From: nam <36914158+aferin@users.noreply.github.com> Date: Tue, 1 Oct 2019 07:46:28 +0000 (+0900) Subject: [MediaPlayer] Fix descriptions (#1042) X-Git-Tag: submit/tizen/20191002.005205~1^2~3 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=beacd5ee0211ea80c60f667f3ccd1e94de2cfd4f;p=platform%2Fcore%2Fcsapi%2Ftizenfx.git [MediaPlayer] Fix descriptions (#1042) --- diff --git a/src/Tizen.Multimedia.MediaPlayer/Player/Player.cs b/src/Tizen.Multimedia.MediaPlayer/Player/Player.cs index e1693a1ee..863aadba9 100644 --- a/src/Tizen.Multimedia.MediaPlayer/Player/Player.cs +++ b/src/Tizen.Multimedia.MediaPlayer/Player/Player.cs @@ -1026,15 +1026,15 @@ namespace Tizen.Multimedia /// /// Enables to decode a video data for every frame. /// - /// The player must be in the state. - /// And, must not be set. - /// A event is called in a separate thread(not in the main loop). - /// The video frame can be retrieved using a event as a media packet. - /// So if you change the media packet in the event, it will be displayed on the device. - /// The callback function holds the same buffer that will be drawn on the display device. - /// and the is available until it's destroyed by . - /// The packet has to be destroyed as quickly as possible after rendering the data - /// and all the packets have to be destroyed before is called. + /// The player must be in the state, + /// but must not be set. + /// A event is called in a separate thread, not called in the main loop. + /// The video frame can be retrieved using a event with a media packet parameter. + /// If you change the media packet in the event, it will be displayed on the device. + /// The callback function holds the same buffer that is drawn on the display device. + /// and the is available until it is destroyed by . + /// It is recommended to destroy the packet as quickly as possible after the decoded data is rendered on the display. + /// All the packets have to be destroyed before is called. /// http://tizen.org/feature/multimedia.raw_video /// The required feature is not supported. /// The player has already been disposed of.