From: Gert Wollny Date: Sat, 2 Feb 2019 12:17:16 +0000 (+0100) Subject: mesa: release references to image textures when a context is destroyed X-Git-Tag: upstream/19.3.0~10042 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=b0b3de2be750966343fca96b7123340f8656f056;p=platform%2Fupstream%2Fmesa.git mesa: release references to image textures when a context is destroyed When a texture is still bound as an image and the context it was bound in is destroyed but not the texture, then the texture will still hold the resource and will not be freed when it is finally destroyed. Hence, release these references when the context is destroyed. This leak was triggered by virglrenderer: https://gitlab.freedesktop.org/virgl/virglrenderer/issues/86 Signed-off-by: Gert Wollny Reviewed-by: Marek Olšák --- diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 492f01d..e5a89d9 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -129,6 +129,7 @@ #include "util/disk_cache.h" #include "util/strtod.h" #include "stencil.h" +#include "shaderimage.h" #include "texcompress_s3tc.h" #include "texstate.h" #include "transformfeedback.h" @@ -1345,6 +1346,7 @@ _mesa_free_context_data( struct gl_context *ctx ) _mesa_free_buffer_objects(ctx); _mesa_free_eval_data( ctx ); _mesa_free_texture_data( ctx ); + _mesa_free_image_textures(ctx); _mesa_free_matrix_data( ctx ); _mesa_free_pipeline_data(ctx); _mesa_free_program_data(ctx); diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c index 31ac852..242a8c2 100644 --- a/src/mesa/main/shaderimage.c +++ b/src/mesa/main/shaderimage.c @@ -469,6 +469,16 @@ _mesa_init_image_units(struct gl_context *ctx) ctx->ImageUnits[i] = _mesa_default_image_unit(ctx); } + +void +_mesa_free_image_textures(struct gl_context *ctx) +{ + unsigned i; + + for (i = 0; i < ARRAY_SIZE(ctx->ImageUnits); ++i) + _mesa_reference_texobj(&ctx->ImageUnits[i].TexObj, NULL); +} + GLboolean _mesa_is_image_unit_valid(struct gl_context *ctx, struct gl_image_unit *u) { diff --git a/src/mesa/main/shaderimage.h b/src/mesa/main/shaderimage.h index 6a9e3d6..daed275 100644 --- a/src/mesa/main/shaderimage.h +++ b/src/mesa/main/shaderimage.h @@ -68,6 +68,9 @@ _mesa_default_image_unit(struct gl_context *ctx); void _mesa_init_image_units(struct gl_context *ctx); +void +_mesa_free_image_textures(struct gl_context *ctx); + /** * Return GL_TRUE if the state of the image unit passed as argument is valid * and access from the shader is allowed. Otherwise loads from this unit