From: Matt Turner Date: Mon, 13 Jul 2015 06:15:42 +0000 (-0700) Subject: mesa: Avoid double promotion. X-Git-Tag: upstream/17.1.0~17279 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=a562313f378a056c8d886e418b518063ab077c39;p=platform%2Fupstream%2Fmesa.git mesa: Avoid double promotion. Reviewed-by: Iago Toral Quiroga --- diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 70adaf8..95b428d 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -189,15 +189,15 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key ) if (light->Enabled) { key->unit[i].light_enabled = 1; - if (light->EyePosition[3] == 0.0) + if (light->EyePosition[3] == 0.0F) key->unit[i].light_eyepos3_is_zero = 1; - if (light->SpotCutoff == 180.0) + if (light->SpotCutoff == 180.0F) key->unit[i].light_spotcutoff_is_180 = 1; - if (light->ConstantAttenuation != 1.0 || - light->LinearAttenuation != 0.0 || - light->QuadraticAttenuation != 0.0) + if (light->ConstantAttenuation != 1.0F || + light->LinearAttenuation != 0.0F || + light->QuadraticAttenuation != 0.0F) key->unit[i].light_attenuated = 1; } } diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c index 3bce289..45f343d 100644 --- a/src/mesa/main/fog.c +++ b/src/mesa/main/fog.c @@ -115,7 +115,7 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params ) ctx->Fog.Mode = m; break; case GL_FOG_DENSITY: - if (*params<0.0) { + if (*params<0.0F) { _mesa_error( ctx, GL_INVALID_VALUE, "glFog" ); return; } diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 5b308e8..307a5ff 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -676,7 +676,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu break; case GL_EDGE_FLAG: - v->value_bool = ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0; + v->value_bool = ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0F; break; case GL_READ_BUFFER: diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 89b1c4b..14b4b04 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -143,7 +143,7 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa COPY_3V(light->SpotDirection, params); break; case GL_SPOT_EXPONENT: - assert(params[0] >= 0.0); + assert(params[0] >= 0.0F); assert(params[0] <= ctx->Const.MaxSpotExponent); if (light->SpotExponent == params[0]) return; @@ -151,12 +151,12 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa light->SpotExponent = params[0]; break; case GL_SPOT_CUTOFF: - assert(params[0] == 180.0 || (params[0] >= 0.0 && params[0] <= 90.0)); + assert(params[0] == 180.0F || (params[0] >= 0.0F && params[0] <= 90.0F)); if (light->SpotCutoff == params[0]) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); light->SpotCutoff = params[0]; - light->_CosCutoff = (GLfloat) (cos(light->SpotCutoff * M_PI / 180.0)); + light->_CosCutoff = (cosf(light->SpotCutoff * M_PI / 180.0)); if (light->_CosCutoff < 0) light->_CosCutoff = 0; if (light->SpotCutoff != 180.0F) @@ -165,21 +165,21 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa light->_Flags &= ~LIGHT_SPOT; break; case GL_CONSTANT_ATTENUATION: - assert(params[0] >= 0.0); + assert(params[0] >= 0.0F); if (light->ConstantAttenuation == params[0]) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); light->ConstantAttenuation = params[0]; break; case GL_LINEAR_ATTENUATION: - assert(params[0] >= 0.0); + assert(params[0] >= 0.0F); if (light->LinearAttenuation == params[0]) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); light->LinearAttenuation = params[0]; break; case GL_QUADRATIC_ATTENUATION: - assert(params[0] >= 0.0); + assert(params[0] >= 0.0F); if (light->QuadraticAttenuation == params[0]) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); @@ -238,31 +238,31 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) params = temp; break; case GL_SPOT_EXPONENT: - if (params[0] < 0.0 || params[0] > ctx->Const.MaxSpotExponent) { + if (params[0] < 0.0F || params[0] > ctx->Const.MaxSpotExponent) { _mesa_error(ctx, GL_INVALID_VALUE, "glLight"); return; } break; case GL_SPOT_CUTOFF: - if ((params[0] < 0.0 || params[0] > 90.0) && params[0] != 180.0) { + if ((params[0] < 0.0F || params[0] > 90.0F) && params[0] != 180.0F) { _mesa_error(ctx, GL_INVALID_VALUE, "glLight"); return; } break; case GL_CONSTANT_ATTENUATION: - if (params[0] < 0.0) { + if (params[0] < 0.0F) { _mesa_error(ctx, GL_INVALID_VALUE, "glLight"); return; } break; case GL_LINEAR_ATTENUATION: - if (params[0] < 0.0) { + if (params[0] < 0.0F) { _mesa_error(ctx, GL_INVALID_VALUE, "glLight"); return; } break; case GL_QUADRATIC_ATTENUATION: - if (params[0] < 0.0) { + if (params[0] < 0.0F) { _mesa_error(ctx, GL_INVALID_VALUE, "glLight"); return; } @@ -463,14 +463,14 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) case GL_LIGHT_MODEL_LOCAL_VIEWER: if (ctx->API != API_OPENGL_COMPAT) goto invalid_pname; - newbool = (params[0]!=0.0); + newbool = (params[0] != 0.0F); if (ctx->Light.Model.LocalViewer == newbool) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); ctx->Light.Model.LocalViewer = newbool; break; case GL_LIGHT_MODEL_TWO_SIDE: - newbool = (params[0]!=0.0); + newbool = (params[0] != 0.0F); if (ctx->Light.Model.TwoSide == newbool) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); @@ -975,7 +975,7 @@ compute_light_positions( struct gl_context *ctx ) } else { /* positional light w/ homogeneous coordinate, divide by W */ - GLfloat wInv = (GLfloat)1.0 / light->_Position[3]; + GLfloat wInv = 1.0F / light->_Position[3]; light->_Position[0] *= wInv; light->_Position[1] *= wInv; light->_Position[2] *= wInv; @@ -1024,7 +1024,7 @@ update_modelview_scale( struct gl_context *ctx ) if (!_math_matrix_is_length_preserving(ctx->ModelviewMatrixStack.Top)) { const GLfloat *m = ctx->ModelviewMatrixStack.Top->inv; GLfloat f = m[2] * m[2] + m[6] * m[6] + m[10] * m[10]; - if (f < 1e-12) f = 1.0; + if (f < 1e-12f) f = 1.0f; if (ctx->_NeedEyeCoords) ctx->_ModelViewInvScale = 1.0f / sqrtf(f); else diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c index 3c08ed2..c020fb3 100644 --- a/src/mesa/main/lines.c +++ b/src/mesa/main/lines.c @@ -45,7 +45,7 @@ _mesa_LineWidth( GLfloat width ) if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glLineWidth %f\n", width); - if (width<=0.0) { + if (width <= 0.0F) { _mesa_error( ctx, GL_INVALID_VALUE, "glLineWidth" ); return; } @@ -63,7 +63,7 @@ _mesa_LineWidth( GLfloat width ) if (ctx->API == API_OPENGL_CORE && ((ctx->Const.ContextFlags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) != 0) - && width > 1.0) { + && width > 1.0F) { _mesa_error( ctx, GL_INVALID_VALUE, "glLineWidth" ); return; } diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c index 816837b..490bad5 100644 --- a/src/mesa/main/multisample.c +++ b/src/mesa/main/multisample.c @@ -43,7 +43,7 @@ _mesa_SampleCoverage(GLclampf value, GLboolean invert) FLUSH_VERTICES(ctx, 0); - ctx->Multisample.SampleCoverageValue = (GLfloat) CLAMP(value, 0.0, 1.0); + ctx->Multisample.SampleCoverageValue = CLAMP(value, 0.0f, 1.0f); ctx->Multisample.SampleCoverageInvert = invert; ctx->NewState |= _NEW_MULTISAMPLE; } @@ -134,7 +134,7 @@ _mesa_MinSampleShading(GLclampf value) FLUSH_VERTICES(ctx, 0); - ctx->Multisample.MinSampleShadingValue = CLAMP(value, 