX_WAVES_PER_CHIP (64 * 40) +#ifdef __cplusplus +extern "C" { +#endif + struct ac_wave_info { unsigned se; /* shader engine */ unsigned sh; /* shader array */ @@ -67,4 +71,8 @@ bool ac_vm_fault_occured(enum chip_class chip_class, unsigned ac_get_wave_info(enum chip_class chip_class, struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP]); +#ifdef __cplusplus +} +#endif + #endif diff --git a/src/amd/common/ac_rtld.h b/src/amd/common/ac_rtld.h index 2246cf1..a4343d9 100644 --- a/src/amd/common/ac_rtld.h +++ b/src/amd/common/ac_rtld.h @@ -31,6 +31,10 @@ #include "util/u_dynarray.h" #include "compiler/shader_enums.h" +#ifdef __cplusplus +extern "C" { +#endif + struct ac_rtld_part; struct ac_shader_config; struct radeon_info; @@ -134,4 +138,8 @@ struct ac_rtld_upload_info { bool ac_rtld_upload(struct ac_rtld_upload_info *u); +#ifdef __cplusplus +} +#endif + #endif /* AC_RTLD_H */ diff --git a/src/amd/common/ac_shader_util.h b/src/amd/common/ac_shader_util.h index b522aaa..20b2912 100644 --- a/src/amd/common/ac_shader_util.h +++ b/src/amd/common/ac_shader_util.h @@ -31,6 +31,10 @@ #include "ac_binary.h" #include "compiler/nir/nir.h" +#ifdef __cplusplus +extern "C" { +#endif + enum ac_image_dim { ac_image_1d, ac_image_2d, @@ -69,4 +73,8 @@ ac_get_fs_input_vgpr_cnt(const struct ac_shader_config *config, signed char *face_vgpr_index, signed char *ancillary_vgpr_index); +#ifdef __cplusplus +} +#endif + #endif