From: Marek Olšák Date: Mon, 29 Nov 2010 04:24:18 +0000 (+0100) Subject: mesa: fix texel store functions for some float formats X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=bf7b6f60aea3caa12c858271af167387fc0cfa4e;p=profile%2Fivi%2Fmesa.git mesa: fix texel store functions for some float formats These are copy-paste errors obviously. --- diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h index 0b69b69..2de41f3 100644 --- a/src/mesa/main/texfetch_tmp.h +++ b/src/mesa/main/texfetch_tmp.h @@ -135,7 +135,7 @@ static void store_texel_rgba_f32(struct gl_texture_image *texImage, GLint i, GLint j, GLint k, const void *texel) { const GLfloat *depth = (const GLfloat *) texel; - GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); + GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4); dst[0] = depth[RCOMP]; dst[1] = depth[GCOMP]; dst[2] = depth[BCOMP]; @@ -163,9 +163,12 @@ static void FETCH(f_rgba_f16)( const struct gl_texture_image *texImage, static void store_texel_rgba_f16(struct gl_texture_image *texImage, GLint i, GLint j, GLint k, const void *texel) { - const GLfloat *depth = (const GLfloat *) texel; - GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - dst[0] = _mesa_float_to_half(*depth); + const GLfloat *src = (const GLfloat *) texel; + GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4); + dst[0] = _mesa_float_to_half(src[RCOMP]); + dst[1] = _mesa_float_to_half(src[GCOMP]); + dst[2] = _mesa_float_to_half(src[BCOMP]); + dst[3] = _mesa_float_to_half(src[ACOMP]); } #endif @@ -188,9 +191,11 @@ static void FETCH(f_rgb_f32)( const struct gl_texture_image *texImage, static void store_texel_rgb_f32(struct gl_texture_image *texImage, GLint i, GLint j, GLint k, const void *texel) { - const GLfloat *depth = (const GLfloat *) texel; - GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - dst[0] = *depth; + const GLfloat *src = (const GLfloat *) texel; + GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 3); + dst[0] = src[RCOMP]; + dst[1] = src[GCOMP]; + dst[2] = src[BCOMP]; } #endif @@ -214,9 +219,11 @@ static void FETCH(f_rgb_f16)( const struct gl_texture_image *texImage, static void store_texel_rgb_f16(struct gl_texture_image *texImage, GLint i, GLint j, GLint k, const void *texel) { - const GLfloat *depth = (const GLfloat *) texel; - GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - dst[0] = _mesa_float_to_half(*depth); + const GLfloat *src = (const GLfloat *) texel; + GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 3); + dst[0] = _mesa_float_to_half(src[RCOMP]); + dst[1] = _mesa_float_to_half(src[GCOMP]); + dst[2] = _mesa_float_to_half(src[BCOMP]); } #endif