From: Francisco Jerez Date: Sun, 28 Jun 2015 18:15:28 +0000 (+0300) Subject: i965/fs: Execute nir_setup_uniforms, _inputs and _outputs unconditionally. X-Git-Tag: upstream/17.1.0~17313 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=b5f1a48e234d47b24df38cb562cffb8941d43795;p=platform%2Fupstream%2Fmesa.git i965/fs: Execute nir_setup_uniforms, _inputs and _outputs unconditionally. Images take up zero uniform slots in the nir_shader::num_uniforms calculation, but nir_setup_uniforms needs to be executed even if the program has no non-image uniforms so the driver-specific image parameters are uploaded. nir_setup_uniforms is a no-op if there are really no uniforms, so checking the num_uniform count is useless in any case. The nir_setup_inputs and _outputs changes shouldn't lead to any functional change, they are just meant to preserve the symmetry between them and nir_setup_uniforms. Reviewed-by: Jason Ekstrand --- diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index 03a1ef5..6d22faa 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -39,21 +39,9 @@ fs_visitor::emit_nir_code() /* emit the arrays used for inputs and outputs - load/store intrinsics will * be converted to reads/writes of these arrays */ - - if (nir->num_inputs > 0) { - nir_inputs = bld.vgrf(BRW_REGISTER_TYPE_F, nir->num_inputs); - nir_setup_inputs(nir); - } - - if (nir->num_outputs > 0) { - nir_outputs = bld.vgrf(BRW_REGISTER_TYPE_F, nir->num_outputs); - nir_setup_outputs(nir); - } - - if (nir->num_uniforms > 0) { - nir_setup_uniforms(nir); - } - + nir_setup_inputs(nir); + nir_setup_outputs(nir); + nir_setup_uniforms(nir); nir_emit_system_values(nir); /* get the main function and emit it */ @@ -67,6 +55,8 @@ fs_visitor::emit_nir_code() void fs_visitor::nir_setup_inputs(nir_shader *shader) { + nir_inputs = bld.vgrf(BRW_REGISTER_TYPE_F, shader->num_inputs); + foreach_list_typed(nir_variable, var, node, &shader->inputs) { enum brw_reg_type type = brw_type_for_base_type(var->type); fs_reg input = offset(nir_inputs, bld, var->data.driver_location); @@ -129,6 +119,8 @@ fs_visitor::nir_setup_outputs(nir_shader *shader) { brw_wm_prog_key *key = (brw_wm_prog_key*) this->key; + nir_outputs = bld.vgrf(BRW_REGISTER_TYPE_F, shader->num_outputs); + foreach_list_typed(nir_variable, var, node, &shader->outputs) { fs_reg reg = offset(nir_outputs, bld, var->data.driver_location);