From: Francisco Jerez Date: Mon, 25 Nov 2013 22:59:46 +0000 (-0800) Subject: glsl/lexer: Add new tokens for ARB_shader_image_load_store. X-Git-Tag: upstream/10.3~3727 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=b0b26faa25110df16791f20e5560beb57a27894a;p=platform%2Fupstream%2Fmesa.git glsl/lexer: Add new tokens for ARB_shader_image_load_store. Reviewed-by: Paul Berry --- diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll index 3208b32..9f31cee 100644 --- a/src/glsl/glsl_lexer.ll +++ b/src/glsl/glsl_lexer.ll @@ -337,6 +337,51 @@ samplerExternalOES { return IDENTIFIER; } + /* keywords available with ARB_shader_image_load_store */ +image1D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE1D); +image2D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2D); +image3D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE3D); +image2DRect KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2DRECT); +imageCube KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGECUBE); +imageBuffer KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGEBUFFER); +image1DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE1DARRAY); +image2DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2DARRAY); +imageCubeArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGECUBEARRAY); +image2DMS KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2DMS); +image2DMSArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2DMSARRAY); +iimage1D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE1D); +iimage2D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE2D); +iimage3D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE3D); +iimage2DRect KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE2DRECT); +iimageCube KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGECUBE); +iimageBuffer KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGEBUFFER); +iimage1DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE1DARRAY); +iimage2DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE2DARRAY); +iimageCubeArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGECUBEARRAY); +iimage2DMS KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE2DMS); +iimage2DMSArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE2DMSARRAY); +uimage1D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE1D); +uimage2D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE2D); +uimage3D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE3D); +uimage2DRect KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE2DRECT); +uimageCube KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGECUBE); +uimageBuffer KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGEBUFFER); +uimage1DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE1DARRAY); +uimage2DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE2DARRAY); +uimageCubeArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGECUBEARRAY); +uimage2DMS KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE2DMS); +uimage2DMSArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE2DMSARRAY); +image1DShadow KEYWORD(130, 300, 0, 0, IMAGE1DSHADOW); +image2DShadow KEYWORD(130, 300, 0, 0, IMAGE2DSHADOW); +image1DArrayShadow KEYWORD(130, 300, 0, 0, IMAGE1DARRAYSHADOW); +image2DArrayShadow KEYWORD(130, 300, 0, 0, IMAGE2DARRAYSHADOW); + +coherent KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, COHERENT); +volatile KEYWORD_WITH_ALT(110, 100, 420, 0, yyextra->ARB_shader_image_load_store_enable, VOLATILE); +restrict KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, RESTRICT); +readonly KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, READONLY); +writeonly KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, WRITEONLY); + atomic_uint KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_atomic_counters_enable, ATOMIC_UINT); struct return STRUCT; @@ -436,7 +481,6 @@ switch KEYWORD(110, 100, 130, 300, SWITCH); default KEYWORD(110, 100, 130, 300, DEFAULT); inline KEYWORD(110, 100, 0, 0, INLINE_TOK); noinline KEYWORD(110, 100, 0, 0, NOINLINE); -volatile KEYWORD(110, 100, 0, 0, VOLATILE); public KEYWORD(110, 100, 0, 0, PUBLIC_TOK); static KEYWORD(110, 100, 0, 0, STATIC); extern KEYWORD(110, 100, 0, 0, EXTERN); @@ -481,31 +525,6 @@ active KEYWORD(130, 300, 0, 0, ACTIVE); superp KEYWORD(130, 100, 0, 0, SUPERP); samplerBuffer