From: Kenneth Graunke Date: Wed, 12 Sep 2012 05:14:59 +0000 (-0700) Subject: i965: Fix out-of-order sampler unit usage in ARB fragment programs. X-Git-Tag: accepted/2.0alpha-wayland/20121114.171706~133 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=a5a86652f17c5bc249a55b558310947a76de3d33;p=profile%2Fivi%2Fmesa.git i965: Fix out-of-order sampler unit usage in ARB fragment programs. ARB fragment programs use texture unit numbers directly, unlike GLSL which has an extra indirection. If a fragment program only uses one texture assigned to GL_TEXTURE1, SamplersUsed will only contain a single bit, which would make us only upload a single surface/sampler state entry. However, it needs to be the second entry. Using _mesa_fls() instead of _mesa_bitcount() solves this. For ARB programs, this makes num_samplers the ID of the highest texture unit used. Since GLSL uses consecutive integers assigned by the linker, _mesa_fls() should give the same result as _mesa_bitcount().. Fixes a regression since 85e8e9e000732908b259a7e2cbc1724a1be2d447, which caused GPU hangs in ETQW (and probably others), as well as breaking piglit test fp-fragment-position. v2: Add a comment, as suggested by Matt. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54098 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54179 Signed-off-by: Kenneth Graunke Reviewed-by: Matt Turner Tested-by: meng (cherry picked from commit 28f4be9eb91b12a2c6b1db6660cca71a98c486ec) --- diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index 610ef34..e51381b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -341,7 +341,10 @@ brw_upload_samplers(struct brw_context *brw) GLbitfield SamplersUsed = vs->SamplersUsed | fs->SamplersUsed; - brw->sampler.count = _mesa_bitcount(SamplersUsed); + /* ARB programs use the texture unit number as the sampler index, so we + * need to find the highest unit used. A bit-count will not work. + */ + brw->sampler.count = _mesa_fls(SamplersUsed); if (brw->sampler.count == 0) return; diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index eefa427..582e239 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -1250,7 +1250,7 @@ brw_update_texture_surfaces(struct brw_context *brw) struct gl_program *vs = (struct gl_program *) brw->vertex_program; struct gl_program *fs = (struct gl_program *) brw->fragment_program; - unsigned num_samplers = _mesa_bitcount(vs->SamplersUsed | fs->SamplersUsed); + unsigned num_samplers = _mesa_fls(vs->SamplersUsed | fs->SamplersUsed); for (unsigned s = 0; s < num_samplers; s++) { brw->vs.surf_offset[SURF_INDEX_VS_TEXTURE(s)] = 0;