From: Haixia Shi Date: Thu, 7 Apr 2016 18:05:08 +0000 (-0700) Subject: dri/i965: extend GLES3 sRGB workaround to cover all formats X-Git-Tag: upstream/17.1.0~11208 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=b0e3ba61b5f8bb285472d5acda5ff233b05aeef4;p=platform%2Fupstream%2Fmesa.git dri/i965: extend GLES3 sRGB workaround to cover all formats It is incorrect to assume BGRA byte order for the GLES3 sRGB workaround. v2: use _mesa_get_srgb_format_linear to handle all formats Signed-off-by: Haixia Shi Reviewed-by: Stéphane Marchesin Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 2d480d0..63ac3bc 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -1151,10 +1151,9 @@ intel_gles3_srgb_workaround(struct brw_context *brw, */ fb->Visual.sRGBCapable = false; for (int i = 0; i < BUFFER_COUNT; i++) { - if (fb->Attachment[i].Renderbuffer && - fb->Attachment[i].Renderbuffer->Format == MESA_FORMAT_B8G8R8A8_SRGB) { - fb->Attachment[i].Renderbuffer->Format = MESA_FORMAT_B8G8R8A8_UNORM; - } + struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; + if (rb) + rb->Format = _mesa_get_srgb_format_linear(rb->Format); } }