From: Francisco Jerez Date: Mon, 27 Jul 2015 13:14:36 +0000 (+0300) Subject: i965/fs: Define logical framebuffer write opcode. X-Git-Tag: upstream/17.1.0~17348 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=a9f31a032b0a1068a4e2ceed9ed4680ecf13e28b;p=platform%2Fupstream%2Fmesa.git i965/fs: Define logical framebuffer write opcode. The logical variant is largely equivalent to the original opcode but instead of taking a single payload source it expects its arguments that make up the payload separately as individual sources, like: fb_write_logical null, color0, color1, src0_alpha, src_depth, dst_depth, sample_mask, num_components This patch defines the opcode and usual instruction boilerplate, including a placeholder lowering function provided mainly as self-documentation. Reviewed-by: Jason Ekstrand Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index e6fdc3d..9f8d733 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -875,6 +875,21 @@ enum opcode { * instructions. */ FS_OPCODE_FB_WRITE = 128, + + /** + * Same as FS_OPCODE_FB_WRITE but expects its arguments separately as + * individual sources instead of as a single payload blob: + * + * Source 0: [required] Color 0. + * Source 1: [optional] Color 1 (for dual source blend messages). + * Source 2: [optional] Src0 Alpha. + * Source 3: [optional] Source Depth (passthrough from the thread payload). + * Source 4: [optional] Destination Depth (gl_FragDepth). + * Source 5: [optional] Sample Mask (gl_SampleMask). + * Source 6: [required] Number of color components (as a UD immediate). + */ + FS_OPCODE_FB_WRITE_LOGICAL, + FS_OPCODE_BLORP_FB_WRITE, FS_OPCODE_REP_FB_WRITE, SHADER_OPCODE_RCP, diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index b8df4b3..c481d0b 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -678,6 +678,14 @@ fs_inst::components_read(unsigned i) const assert(i == 0); return 2; + case FS_OPCODE_FB_WRITE_LOGICAL: + assert(src[6].file == IMM); + /* First/second FB write color. */ + if (i < 2) + return src[6].fixed_hw_reg.dw1.ud; + else + return 1; + default: return 1; } @@ -3199,6 +3207,25 @@ fs_visitor::lower_integer_multiplication() return progress; } +static void +lower_fb_write_logical_send(const fs_builder &bld, fs_inst *inst, + const brw_wm_prog_data *prog_data, + const brw_wm_prog_key *key, + const fs_visitor::thread_payload &payload) +{ + assert(inst->src[6].file == IMM); + const brw_device_info *devinfo = bld.shader->devinfo; + const fs_reg &color0 = inst->src[0]; + const fs_reg &color1 = inst->src[1]; + const fs_reg &src0_alpha = inst->src[2]; + const fs_reg &src_depth = inst->src[3]; + const fs_reg &dst_depth = inst->src[4]; + fs_reg sample_mask = inst->src[5]; + const unsigned components = inst->src[6].fixed_hw_reg.dw1.ud; + + assert(!"Not implemented"); +} + bool fs_visitor::lower_logical_sends() { @@ -3210,6 +3237,14 @@ fs_visitor::lower_logical_sends() .at(block, inst); switch (inst->opcode) { + case FS_OPCODE_FB_WRITE_LOGICAL: + assert(stage == MESA_SHADER_FRAGMENT); + lower_fb_write_logical_send(ibld, inst, + (const brw_wm_prog_data *)prog_data, + (const brw_wm_prog_key *)key, + payload); + break; + default: continue; } diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index 8467e2c..3769d9f 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -386,7 +386,7 @@ public: fs_reg result; /** Register numbers for thread payload fields. */ - struct { + struct thread_payload { uint8_t source_depth_reg; uint8_t source_w_reg; uint8_t aa_dest_stencil_reg; diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index 4186432..8215a2f 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -537,6 +537,8 @@ brw_instruction_name(enum opcode op) return opcode_descs[op].name; case FS_OPCODE_FB_WRITE: return "fb_write"; + case FS_OPCODE_FB_WRITE_LOGICAL: + return "fb_write_logical"; case FS_OPCODE_BLORP_FB_WRITE: return "blorp_fb_write"; case FS_OPCODE_REP_FB_WRITE: