From: Fei Yang Date: Fri, 8 Jan 2016 01:44:17 +0000 (+0800) Subject: Fix pipeline.push_constant.* incorrect uniform buffer layout declaration in shader. X-Git-Tag: upstream/0.1.0~812^2~394^2~1^2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=a5295eacc52baa0a902738b3e61967c84718d29a;p=platform%2Fupstream%2FVK-GL-CTS.git Fix pipeline.push_constant.* incorrect uniform buffer layout declaration in shader. Change-Id: Ie4d63baedc5b6aca87c6760b63bdbda17cc78a15 --- diff --git a/external/vulkancts/modules/vulkan/pipeline/vktPipelinePushConstantTests.cpp b/external/vulkancts/modules/vulkan/pipeline/vktPipelinePushConstantTests.cpp index e072732..dff5b97 100644 --- a/external/vulkancts/modules/vulkan/pipeline/vktPipelinePushConstantTests.cpp +++ b/external/vulkancts/modules/vulkan/pipeline/vktPipelinePushConstantTests.cpp @@ -250,7 +250,7 @@ void PushConstantGraphicsTest::initPrograms (SourceCollections& sourceCollection case SIZE_CASE_16: vertexSrc << "vec4 color;\n" << "} matInst;\n" - << "layout(location = 0) uniform UniformBuf {\n" + << "layout(std140, binding = 0) uniform UniformBuf {\n" << "vec4 element;\n" << "} uniformBuf;\n"; break;