From: nam <36914158+aferin@users.noreply.github.com>
Date: Tue, 1 Oct 2019 07:46:28 +0000 (+0900)
Subject: [MediaPlayer] Fix descriptions (#1042)
X-Git-Tag: submit/tizen/20191002.005205~1^2~3
X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=beacd5ee0211ea80c60f667f3ccd1e94de2cfd4f;p=platform%2Fcore%2Fcsapi%2Ftizenfx.git
[MediaPlayer] Fix descriptions (#1042)
---
diff --git a/src/Tizen.Multimedia.MediaPlayer/Player/Player.cs b/src/Tizen.Multimedia.MediaPlayer/Player/Player.cs
index e1693a1ee..863aadba9 100644
--- a/src/Tizen.Multimedia.MediaPlayer/Player/Player.cs
+++ b/src/Tizen.Multimedia.MediaPlayer/Player/Player.cs
@@ -1026,15 +1026,15 @@ namespace Tizen.Multimedia
///
/// Enables to decode a video data for every frame.
///
- /// The player must be in the state.
- /// And, must not be set.
- /// A event is called in a separate thread(not in the main loop).
- /// The video frame can be retrieved using a event as a media packet.
- /// So if you change the media packet in the event, it will be displayed on the device.
- /// The callback function holds the same buffer that will be drawn on the display device.
- /// and the is available until it's destroyed by .
- /// The packet has to be destroyed as quickly as possible after rendering the data
- /// and all the packets have to be destroyed before is called.
+ /// The player must be in the state,
+ /// but must not be set.
+ /// A event is called in a separate thread, not called in the main loop.
+ /// The video frame can be retrieved using a event with a media packet parameter.
+ /// If you change the media packet in the event, it will be displayed on the device.
+ /// The callback function holds the same buffer that is drawn on the display device.
+ /// and the is available until it is destroyed by .
+ /// It is recommended to destroy the packet as quickly as possible after the decoded data is rendered on the display.
+ /// All the packets have to be destroyed before is called.
/// http://tizen.org/feature/multimedia.raw_video
/// The required feature is not supported.
/// The player has already been disposed of.