From: Kristian Høgsberg Kristensen Date: Wed, 21 Oct 2015 06:07:56 +0000 (-0700) Subject: i965/fs: Use unsigned immediate 0 when eliminating SHADER_OPCODE_FIND_LIVE_CHANNEL X-Git-Tag: upstream/17.1.0~15098 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=aedc0aab19c233cc084211959ef2b6be1c500bb7;p=platform%2Fupstream%2Fmesa.git i965/fs: Use unsigned immediate 0 when eliminating SHADER_OPCODE_FIND_LIVE_CHANNEL The destination for SHADER_OPCODE_FIND_LIVE_CHANNEL is always a UD register. When we replace the opcode with a MOV, make sure we use a UD immediate 0 so copy propagation doesn't bail because of non-matching types. Reviewed-by: Matt Turner Signed-off-by: Kristian Høgsberg Kristensen --- diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index c8df940..75f1a92 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -2614,7 +2614,7 @@ fs_visitor::eliminate_find_live_channel() case SHADER_OPCODE_FIND_LIVE_CHANNEL: if (depth == 0) { inst->opcode = BRW_OPCODE_MOV; - inst->src[0] = fs_reg(0); + inst->src[0] = fs_reg(0u); inst->sources = 1; inst->force_writemask_all = true; progress = true;