From: Alan Hourihane Date: Wed, 14 Jan 2009 16:32:44 +0000 (+0000) Subject: glsl: fix regression from sampler arrays commit X-Git-Tag: mesa-7.8~4230^2~284 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=a98dccca36027fc0ed333075ab30176144e6c475;p=platform%2Fupstream%2Fmesa.git glsl: fix regression from sampler arrays commit --- diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index a19fc0b..b046cc2 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -4292,10 +4292,8 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, } #endif { - const GLuint swizzle = _slang_var_swizzle(totalSize, 0); GLint sampNum = _mesa_add_sampler(prog->Parameters, varName, datatype); - store = _slang_new_ir_storage_swz(PROGRAM_SAMPLER, sampNum, - totalSize, swizzle); + store = _slang_new_ir_storage(PROGRAM_SAMPLER, sampNum, texIndex); /* If we have a sampler array, then we need to allocate the * additional samplers to ensure we don't allocate them elsewhere.