From: Jonathan Wright Date: Fri, 15 Oct 2021 15:50:57 +0000 (+0100) Subject: aarch64: Remove redundant struct type definitions in arm_neon.h X-Git-Tag: upstream/12.2.0~4084 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=bdc42283bc7147bc01557dfab6a8c96bf31cf25a;p=platform%2Fupstream%2Fgcc.git aarch64: Remove redundant struct type definitions in arm_neon.h These vector type definitions are an artifact from the initial commit that added the AArch64 port. gcc/ChangeLog: 2021-10-15 Jonathan Wright * config/aarch64/arm_neon.h (__STRUCTN): Delete function macro and all invocations. --- diff --git a/gcc/config/aarch64/arm_neon.h b/gcc/config/aarch64/arm_neon.h index 1768c6b..99fe293 100644 --- a/gcc/config/aarch64/arm_neon.h +++ b/gcc/config/aarch64/arm_neon.h @@ -9120,92 +9120,6 @@ vtstq_p64 (poly64x2_t __a, poly64x2_t __b) != __AARCH64_INT64_C (0)); } -/* End of temporary inline asm implementations. */ - -/* Start of temporary inline asm for vldn, vstn and friends. */ - -/* Create struct element types for duplicating loads. - - Create 2 element structures of: - - +------+----+----+----+----+ - | | 8 | 16 | 32 | 64 | - +------+----+----+----+----+ - |int | Y | Y | N | N | - +------+----+----+----+----+ - |uint | Y | Y | N | N | - +------+----+----+----+----+ - |float | - | Y | N | N | - +------+----+----+----+----+ - |poly | Y | Y | - | - | - +------+----+----+----+----+ - - Create 3 element structures of: - - +------+----+----+----+----+ - | | 8 | 16 | 32 | 64 | - +------+----+----+----+----+ - |int | Y | Y | Y | Y | - +------+----+----+----+----+ - |uint | Y | Y | Y | Y | - +------+----+----+----+----+ - |float | - | Y | Y | Y | - +------+----+----+----+----+ - |poly | Y | Y | - | - | - +------+----+----+----+----+ - - Create 4 element structures of: - - +------+----+----+----+----+ - | | 8 | 16 | 32 | 64 | - +------+----+----+----+----+ - |int | Y | N | N | Y | - +------+----+----+----+----+ - |uint | Y | N | N | Y | - +------+----+----+----+----+ - |float | - | N | N | Y | - +------+----+----+----+----+ - |poly | Y | N | - | - | - +------+----+----+----+----+ - - This is required for casting memory reference. */ -#define __STRUCTN(t, sz, nelem) \ - typedef struct t ## sz ## x ## nelem ## _t { \ - t ## sz ## _t val[nelem]; \ - } t ## sz ## x ## nelem ## _t; - -/* 2-element structs. */ -__STRUCTN (int, 8, 2) -__STRUCTN (int, 16, 2) -__STRUCTN (uint, 8, 2) -__STRUCTN (uint, 16, 2) -__STRUCTN (float, 16, 2) -__STRUCTN (poly, 8, 2) -__STRUCTN (poly, 16, 2) -/* 3-element structs. */ -__STRUCTN (int, 8, 3) -__STRUCTN (int, 16, 3) -__STRUCTN (int, 32, 3) -__STRUCTN (int, 64, 3) -__STRUCTN (uint, 8, 3) -__STRUCTN (uint, 16, 3) -__STRUCTN (uint, 32, 3) -__STRUCTN (uint, 64, 3) -__STRUCTN (float, 16, 3) -__STRUCTN (float, 32, 3) -__STRUCTN (float, 64, 3) -__STRUCTN (poly, 8, 3) -__STRUCTN (poly, 16, 3) -/* 4-element structs. */ -__STRUCTN (int, 8, 4) -__STRUCTN (int, 64, 4) -__STRUCTN (uint, 8, 4) -__STRUCTN (uint, 64, 4) -__STRUCTN (poly, 8, 4) -__STRUCTN (float, 64, 4) -#undef __STRUCTN - - __extension__ extern __inline void __attribute__ ((__always_inline__, __gnu_inline__, __artificial__)) vst2_lane_f16 (float16_t *__ptr, float16x4x2_t __val, const int __lane)