KEYWORD(130, 300, 140, 0, SAMPLERBUFFER); filter KEYWORD(130, 300, 0, 0, FILTER); -image1D KEYWORD(130, 300, 0, 0, IMAGE1D); -image2D KEYWORD(130, 300, 0, 0, IMAGE2D); -image3D KEYWORD(130, 300, 0, 0, IMAGE3D); -imageCube KEYWORD(130, 300, 0, 0, IMAGECUBE); -iimage1D KEYWORD(130, 300, 0, 0, IIMAGE1D); -iimage2D KEYWORD(130, 300, 0, 0, IIMAGE2D); -iimage3D KEYWORD(130, 300, 0, 0, IIMAGE3D); -iimageCube KEYWORD(130, 300, 0, 0, IIMAGECUBE); -uimage1D KEYWORD(130, 300, 0, 0, UIMAGE1D); -uimage2D KEYWORD(130, 300, 0, 0, UIMAGE2D); -uimage3D KEYWORD(130, 300, 0, 0, UIMAGE3D); -uimageCube KEYWORD(130, 300, 0, 0, UIMAGECUBE); -image1DArray KEYWORD(130, 300, 0, 0, IMAGE1DARRAY); -image2DArray KEYWORD(130, 300, 0, 0, IMAGE2DARRAY); -iimage1DArray KEYWORD(130, 300, 0, 0, IIMAGE1DARRAY); -iimage2DArray KEYWORD(130, 300, 0, 0, IIMAGE2DARRAY); -uimage1DArray KEYWORD(130, 300, 0, 0, UIMAGE1DARRAY); -uimage2DArray KEYWORD(130, 300, 0, 0, UIMAGE2DARRAY); -image1DShadow KEYWORD(130, 300, 0, 0, IMAGE1DSHADOW); -image2DShadow KEYWORD(130, 300, 0, 0, IMAGE2DSHADOW); -image1DArrayShadow KEYWORD(130, 300, 0, 0, IMAGE1DARRAYSHADOW); -image2DArrayShadow KEYWORD(130, 300, 0, 0, IMAGE2DARRAYSHADOW); -imageBuffer KEYWORD(130, 300, 0, 0, IMAGEBUFFER); -iimageBuffer KEYWORD(130, 300, 0, 0, IIMAGEBUFFER); -uimageBuffer KEYWORD(130, 300, 0, 0, UIMAGEBUFFER); row_major KEYWORD_WITH_ALT(130, 0, 140, 0, yyextra->ARB_uniform_buffer_object_enable && !yyextra->es_shader, ROW_MAJOR); /* Additional reserved words in GLSL 1.40 */ @@ -515,10 +534,6 @@ isamplerBuffer KEYWORD(140, 300, 140, 0, ISAMPLERBUFFER); usamplerBuffer KEYWORD(140, 300, 140, 0, USAMPLERBUFFER); /* Additional reserved words in GLSL ES 3.00 */ -coherent KEYWORD(0, 300, 0, 0, COHERENT); -restrict KEYWORD(0, 300, 0, 0, RESTRICT); -readonly KEYWORD(0, 300, 0, 0, READONLY); -writeonly KEYWORD(0, 300, 0, 0, WRITEONLY); resource KEYWORD(0, 300, 0, 0, RESOURCE); patch KEYWORD(0, 300, 0, 0, PATCH); sample KEYWORD_WITH_ALT(400, 300, 400, 0, yyextra->ARB_gpu_shader5_enable, SAMPLE); diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy index ddbcfb3..e43bc4f 100644 --- a/src/glsl/glsl_parser.yy +++ b/src/glsl/glsl_parser.yy @@ -145,6 +145,14 @@ static bool match_layout_qualifier(const char *s1, const char *s2, %token SAMPLER2DMS ISAMPLER2DMS USAMPLER2DMS %token SAMPLER2DMSARRAY ISAMPLER2DMSARRAY USAMPLER2DMSARRAY %token SAMPLEREXTERNALOES +%token IMAGE1D IMAGE2D IMAGE3D IMAGE2DRECT IMAGECUBE IMAGEBUFFER +%token IMAGE1DARRAY IMAGE2DARRAY IMAGECUBEARRAY IMAGE2DMS IMAGE2DMSARRAY +%token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGE2DRECT IIMAGECUBE IIMAGEBUFFER +%token IIMAGE1DARRAY IIMAGE2DARRAY IIMAGECUBEARRAY IIMAGE2DMS IIMAGE2DMSARRAY +%token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGE2DRECT UIMAGECUBE UIMAGEBUFFER +%token UIMAGE1DARRAY UIMAGE2DARRAY UIMAGECUBEARRAY UIMAGE2DMS UIMAGE2DMSARRAY +%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW +%token COHERENT VOLATILE RESTRICT READONLY WRITEONLY %token ATOMIC_UINT %token STRUCT VOID_TOK WHILE %token IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER @@ -170,23 +178,17 @@ static bool match_layout_qualifier(const char *s1, const char *s2, /* Reserved words that are not actually used in the grammar. */ %token ASM CLASS UNION ENUM TYPEDEF TEMPLATE THIS PACKED_TOK GOTO -%token INLINE_TOK NOINLINE VOLATILE PUBLIC_TOK STATIC EXTERN EXTERNAL +%token INLINE_TOK NOINLINE PUBLIC_TOK STATIC EXTERN EXTERNAL %token LONG_TOK SHORT_TOK DOUBLE_TOK HALF FIXED_TOK UNSIGNED INPUT_TOK OUPTUT %token HVEC2 HVEC3 HVEC4 DVEC2 DVEC3 DVEC4 FVEC2 FVEC3 FVEC4 %token SAMPLER3DRECT %token SIZEOF CAST NAMESPACE USING -%token COHERENT RESTRICT READONLY WRITEONLY RESOURCE PATCH SAMPLE +%token RESOURCE PATCH SAMPLE %token SUBROUTINE %token ERROR_TOK -%token COMMON PARTITION ACTIVE FILTER -%token IMAGE1D IMAGE2D IMAGE3D IMAGECUBE IMAGE1DARRAY IMAGE2DARRAY -%token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGECUBE IIMAGE1DARRAY IIMAGE2DARRAY -%token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGECUBE UIMAGE1DARRAY UIMAGE2DARRAY -%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGEBUFFER IIMAGEBUFFER UIMAGEBUFFER -%token IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW -%token ROW_MAJOR +%token COMMON PARTITION ACTIVE FILTER ROW_MAJOR %type variable_identifier %type statement