From: Brian Paul Date: Fri, 3 Jun 2011 03:49:03 +0000 (-0600) Subject: mesa: fix typo (s/GLGL/GLSL/) X-Git-Tag: 062012170305~5579 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=aaeb9a82162f7bfedcd3ecbe466599c6487b30a6;p=profile%2Fivi%2Fmesa.git mesa: fix typo (s/GLGL/GLSL/) --- diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index c45f1f3..c9b12c8 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -334,7 +334,7 @@ get_uniform_rows_cols(const struct gl_program_parameter *p, /** - * GLGL uniform arrays and structs require special handling. + * GLSL uniform arrays and structs require special handling. * * The GL_ARB_shader_objects spec says that if you use * glGetUniformLocation to get the location of an array, you CANNOT