From: Marcin Ĺšlusarz Date: Wed, 27 Apr 2022 14:05:44 +0000 (+0200) Subject: anv: disable streamout before emitting mesh shading state X-Git-Tag: upstream/22.3.5~8959 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=aa1c128b54b31580367d97107660c11cb94e0b98;p=platform%2Fupstream%2Fmesa.git anv: disable streamout before emitting mesh shading state Fixes tests which use secondary command buffers. Fixes: ef04caea9b8 ("anv: Implement Mesh Shading pipeline") Reviewed-by: Caio Oliveira Part-of: --- diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c index 97df60e..f8d3c16 100644 --- a/src/intel/vulkan/genX_pipeline.c +++ b/src/intel/vulkan/genX_pipeline.c @@ -2807,6 +2807,12 @@ genX(graphics_pipeline_create)( #endif } else { assert(anv_pipeline_is_mesh(pipeline)); + + /* BSpec 46303 forbids both 3DSTATE_MESH_CONTROL.MeshShaderEnable + * and 3DSTATE_STREAMOUT.SOFunctionEnable to be 1. + */ + anv_batch_emit(&pipeline->base.batch, GENX(3DSTATE_STREAMOUT), so) {} + #if GFX_VERx10 >= 125 emit_task_state(pipeline); emit_mesh_state(pipeline);