0.0, 1.0); + ctx->Multisample.MinSampleShadingValue = CLAMP(value, 0.0f, 1.0f); ctx->NewState |= _NEW_MULTISAMPLE; } diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c index f723608..fb642b8 100644 --- a/src/mesa/main/pack.c +++ b/src/mesa/main/pack.c @@ -796,7 +796,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n, * back to an int type can introduce errors that will show up as * artifacts in things like depth peeling which uses glCopyTexImage. */ - if (ctx->Pixel.DepthScale == 1.0 && ctx->Pixel.DepthBias == 0.0) { + if (ctx->Pixel.DepthScale == 1.0F && ctx->Pixel.DepthBias == 0.0F) { if (srcType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_SHORT) { const GLuint *src = (const GLuint *) source; GLushort *dst = (GLushort *) dest; @@ -874,8 +874,8 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n, case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */ if (dstType == GL_UNSIGNED_INT_24_8_EXT && depthMax == 0xffffff && - ctx->Pixel.DepthScale == 1.0 && - ctx->Pixel.DepthBias == 0.0) { + ctx->Pixel.DepthScale == 1.0F && + ctx->Pixel.DepthBias == 0.0F) { const GLuint *src = (const GLuint *) source; GLuint *zValues = (GLuint *) dest; GLuint i; @@ -945,7 +945,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n, { const GLfloat scale = ctx->Pixel.DepthScale; const GLfloat bias = ctx->Pixel.DepthBias; - if (scale != 1.0 || bias != 0.0) { + if (scale != 1.0F || bias != 0.0F) { GLuint i; for (i = 0; i < n; i++) { depthValues[i] = depthValues[i] * scale + bias; @@ -958,7 +958,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n, if (needClamp) { GLuint i; for (i = 0; i < n; i++) { - depthValues[i] = (GLfloat)CLAMP(depthValues[i], 0.0, 1.0); + depthValues[i] = CLAMP(depthValues[i], 0.0F, 1.0F); } } @@ -1025,7 +1025,7 @@ _mesa_pack_depth_span( struct gl_context *ctx, GLuint n, GLvoid *dest, return; } - if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { + if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) { memcpy(depthCopy, depthSpan, n * sizeof(GLfloat)); _mesa_scale_and_bias_depth(ctx, n, depthCopy); depthSpan = depthCopy; @@ -1153,7 +1153,7 @@ _mesa_pack_depth_stencil_span(struct gl_context *ctx,GLuint n, return; } - if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { + if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) { memcpy(depthCopy, depthVals, n * sizeof(GLfloat)); _mesa_scale_and_bias_depth(ctx, n, depthCopy); depthVals = depthCopy; diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index ecda269..608a545 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -455,12 +455,12 @@ _mesa_GetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort *values ) /* special cases */ case GL_PIXEL_MAP_I_TO_I: for (i = 0; i < mapsize; i++) { - values[i] = (GLushort) CLAMP(ctx->PixelMaps.ItoI.Map[i], 0.0, 65535.); + values[i] = (GLushort) CLAMP(ctx->PixelMaps.ItoI.Map[i], 0.0F, 65535.0F); } break; case GL_PIXEL_MAP_S_TO_S: for (i = 0; i < mapsize; i++) { - values[i] = (GLushort) CLAMP(ctx->PixelMaps.StoS.Map[i], 0.0, 65535.); + values[i] = (GLushort) CLAMP(ctx->PixelMaps.StoS.Map[i], 0.0F, 65535.0F); } break; default: diff --git a/src/mesa/main/pixeltransfer.c b/src/mesa/main/pixeltransfer.c index 94464ea..51f2ebf 100644 --- a/src/mesa/main/pixeltransfer.c +++ b/src/mesa/main/pixeltransfer.c @@ -47,25 +47,25 @@ _mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4], GLfloat rBias, GLfloat gBias, GLfloat bBias, GLfloat aBias) { - if (rScale != 1.0 || rBias != 0.0) { + if (rScale != 1.0F || rBias != 0.0F) { GLuint i; for (i = 0; i < n; i++) { rgba[i][RCOMP] = rgba[i][RCOMP] * rScale + rBias; } } - if (gScale != 1.0 || gBias != 0.0) { + if (gScale != 1.0F || gBias != 0.0F) { GLuint i; for (i = 0; i < n; i++) { rgba[i][GCOMP] = rgba[i][GCOMP] * gScale + gBias; } } - if (bScale != 1.0 || bBias != 0.0) { + if (bScale != 1.0F || bBias != 0.0F) { GLuint i; for (i = 0; i < n; i++) { rgba[i][BCOMP] = rgba[i][BCOMP] * bScale + bBias; } } - if (aScale != 1.0 || aBias != 0.0) { + if (aScale != 1.0F || aBias != 0.0F) { GLuint i; for (i = 0; i < n; i++) { rgba[i][ACOMP] = rgba[i][ACOMP] * aScale + aBias; diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 5ad1f38..863e3c1 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -45,7 +45,7 @@ _mesa_PointSize( GLfloat size ) { GET_CURRENT_CONTEXT(ctx); - if (size <= 0.0) { + if (size <= 0.0F) { _mesa_error( ctx, GL_INVALID_VALUE, "glPointSize" ); return; } @@ -119,9 +119,9 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params) return; FLUSH_VERTICES(ctx, _NEW_POINT); COPY_3V(ctx->Point.Params, params); - ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0 || - ctx->Point.Params[1] != 0.0 || - ctx->Point.Params[2] != 0.0); + ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0F || + ctx->Point.Params[1] != 0.0F || + ctx->Point.Params[2] != 0.0F); break; case GL_POINT_SIZE_MIN_EXT: if (params[0] < 0.0F) { diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c index 9d72c1c..2744232 100644 --- a/src/mesa/main/readpix.c +++ b/src/mesa/main/readpix.c @@ -268,7 +268,7 @@ read_uint_depth_pixels( struct gl_context *ctx, GLubyte *map, *dst; int stride, dstStride, j; - if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) + if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) return GL_FALSE; if (packing->SwapBytes) @@ -821,7 +821,7 @@ read_depth_stencil_pixels(struct gl_context *ctx, const struct gl_pixelstore_attrib *packing ) { const GLboolean scaleOrBias - = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0; + = ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F; const GLboolean stencilTransfer = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset || ctx->Pixel.MapStencilFlag; GLubyte *dst; diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c index d023fef..32180fb 100644 --- a/src/mesa/main/samplerobj.c +++ b/src/mesa/main/samplerobj.c @@ -689,7 +689,7 @@ set_sampler_max_anisotropy(struct gl_context *ctx, if (samp->MaxAnisotropy == param) return GL_FALSE; - if (param < 1.0) + if (param < 1.0F) return INVALID_VALUE; flush(ctx); diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index efdeed5..88c2c14 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -683,7 +683,7 @@ set_tex_parameterf(struct gl_context *ctx, if (texObj->Sampler.MaxAnisotropy == params[0]) return GL_FALSE; - if (params[0] < 1.0) { + if (params[0] < 1.0F) { _mesa_error(ctx, GL_INVALID_VALUE, "glTex%sParameter(param)", suffix); return GL_FALSE; diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index c38c76a..adb77bd 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -58,7 +58,7 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e if (IND & (SS_TWOSIDE_BIT | SS_UNFILLED_BIT)) { - facing = (cc < 0.0) ^ ctx->Polygon._FrontBit; + facing = (cc < 0.0F) ^ ctx->Polygon._FrontBit; if (IND & SS_UNFILLED_BIT) mode = facing ? ctx->Polygon.BackMode : ctx->Polygon.FrontMode; @@ -138,7 +138,7 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e * so no MRD value is used here. */ offset = ctx->Polygon.OffsetUnits; - if (cc * cc > 1e-16) { + if (cc * cc > 1e-16F) { const GLfloat ez = z[0] - z[2]; const GLfloat fz = z[1] - z[2]; const GLfloat oneOverArea = 1.0F / cc;